Player Matchup

Skadi
Skadi
DRUIDTSC
Skadi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 114L
1,702 Elo+
Party 1
Janus
Janus
Etsk
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,824 Elo+
Solo
Terra
Terra
Juanereyz
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,534 Elo+
Solo
Bakasura
Bakasura
rojkz
Bakasura
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 117L
1,702 Elo+
Party 1
Susano
Susano
starster
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,702 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,693 Elo+

VS

Team Averages
Level 122
1,539 SR
1,571 Elo+
Hera
Hera
GipsyDanger2035
Hera
Level 77
God Stats
2W - 0L
1,702 SR
Queue Stats
133W - 128L
1,390 Elo+
Party 2
Jing Wei
Jing Wei
VictorsMorton
Jing Wei
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 80L
1,486 Elo+
Party 2
Janus
Janus
Zaider555
Janus
Level 147
God Stats
1W - 0L
1,274 SR
Queue Stats
5W - 3L
1,858 Elo+
Party 3
Sylvanus
Sylvanus
buguee
Sylvanus
Level 159
God Stats
2W - 1L
1,721 SR
Queue Stats
84W - 81L
1,418 Elo+
Party 2
Erlang Shen
Erlang Shen
putzlyla
Erlang Shen
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DRUIDTSC
Skadi
16
3 / 4 / 7
9,882
706
17,001
10,759
4,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Etsk
Janus
19
6 / 4 / 9
11,438
817
24,124
13,653
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Juanereyz
Terra
15
0 / 5 / 8
9,277
663
1,941
16,586
16,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
rojkz
Bakasura
15
5 / 6 / 5
9,710
694
9,208
16,588
10,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
starster
Susano
14
1 / 6 / 8
8,751
625
12,771
13,943
6,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 14
9,930
709
10,556
10,524
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
VictorsMorton
Jing Wei
19
8 / 2 / 13
11,469
819
20,728
14,213
5,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Zaider555
Janus
18
4 / 3 / 12
10,520
751
10,193
14,340
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
buguee
Sylvanus
19
4 / 2 / 18
11,561
826
7,870
21,269
28,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
putzlyla
Erlang Shen
17
6 / 5 / 7
10,430
745
7,390
15,637
7,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
15
Kills
25
25
Deaths
16
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Skadi
DRUIDTSC
Skadi
3
4
7
1.63
L
Janus
Etsk
Janus
6
4
9
2.63
W
3
4
14
2.5
L
Terra
Juanereyz
Terra
0
5
8
0.8
W
Jing Wei
VictorsMorton
Jing Wei
8
2
13
7.25
W
Janus
Zaider555
Janus
4
3
12
3.33
W
Sylvanus
buguee
Sylvanus
4
2
18
6.5
W
Erlang Shen
putzlyla
Erlang Shen
6
5
7
1.9
L
Bakasura
rojkz
Bakasura
5
6
5
1.25
L
Susano
starster
Susano
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,045
Damage
56,737
71,529
Taken
75,983
44,863
Mitigated
49,959
20,768
Healing
37,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DRUIDTSC
Skadi
17,001
7,265
812
979
10,759
4,919
1,385
3,962
6,797
0
41,649
L
Janus
Etsk
Janus
24,124
558
1,146
2,821
13,653
6,828
320
6,517
7,136
48,445
0
W
10,556
2,787
1,634
528
10,524
3,960
899
4,698
5,711
25,943
0
L
Terra
Juanereyz
Terra
1,941
608
4,669
2,795
16,586
16,486
341
6,116
10,470
5,484
0
W
Jing Wei
VictorsMorton
Jing Wei
20,728
14,724
2,710
3,851
14,213
5,627
3,863
4,376
9,737
0
45,513
W
Janus
Zaider555
Janus
10,193
435
2,442
3,524
14,340
4,807
1,792
7,912
6,411
36,598
0
W
Sylvanus
buguee
Sylvanus
7,870
1,176
10,372
8,682
21,269
28,005
1,209
5,532
14,895
14,638
0
W
Erlang Shen
putzlyla
Erlang Shen
7,390
2,895
1,491
2,056
15,637
7,560
631
3,547
12,028
0
13,589
L
Bakasura
rojkz
Bakasura
9,208
5,558
2,023
4,043
16,588
10,160
489
6,747
9,841
0
11,481
L
Susano
starster
Susano
12,771
1,662
145
1,335
13,943
6,470
143
5,277
8,666
0
19,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,058
Gold Earned
53,910
152
Minions Killed
141
0
Camps Cleared
0
1,335,276
Distance Traveled
1,297,758
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,882
706
50
4
0
257,129
0
L
Janus
11,438
817
53
4
0
287,335
1
W
Hera
9,930
709
26
2
0
259,923
0
L
Terra
9,277
663
5
0
0
239,195
0
W
Jing Wei
11,469
819
38
3
0
281,409
6
W
Janus
10,520
751
60
4
0
233,978
1
W
Sylvanus
11,561
826
11
1
0
232,133
0
W
Erlang Shen
10,430
745
6
0
0
290,315
0
L
Bakasura
9,710
694
24
2
0
282,200
0
L
Susano
8,751
625
20
1
0
269,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role