Player Matchup

Bakasura
Bakasura
BadonkaHonkers
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 85L
1,363 Elo+
Party 2
Ne Zha
Ne Zha
Josh2Gage
Ne Zha
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,425 Elo+
Party 2
Atlas
Atlas
MalpowCX
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,567 Elo+
Party 1
Apollo
Apollo
RickyRavioli
Apollo
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 122L
1,466 Elo+
Party 1
Hera
Hera
nothingodd1
Hera
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
122W - 123L
1,419 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,448 Elo+

VS

Team Averages
Level 109
1,606 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Bigbeatdown
Heimdallr
Level 146
God Stats
9W - 3L
1,913 SR
Queue Stats
221W - 200L
1,541 Elo+
Party 3
Discordia
Discordia
NaiveNerd
Discordia
Level 109
God Stats
3W - 3L
1,477 SR
Queue Stats
20W - 24L
1,455 Elo+
Solo
Bakasura
Bakasura
PricelessFool
Bakasura
Level 123
God Stats
7W - 6L
1,561 SR
Queue Stats
110W - 91L
1,573 Elo+
Party 3
Geb
Geb
UrLawDaddy
Geb
Level 38
God Stats
46W - 32L
1,576 SR
Queue Stats
297W - 246L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 4 / 0
7,663
479
5,821
14,483
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Josh2Gage
Ne Zha
12
0 / 3 / 1
7,461
466
3,466
13,380
5,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
MalpowCX
Atlas
13
1 / 2 / 1
7,707
482
3,657
12,936
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
13
2 / 5 / 1
7,660
479
3,980
11,871
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 3
7,631
477
6,693
7,554
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 1 / 3
8,584
537
2,465
6,702
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Bigbeatdown
Heimdallr
15
4 / 1 / 1
9,294
581
8,261
7,893
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
NaiveNerd
Discordia
13
2 / 3 / 3
8,133
508
8,842
7,614
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
PricelessFool
Bakasura
17
9 / 0 / 4
9,920
620
13,244
13,482
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 0 / 6
8,254
516
3,966
10,627
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
17
17
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
3
3.5
L
Bakasura
2
4
0
0.5
W
Heimdallr
Bigbeatdown
Heimdallr
4
1
1
4.5
L
Ne Zha
Josh2Gage
Ne Zha
0
3
1
0.17
L
Atlas
MalpowCX
Atlas
1
2
1
0.75
W
Discordia
NaiveNerd
Discordia
2
3
3
1.17
W
Bakasura
PricelessFool
Bakasura
9
0
4
11
L
Apollo
2
5
1
0.5
W
0
0
6
3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,617
Damage
36,778
60,224
Taken
46,318
31,093
Mitigated
23,673
14,260
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,465
434
1,128
2,325
6,702
3,135
1,799
2,973
3,679
79,367
0
L
Bakasura
5,821
3,923
0
3,424
14,483
6,923
0
2,680
11,418
0
57,772
W
Heimdallr
Bigbeatdown
Heimdallr
8,261
3,504
0
940
7,893
3,698
1,569
1,719
6,174
0
80,993
L
Ne Zha
Josh2Gage
Ne Zha
3,466
951
26
3,161
13,380
5,687
1,356
5,544
7,484
0
42,326
L
Atlas
MalpowCX
Atlas
3,657
1,122
448
3,485
12,936
10,401
0
3,540
8,766
30,889
0
W
Discordia
NaiveNerd
Discordia
8,842
421
0
250
7,614
2,658
452
1,003
6,446
51,608
0
W
Bakasura
PricelessFool
Bakasura
13,244
9,931
0
4,238
13,482
6,151
382
1,333
11,562
0
75,798
L
Apollo
3,980
2,114
0
3,021
11,871
4,875
0
1,482
10,175
0
46,821
W
3,966
895
0
2,875
10,627
8,031
1,344
3,322
7,005
21,360
0
L
6,693
1,254
0
695
7,554
3,207
0
1,729
5,490
71,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,122
Gold Earned
44,185
415
Minions Killed
544
0
Camps Cleared
0
1,565,558
Distance Traveled
1,629,867
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,584
537
140
9
0
309,356
1
L
Bakasura
7,663
479
111
7
0
336,734
2
W
Heimdallr
9,294
581
156
10
0
285,007
2
L
Ne Zha
7,461
466
74
5
0
306,486
0
L
Atlas
7,707
482
39
2
0
301,599
6
W
Discordia
8,133
508
84
5
0
299,853
3
W
Bakasura
9,920
620
132
8
0
423,113
4
L
Apollo
7,660
479
73
5
0
336,027
3
W
Geb
8,254
516
32
2
0
312,538
4
L
Hera
7,631
477
118
7
0
284,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role