Player Matchup
Team Averages
Platinum IV
Average Tier
Level 127
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 66
1,372 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,159
1,232
4,296
5,137
2,656
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Spellbound Kusari
+40
Magical Protection
+20
Mp 5
PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ElJuaniBanana
Ao Kuang
7
0 / 4 / 1
4,311
862
802
5,219
1,491
Y10 Telkhines Ring
+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
Lost Artifact
+20
Magical Power
+5
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,159
1,232
66
13
6
113,467
1
L
4,311
862
13
3
0
93,874
0