Player Matchup

He Bo
He Bo
LockinqU
He Bo
Level 44
God Stats
1W - 5L
1,222 SR
Queue Stats
44W - 88L
1,313 Elo+
Party 2
Neith
Neith
SaUcE-GoD-TrEy44
Neith
Level 64
God Stats
3W - 1L
1,633 SR
Queue Stats
14W - 14L
1,403 Elo+
Party 2
Chaac
Chaac
StevenRayJr7
Chaac
Level 81
God Stats
10W - 7L
1,379 SR
Queue Stats
118W - 136L
1,422 Elo+
Party 2
Team Averages
Level 63
1,411 SR
1,379 Elo+

VS

Team Averages
Level 100
1,542 SR
1,684 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Tbxke
Gilgamesh
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 8L
1,758 Elo+
Party 1
Eset
Eset
finalBonkai417
Eset
Level 144
God Stats
3W - 2L
1,625 SR
Queue Stats
416W - 180L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LockinqU
He Bo
10
2 / 4 / 0
6,772
677
3,891
8,838
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 1
6,566
657
5,072
8,299
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,908
591
5,565
11,311
8,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 0 / 7
7,629
763
8,034
6,702
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Tbxke
Gilgamesh
12
4 / 2 / 5
7,856
786
5,461
9,249
6,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 7
7,535
754
10,215
7,565
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
10
10
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
7
6.5
L
He Bo
LockinqU
He Bo
2
4
0
0.5
L
1
3
1
0.5
L
0
3
1
0.17
W
Gilgamesh
Tbxke
Gilgamesh
4
2
5
3.25
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,528
Damage
23,710
28,448
Taken
23,516
14,335
Mitigated
13,073
4,196
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,034
3,885
0
1,345
6,702
3,033
1,790
1,399
5,303
0
26,103
L
He Bo
LockinqU
He Bo
3,891
90
0
500
8,838
2,961
0
3,603
5,235
9,594
0
L
5,072
1,865
0
1,856
8,299
3,273
0
2,868
5,431
0
20,405
L
5,565
894
0
1,840
11,311
8,101
0
3,844
7,467
0
15,996
W
Gilgamesh
Tbxke
Gilgamesh
5,461
1,607
0
1,253
9,249
6,949
488
1,572
7,677
0
12,865
W
10,215
719
550
2,475
7,565
3,091
274
1,350
6,215
29,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,246
Gold Earned
23,020
79
Minions Killed
115
2
Camps Cleared
6
512,755
Distance Traveled
553,722
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,629
763
42
4
0
180,414
0
L
He Bo
6,772
677
14
1
0
159,325
0
L
Neith
6,566
657
39
4
0
135,264
0
L
Chaac
5,908
591
26
3
2
218,166
2
W
Gilgamesh
7,856
786
21
2
4
184,766
0
W
Eset
7,535
754
52
5
2
188,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role