Player Matchup

Nu Wa
Nu Wa
Caphound
Nu Wa
Level 105
God Stats
0W - 1L
1,521 SR
Queue Stats
7W - 5L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
PhysicsDZN
Heimdallr
Level 155
God Stats
0W - 1L
1,804 SR
Queue Stats
24W - 12L
1,576 Elo+
Party 1
Chaac
Chaac
PresidentGandy
Chaac
Level 99
God Stats
0W - 2L
1,275 SR
Queue Stats
8W - 7L
1,576 Elo+
Party 1
Team Averages
Level 120
1,534 SR
1,571 Elo+

VS

Team Averages
Level 118
1,484 SR
1,478 Elo+
Neith
Neith
Kingkourtj3st3r
Neith
Level 88
God Stats
1W - 0L
1,269 SR
Queue Stats
7W - 15L
1,403 Elo+
Party 2
Terra
Terra
Oasisdeity
Terra
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
l Jahde l
Morgan Le Fay
Level 156
God Stats
16W - 9L
1,684 SR
Queue Stats
304W - 256L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Caphound
Nu Wa
12
0 / 9 / 3
9,031
564
11,325
16,126
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PhysicsDZN
Heimdallr
16
4 / 9 / 1
11,818
739
16,334
20,039
8,023
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 6 / 3
9,746
609
9,658
24,024
27,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 10
13,414
838
25,362
20,263
10,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
16
4 / 1 / 15
12,625
789
15,543
24,837
30,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
l Jahde l
Morgan Le Fay
17
7 / 3 / 14
12,299
769
15,168
15,680
8,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
24
24
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Caphound
Nu Wa
0
9
3
0.17
W
13
1
10
18
W
Terra
4
1
15
11.5
L
Heimdallr
PhysicsDZN
Heimdallr
4
9
1
0.5
L
1
6
3
0.42
W
Morgan Le Fay
l Jahde l
Morgan Le Fay
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,317
Damage
56,073
60,189
Taken
60,780
40,139
Mitigated
50,341
10,125
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Caphound
Nu Wa
11,325
1,893
242
1,269
16,126
5,066
16
9,212
6,914
25,449
0
W
25,362
12,907
0
7,407
20,263
10,822
2,440
3,813
15,581
0
73,191
W
Terra
15,543
848
3,258
6,389
24,837
30,870
370
3,803
20,157
41,531
0
L
Heimdallr
PhysicsDZN
Heimdallr
16,334
8,691
0
1,709
20,039
8,023
0
10,383
9,656
0
52,653
L
9,658
944
287
6,618
24,024
27,050
0
11,344
12,680
197
27,560
W
Morgan Le Fay
l Jahde l
Morgan Le Fay
15,168
1,433
0
2,304
15,680
8,649
906
3,276
11,864
57,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
38,338
149
Minions Killed
225
3
Camps Cleared
10
768,963
Distance Traveled
987,698
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,031
564
35
2
1
247,285
2
W
Neith
13,414
838
120
8
2
318,005
2
W
Terra
12,625
789
34
2
4
374,688
1
L
Heimdallr
11,818
739
84
5
2
224,676
3
L
Chaac
9,746
609
30
2
0
297,002
3
W
Morgan Le Fay
12,299
769
71
4
4
295,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role