Player Matchup

Mercury
Mercury
Awaythread
Mercury
Level 108
God Stats
20W - 20L
1,449 SR
Queue Stats
423W - 420L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Devenson1023
Sun Wukong
Level 126
God Stats
7W - 3L
1,738 SR
Queue Stats
418W - 404L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
LadyLockheart
Nu Wa
Level 65
God Stats
71W - 40L
1,627 SR
Queue Stats
148W - 133L
1,546 Elo+
Party 1
Thanatos
Thanatos
SnowninjaXZ
Thanatos
Level 152
God Stats
9W - 8L
1,590 SR
Queue Stats
190W - 165L
1,593 Elo+
Party 1
Charybdis
Charybdis
winsong25
Charybdis
Level 128
God Stats
5W - 4L
1,732 SR
Queue Stats
133W - 110L
1,548 Elo+
Party 2
Team Averages
Level 116
1,627 SR
1,539 Elo+

VS

Team Averages
Level 122
1,600 SR
1,534 Elo+
Cabrakan
Cabrakan
DocXSaint
Cabrakan
Level 126
God Stats
8W - 7L
1,664 SR
Queue Stats
221W - 207L
1,522 Elo+
Party 3
Poseidon
Poseidon
DogBedJim
Poseidon
Level 103
God Stats
1W - 1L
1,742 SR
Queue Stats
188W - 157L
1,565 Elo+
Party 3
Danzaburou
Danzaburou
Magoovits
Danzaburou
Level 151
God Stats
23W - 15L
1,474 SR
Queue Stats
84W - 83L
1,515 Elo+
Solo
Chaac
Chaac
ReckoningWreck
Chaac
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 38L
1,540 Elo+
Party 3
Zeus
Zeus
Torn627
Zeus
Level 120
God Stats
23W - 20L
1,619 SR
Queue Stats
147W - 146L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Awaythread
Mercury
20
8 / 1 / 7
15,805
790
12,104
15,295
7,373
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Devenson1023
Sun Wukong
20
2 / 2 / 19
14,905
745
16,960
26,707
31,625
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 3 / 14
14,228
711
28,164
11,179
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SnowninjaXZ
Thanatos
20
10 / 7 / 11
15,788
789
20,291
23,778
13,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
winsong25
Charybdis
20
3 / 0 / 5
13,741
687
5,366
6,760
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DocXSaint
Cabrakan
20
5 / 8 / 6
13,755
688
11,293
22,500
28,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
DogBedJim
Poseidon
20
4 / 6 / 5
14,560
728
14,712
19,461
8,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Magoovits
Danzaburou
16
0 / 1 / 2
11,391
570
6,187
8,989
3,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 4 / 7
13,668
683
11,693
23,573
21,740
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Torn627
Zeus
20
2 / 6 / 5
14,028
701
17,315
17,625
7,905
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
25
Kills
13
13
Deaths
25
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
Awaythread
Mercury
8
1
7
11.5
W
Sun Wukong
Devenson1023
Sun Wukong
2
2
19
5.75
L
Cabrakan
DocXSaint
Cabrakan
5
8
6
1
L
Poseidon
DogBedJim
Poseidon
4
6
5
1.08
W
2
3
14
3
L
Danzaburou
Magoovits
Danzaburou
0
1
2
1
L
2
4
7
1.38
W
Thanatos
SnowninjaXZ
Thanatos
10
7
11
2.21
L
Zeus
Torn627
Zeus
2
6
5
0.75
W
Charybdis
winsong25
Charybdis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,885
Damage
61,200
83,719
Taken
92,148
60,817
Mitigated
69,578
29,829
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Awaythread
Mercury
12,104
4,396
0
3,458
15,295
7,373
2,848
7,156
8,073
0
75,713
W
Sun Wukong
Devenson1023
Sun Wukong
16,960
1,747
0
8,267
26,707
31,625
0
13,196
13,147
0
64,886
L
Cabrakan
DocXSaint
Cabrakan
11,293
1,976
0
1,290
22,500
28,387
0
5,789
15,178
28,296
1,307
L
Poseidon
DogBedJim
Poseidon
14,712
2,292
63
2,718
19,461
8,167
0
3,581
15,140
99,655
0
W
28,164
7,064
0
1,730
11,179
5,050
2,169
6,359
4,780
68,944
0
L
Danzaburou
Magoovits
Danzaburou
6,187
1,435
0
936
8,989
3,379
141
3,134
5,182
0
22,627
L
11,693
1,170
0
6,034
23,573
21,740
0
9,807
12,988
90
55,536
W
Thanatos
SnowninjaXZ
Thanatos
20,291
6,862
0
14,005
23,778
13,986
684
10,839
12,818
0
58,806
L
Zeus
Torn627
Zeus
17,315
1,086
504
663
17,625
7,905
246
3,716
13,124
78,269
0
W
Charybdis
winsong25
Charybdis
5,366
2,500
0
2,369
6,760
2,783
2,224
4,669
2,011
0
38,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,467
Gold Earned
67,402
418
Minions Killed
433
0
Camps Cleared
0
1,880,409
Distance Traveled
1,658,091
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,805
790
109
5
0
517,829
12
W
Sun Wukong
14,905
745
117
6
0
416,610
3
L
Cabrakan
13,755
688
46
2
0
360,763
1
L
Poseidon
14,560
728
152
8
0
398,314
1
W
Nu Wa
14,228
711
79
4
0
373,979
8
L
Danzaburou
11,391
570
36
2
0
159,773
0
L
Chaac
13,668
683
89
4
0
382,031
5
W
Thanatos
15,788
789
51
3
0
385,682
1
L
Zeus
14,028
701
110
6
0
357,210
1
W
Charybdis
13,741
687
62
3
0
186,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role