Player Matchup

Ah Puch
Ah Puch
AndroSostar
Ah Puch
Level 144
God Stats
16W - 6L
1,637 SR
Queue Stats
86W - 55L
1,695 Elo+
Party 1
Medusa
Medusa
ButterBiskuits
Medusa
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
MrBigMeat
Cabrakan
Level 33
God Stats
19W - 5L
1,599 SR
Queue Stats
147W - 108L
1,659 Elo+
Party 1
Erlang Shen
Erlang Shen
SoulOfSolaire
Erlang Shen
Level 159
God Stats
6W - 2L
1,694 SR
Queue Stats
259W - 212L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
ToastGhost
Baron Samedi
Level 141
God Stats
4W - 2L
1,689 SR
Queue Stats
109W - 92L
1,665 Elo+
Party 1
Team Averages
Level 123
1,624 SR
1,642 Elo+

VS

Team Averages
Level 110
1,668 SR
1,595 Elo+
Danzaburou
Danzaburou
KingCurdler
Danzaburou
Level 120
God Stats
12W - 9L
1,796 SR
Queue Stats
147W - 107L
1,592 Elo+
Party 2
Ymir
Ymir
PaleEagle13
Ymir
Level 13
God Stats
29W - 25L
1,757 SR
Queue Stats
99W - 71L
1,647 Elo+
Party 2
Tiamat
Tiamat
TheCrusher461
Tiamat
Level 159
God Stats
1W - 3L
1,570 SR
Queue Stats
147W - 100L
1,660 Elo+
Party 2
Vamana
Vamana
Weestals
Vamana
Level 148
God Stats
25W - 27L
1,523 SR
Queue Stats
473W - 533L
1,436 Elo+
Solo
Bastet
Bastet
amediocretime
Bastet
Level 108
God Stats
8W - 4L
1,693 SR
Queue Stats
49W - 29L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AndroSostar
Ah Puch
18
4 / 1 / 15
11,083
693
18,805
9,143
5,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 1 / 12
12,693
793
16,323
9,735
4,878
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
MrBigMeat
Cabrakan
18
2 / 3 / 17
11,233
702
9,398
18,233
23,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SoulOfSolaire
Erlang Shen
19
4 / 2 / 16
11,653
728
10,744
26,920
24,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
ToastGhost
Baron Samedi
20
6 / 3 / 16
12,197
762
21,166
16,532
10,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingCurdler
Danzaburou
18
3 / 4 / 5
11,137
696
14,453
15,488
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 6 / 4
9,746
609
3,086
22,120
24,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 2 / 3
10,492
656
6,544
9,006
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Weestals
Vamana
17
2 / 10 / 3
10,556
660
8,509
27,541
30,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 6 / 2
10,381
649
10,572
17,406
7,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
28
Kills
9
10
Deaths
28
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AndroSostar
Ah Puch
4
1
15
11.5
W
12
1
12
18
L
Danzaburou
KingCurdler
Danzaburou
3
4
5
1.38
W
Cabrakan
MrBigMeat
Cabrakan
2
3
17
3.5
L
0
6
4
0.33
W
Erlang Shen
SoulOfSolaire
Erlang Shen
4
2
16
6
L
1
2
3
1.25
W
Baron Samedi
ToastGhost
Baron Samedi
6
3
16
4.67
L
Vamana
Weestals
Vamana
2
10
3
0.35
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,436
Damage
43,164
80,563
Taken
91,561
69,462
Mitigated
76,400
23,952
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AndroSostar
Ah Puch
18,805
1,301
0
2,926
9,143
5,864
996
1,462
7,681
43,276
0
W
16,323
6,427
0
1,360
9,735
4,878
3,847
1,380
8,355
0
46,523
L
Danzaburou
KingCurdler
Danzaburou
14,453
3,484
0
3,797
15,488
7,383
225
10,201
5,287
0
54,301
W
Cabrakan
MrBigMeat
Cabrakan
9,398
1,335
0
2,142
18,233
23,580
593
3,178
15,055
29,997
0
L
3,086
88
0
7
22,120
24,453
0
11,271
10,849
12,775
0
W
Erlang Shen
SoulOfSolaire
Erlang Shen
10,744
5,171
0
6,830
26,920
24,798
303
3,175
23,745
0
34,496
L
6,544
727
0
1,093
9,006
6,478
0
5,203
3,803
42,484
0
W
Baron Samedi
ToastGhost
Baron Samedi
21,166
2,330
3,691
7,003
16,532
10,342
1,431
435
16,097
59,409
0
L
Vamana
Weestals
Vamana
8,509
4,467
0
2,700
27,541
30,401
1,527
12,915
14,626
0
35,111
L
10,572
3,378
0
1,452
17,406
7,685
102
9,779
7,627
0
29,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,859
Gold Earned
52,312
305
Minions Killed
272
0
Camps Cleared
0
1,684,654
Distance Traveled
1,521,510
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,083
693
66
4
0
297,809
2
W
Medusa
12,693
793
89
6
0
380,272
2
L
Danzaburou
11,137
696
68
4
0
296,939
1
W
Cabrakan
11,233
702
39
2
0
329,287
0
L
Ymir
9,746
609
28
2
0
292,116
0
W
Erlang Shen
11,653
728
39
2
0
365,340
0
L
Tiamat
10,492
656
82
5
0
300,045
0
W
Baron Samedi
12,197
762
72
5
0
311,946
1
L
Vamana
10,556
660
54
3
0
320,365
2
L
Bastet
10,381
649
40
3
0
312,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role