Player Matchup

Chaac
Chaac
Kairi-ImaLemon
Chaac
Level 66
God Stats
0W - 2L
1,137 SR
Queue Stats
40W - 71L
1,291 Elo+
Solo
Raijin
Raijin
RiouImmzia
Raijin
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,400 Elo+
Party 2
Fenrir
Fenrir
Thepurpleenzyme
Fenrir
Level 53
God Stats
2W - 4L
1,368 SR
Queue Stats
84W - 95L
1,404 Elo+
Party 2
Team Averages
Level 59
1,335 SR
1,365 Elo+

VS

Team Averages
Level 73
1,626 SR
1,304 Elo+
Raijin
Raijin
AtlaCadavre
Raijin
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 76L
1,279 Elo+
Party 1
Charybdis
Charybdis
King Kai Shield
Charybdis
Level 78
God Stats
4W - 5L
1,474 SR
Queue Stats
50W - 60L
1,286 Elo+
Party 1
Chaac
Chaac
Lordgawgumus
Chaac
Level 61
God Stats
1W - 1L
1,905 SR
Queue Stats
102W - 114L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,437
703
7,348
7,732
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
RiouImmzia
Raijin
13
5 / 1 / 3
8,517
710
12,604
6,598
2,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 5
7,872
656
7,722
10,113
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 7 / 0
7,599
633
5,979
10,051
2,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
King Kai Shield
Charybdis
12
0 / 1 / 3
7,447
621
5,236
9,595
4,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 2
7,788
649
7,578
12,893
9,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
4
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
7
0
0.29
L
2
0
6
5
W
Charybdis
King Kai Shield
Charybdis
0
1
3
1.5
W
2
2
2
1.5
L
Raijin
RiouImmzia
Raijin
5
1
3
6.5
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
18,793
24,443
Taken
32,539
11,603
Mitigated
16,417
5,376
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,979
456
0
424
10,051
2,917
0
3,969
6,082
20,177
0
L
7,348
1,466
176
3,721
7,732
5,043
0
1,032
6,700
0
30,801
W
Charybdis
King Kai Shield
Charybdis
5,236
3,054
186
2,146
9,595
4,036
0
4,476
5,119
0
23,603
W
7,578
2,482
99
3,270
12,893
9,464
0
4,638
8,255
0
17,421
L
Raijin
RiouImmzia
Raijin
12,604
1,743
0
398
6,598
2,403
39
1,895
4,703
28,078
0
L
7,722
1,014
0
1,081
10,113
4,157
0
3,510
6,603
0
18,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
22,834
111
Minions Killed
99
6
Camps Cleared
5
621,595
Distance Traveled
587,418
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,599
633
33
3
0
152,663
0
L
Chaac
8,437
703
45
4
2
208,288
2
W
Charybdis
7,447
621
44
4
2
195,277
3
W
Chaac
7,788
649
22
2
3
239,478
0
L
Raijin
8,517
710
46
4
2
190,513
0
L
Fenrir
7,872
656
20
2
2
222,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role