Player Matchup

Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
DoubleDrPerky
Thoth
Bronze III
Level 44
God Stats
0W - 2L
1,323 SR
Queue Stats
5W - 6L
1,349 MMR
Party 1
Chang'e
Chang'e
Silver II
Yopie2014
Chang'e
Silver II
Level 101
God Stats
0W - 1L
1,348 SR
Queue Stats
35W - 40L
1,160 MMR
Party 1
Jing Wei
Jing Wei
Silver II
natsu-gray13
Jing Wei
Silver II
Level 104
God Stats
15W - 20L
1,523 SR
Queue Stats
185W - 203L
1,047 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
tenpants3
Kuzenbo
Gold V
Level 84
God Stats
31W - 40L
1,507 SR
Queue Stats
178W - 190L
1,389 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,440 SR
1,289 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,566 SR
1,275 MMR
Cernunnos
Cernunnos
Gold III
Dakweon
Cernunnos
Gold III
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 84L
1,297 MMR
Solo
The Morrigan
The Morrigan
Gold V
Hard and Steady
The Morrigan
Gold V
Level 141
God Stats
5W - 8L
1,514 SR
Queue Stats
206W - 218L
1,326 MMR
Solo
Xing Tian
Xing Tian
Silver I
alfafox9
Xing Tian
Silver I
Level 160
God Stats
3W - 1L
1,676 SR
Queue Stats
130W - 136L
1,260 MMR
Solo
Ymir
Ymir
Silver I
darkpug7539
Ymir
Silver I
Level 133
God Stats
9W - 5L
1,717 SR
Queue Stats
150W - 156L
1,235 MMR
Solo
Thanatos
Thanatos
Silver II
iceicedaddy0
Thanatos
Silver II
Level 125
God Stats
11W - 15L
1,423 SR
Queue Stats
117W - 117L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 3 / 1
5,883
535
3,450
9,001
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 3
5,437
494
3,147
5,915
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Yopie2014
Chang'e
7
0 / 2 / 2
4,591
417
4,040
6,471
3,329
Jing Wei
natsu-gray13
Jing Wei
9
0 / 4 / 0
5,201
473
3,028
7,761
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
tenpants3
Kuzenbo
7
0 / 3 / 1
4,708
428
3,348
8,048
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
XbalanqueOlorunAtlas

VS

Bans
AthenaShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dakweon
Cernunnos
9
3 / 0 / 2
6,003
546
7,464
6,986
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Hard and Steady
The Morrigan
10
2 / 1 / 3
6,108
555
6,675
5,828
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
alfafox9
Xing Tian
7
1 / 2 / 6
5,090
463
2,765
8,997
6,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
2 / 2 / 2
5,972
543
4,853
8,394
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
iceicedaddy0
Thanatos
10
6 / 1 / 2
6,484
589
4,277
7,892
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
14
14
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
1
1.17
W
Cernunnos
Dakweon
Cernunnos
3
0
2
4
L
1
2
3
1.25
W
The Morrigan
Hard and Steady
The Morrigan
2
1
3
3.5
L
Chang'e
Yopie2014
Chang'e
0
2
2
0.5
W
Xing Tian
alfafox9
Xing Tian
1
2
6
2
W
2
2
2
1.5
W
Thanatos
iceicedaddy0
Thanatos
6
1
2
7
L
Jing Wei
natsu-gray13
Jing Wei
0
4
0
0
L
Kuzenbo
tenpants3
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,013
Damage
26,034
37,196
Taken
38,097
18,638
Mitigated
19,797
10,747
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,450
2,017
0
2,485
9,001
3,627
0
2,522
6,479
0
29,217
W
Cernunnos
Dakweon
Cernunnos
7,464
3,596
0
4,051
6,986
2,456
0
528
6,458
0
36,057
L
3,147
0
0
1,460
5,915
2,203
748
3,659
2,256
36,319
0
W
The Morrigan
Hard and Steady
The Morrigan
6,675
2,301
0
2,208
5,828
2,638
111
1,866
3,962
40,433
7,433
L
Chang'e
Yopie2014
Chang'e
4,040
265
518
3,105
6,471
3,329
476
3,536
2,935
19,177
0
W
Xing Tian
alfafox9
Xing Tian
2,765
323
531
1,775
8,997
6,642
27
1,182
7,815
15,251
0
W
4,853
1,447
0
1,780
8,394
5,137
207
4,709
3,685
30,716
2,426
W
Thanatos
iceicedaddy0
Thanatos
4,277
1,091
0
6,674
7,892
2,924
0
2,250
5,642
0
28,850
L
Jing Wei
natsu-gray13
Jing Wei
3,028
2,700
0
1,911
7,761
2,222
0
997
6,764
0
34,523
L
Kuzenbo
tenpants3
Kuzenbo
3,348
1,763
0
1,268
8,048
7,257
0
2,251
5,797
16,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
29,657
232
Minions Killed
270
0
Camps Cleared
0
1,017,617
Distance Traveled
1,021,799
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,883
535
60
5
0
217,194
2
W
Cernunnos
6,003
546
62
6
0
207,344
0
L
Thoth
5,437
494
58
5
0
196,985
3
W
The Morrigan
6,108
555
73
7
0
186,679
1
L
Chang'e
4,591
417
26
2
0
198,243
1
W
Xing Tian
5,090
463
18
2
0
214,865
4
W
Ymir
5,972
543
52
5
0
187,905
1
W
Thanatos
6,484
589
65
6
0
225,006
0
L
Jing Wei
5,201
473
69
6
0
196,677
0
L
Kuzenbo
4,708
428
19
2
0
208,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role