Player Matchup

Horus
Horus
DirtyNipelles
Horus
Level 102
God Stats
0W - 1L
1,694 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 1
Khepri
Khepri
Luthonian
Khepri
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,772 Elo+
Party 1
Mercury
Mercury
Sandnoodles
Mercury
Level 62
God Stats
0W - 2L
1,573 SR
Queue Stats
25W - 21L
1,416 Elo+
Party 1
Chang'e
Chang'e
Sterrliing
Chang'e
Level 106
God Stats
1W - 1L
1,709 SR
Queue Stats
6W - 4L
1,515 Elo+
Party 1
Hachiman
Hachiman
axilslayer2
Hachiman
Level 140
God Stats
3W - 3L
1,462 SR
Queue Stats
12W - 9L
1,484 Elo+
Party 1
Team Averages
Level 108
1,588 SR
1,532 Elo+

VS

Team Averages
Level 112
1,717 SR
1,770 Elo+
Thoth
Thoth
AnAzzRammer
Thoth
Level 29
God Stats
8W - 1L
1,500 SR
Queue Stats
548W - 56L
2,042 Elo+
Party 2
Khepri
Khepri
Cretex
Khepri
Level 160
God Stats
1,001W - 351L
1,745 SR
Queue Stats
1,010W - 361L
1,723 Elo+
Party 2
Ne Zha
Ne Zha
GRIFF78
Ne Zha
Level 122
God Stats
77W - 25L
1,787 SR
Queue Stats
468W - 196L
1,717 Elo+
Party 2
Rama
Rama
Hing
Rama
Level 89
God Stats
13W - 4L
1,814 SR
Queue Stats
533W - 273L
1,749 Elo+
Party 2
Nox
Nox
llughnasadh
Nox
Level 158
God Stats
7W - 3L
1,740 SR
Queue Stats
696W - 598L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
9,762
887
8,910
26,763
26,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Luthonian
Khepri
16
0 / 8 / 1
10,969
997
4,396
35,062
48,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Sandnoodles
Mercury
15
0 / 9 / 1
10,015
910
7,788
24,338
12,589
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Sterrliing
Chang'e
16
0 / 11 / 1
10,238
931
5,582
27,422
12,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
axilslayer2
Hachiman
15
1 / 5 / 0
10,516
956
10,157
13,069
5,545
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 21
13,801
1,255
41,280
8,044
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
Cretex
Khepri
19
3 / 0 / 26
11,886
1,081
8,777
4,285
6,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
GRIFF78
Ne Zha
20
7 / 0 / 32
12,631
1,148
16,909
14,563
11,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
Hing
Rama
20
14 / 1 / 25
13,047
1,186
40,148
8,057
4,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 27
11,755
1,069
14,217
5,811
4,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
173
1
Kills
42
42
Deaths
1
4
Assists
131
Player
Kills
Deaths
Assists
KDA
W
15
0
21
25.5
W
Khepri
Cretex
Khepri
3
0
26
16
L
0
9
1
0.06
W
Ne Zha
GRIFF78
Ne Zha
7
0
32
23
W
Rama
Hing
Rama
14
1
25
26.5
L
Khepri
Luthonian
Khepri
0
8
1
0.06
L
Mercury
Sandnoodles
Mercury
0
9
1
0.06
L
Chang'e
Sterrliing
Chang'e
0
11
1
0.05
L
Hachiman
axilslayer2
Hachiman
1
5
0
0.2
W
3
0
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,833
Damage
121,331
126,654
Taken
40,760
105,014
Mitigated
31,375
15,248
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,280
2,607
0
0
8,044
3,680
0
2,608
5,287
78,595
0
W
Khepri
Cretex
Khepri
8,777
494
0
11
4,285
6,804
0
1,001
3,255
12,436
0
L
8,910
4,439
2,705
4,005
26,763
26,212
0
13,490
13,273
0
15,269
W
Ne Zha
GRIFF78
Ne Zha
16,909
6,695
0
3,143
14,563
11,723
0
2,862
11,319
0
36,701
W
Rama
Hing
Rama
40,148
36,911
0
4,370
8,057
4,370
0
1,666
6,247
0
62,125
L
Khepri
Luthonian
Khepri
4,396
134
259
2,545
35,062
48,398
0
15,966
19,096
13,941
0
L
Mercury
Sandnoodles
Mercury
7,788
2,840
184
561
24,338
12,589
0
10,115
14,223
0
25,075
L
Chang'e
Sterrliing
Chang'e
5,582
317
1,587
1,748
27,422
12,270
0
16,171
11,251
34,954
0
L
Hachiman
axilslayer2
Hachiman
10,157
6,398
0
1,654
13,069
5,545
0
8,532
4,537
0
32,489
W
14,217
989
0
371
5,811
4,798
0
1,841
3,932
20,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
63,120
188
Minions Killed
211
6
Camps Cleared
7
1,073,428
Distance Traveled
1,216,969
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,801
1,255
96
9
2
258,843
1
W
Khepri
11,886
1,081
7
1
1
236,834
1
L
Horus
9,762
887
25
2
0
245,584
0
W
Ne Zha
12,631
1,148
23
2
0
261,473
1
W
Rama
13,047
1,186
60
5
4
236,043
1
L
Khepri
10,969
997
23
2
0
217,034
0
L
Mercury
10,015
910
30
3
1
233,729
0
L
Chang'e
10,238
931
63
6
0
201,194
0
L
Hachiman
10,516
956
47
4
5
175,887
1
W
Nox
11,755
1,069
25
2
0
223,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role