Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
TangentCargo659
Mercury
Level 36
God Stats
1W - 2L
1,505 SR
Queue Stats
27W - 38L
1,368 Elo+
Solo
Arachne
Arachne
iori_kof97
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 187L
1,438 Elo+
Solo
Scylla
Scylla
unaware-baby9
Scylla
Level 67
God Stats
3W - 3L
1,138 SR
Queue Stats
211W - 220L
1,422 Elo+
Solo
Sobek
Sobek
volunteerfan1
Sobek
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
321W - 328L
1,382 Elo+
Solo
Team Averages
Level 92
1,386 SR
1,422 Elo+

VS

Team Averages
Level 99
1,462 SR
1,371 Elo+
Hades
Hades
HonoraryPanda69
Hades
Level 109
God Stats
1W - 0L
1,638 SR
Queue Stats
5W - 8L
1,242 Elo+
Party 1
Ne Zha
Ne Zha
MIDNIGHTzs
Ne Zha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
Rah1009098
Jing Wei
Level 87
God Stats
5W - 3L
1,305 SR
Queue Stats
377W - 376L
1,420 Elo+
Solo
Vamana
Vamana
TheRiverStryx
Vamana
Level 58
God Stats
6W - 2L
1,476 SR
Queue Stats
451W - 453L
1,334 Elo+
Solo
Kumbhakarna
Kumbhakarna
samskeyti22
Kumbhakarna
Level 125
God Stats
1W - 1L
1,392 SR
Queue Stats
45W - 57L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 4 / 3
7,104
710
11,917
8,970
3,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 2
6,865
687
3,346
9,626
5,263
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
iori_kof97
Arachne
13
3 / 8 / 3
7,717
772
8,941
16,438
10,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 4 / 5
8,367
837
14,948
10,185
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 4 / 8
9,066
907
8,290
19,424
18,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 10
9,300
930
14,931
12,575
8,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
MIDNIGHTzs
Ne Zha
15
3 / 6 / 13
8,107
811
9,669
13,651
6,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Rah1009098
Jing Wei
16
3 / 3 / 17
8,907
891
13,408
11,519
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
7 / 3 / 6
9,175
918
11,370
17,336
17,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
samskeyti22
Kumbhakarna
15
2 / 3 / 17
8,191
819
3,118
12,750
14,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
15
Kills
24
24
Deaths
17
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
3
0.88
W
9
2
10
7
W
Ne Zha
MIDNIGHTzs
Ne Zha
3
6
13
1.58
W
Jing Wei
Rah1009098
Jing Wei
3
3
17
3.83
L
1
4
2
0.5
W
7
3
6
3.33
L
Arachne
iori_kof97
Arachne
3
8
3
0.56
W
Kumbhakarna
samskeyti22
Kumbhakarna
2
3
17
3.5
L
7
4
5
2.38
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,442
Damage
52,496
64,643
Taken
67,831
41,747
Mitigated
54,326
20,599
Healing
30,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,917
5,928
228
1,952
8,970
3,842
0
2,709
6,223
0
24,978
W
14,931
1,831
2,426
6,789
12,575
8,287
1,051
4,958
7,617
28,442
0
W
Ne Zha
MIDNIGHTzs
Ne Zha
9,669
4,050
124
2,775
13,651
6,953
206
3,993
9,658
0
20,751
W
Jing Wei
Rah1009098
Jing Wei
13,408
10,455
530
5,270
11,519
6,763
1,583
5,628
5,891
0
25,646
L
3,346
1,847
198
2,386
9,626
5,263
0
3,131
6,387
0
6,844
W
11,370
5,809
2,477
7,579
17,336
17,673
296
5,070
12,266
0
21,809
L
Arachne
iori_kof97
Arachne
8,941
6,730
1,174
3,113
16,438
10,138
0
4,200
12,045
0
12,005
W
Kumbhakarna
samskeyti22
Kumbhakarna
3,118
760
1,507
770
12,750
14,650
645
3,589
9,161
6,999
0
L
14,948
616
1,025
2,857
10,185
4,065
0
2,312
7,753
21,017
0
L
8,290
718
543
7,123
19,424
18,439
0
5,697
13,294
17,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
43,680
83
Minions Killed
126
0
Camps Cleared
0
888,720
Distance Traveled
958,087
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,104
710
30
3
0
161,103
1
W
Hades
9,300
930
28
3
0
189,659
0
W
Ne Zha
8,107
811
29
3
0
180,855
0
W
Jing Wei
8,907
891
48
5
0
162,487
0
L
Mercury
6,865
687
8
1
0
143,156
0
W
Vamana
9,175
918
15
2
0
230,419
0
L
Arachne
7,717
772
10
1
0
182,950
0
W
Kumbhakarna
8,191
819
6
1
0
194,667
2
L
Scylla
8,367
837
18
2
0
212,573
0
L
Sobek
9,066
907
17
2
0
188,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role