Player Matchup

Bacchus
Bacchus
GustavoMasters
Bacchus
Level 149
God Stats
1W - 0L
1,799 SR
Queue Stats
25W - 28L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
MarcoSouZica
Jormungandr
Level 139
God Stats
1W - 0L
1,214 SR
Queue Stats
23W - 23L
1,378 Elo+
Party 1
Zeus
Zeus
StormyStudent32
Zeus
Level 143
God Stats
1W - 0L
1,581 SR
Queue Stats
10W - 10L
1,568 Elo+
Party 1
Chang'e
Chang'e
WheeledKnave
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,533 Elo+
Party 1
Agni
Agni
zForerunnerx
Agni
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,491 Elo+
Party 1
Team Averages
Level 148
1,519 SR
1,473 Elo+

VS

Team Averages
Level 110
1,433 SR
1,540 Elo+
He Bo
He Bo
CosmicPegasus
He Bo
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 236L
1,491 Elo+
Solo
Horus
Horus
Juanereyz
Horus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,790 Elo+
Solo
Agni
Agni
LoliForaDoPorao
Agni
Level 125
God Stats
2W - 4L
1,362 SR
Queue Stats
157W - 163L
1,527 Elo+
Solo
Hera
Hera
MSbarney
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,378 Elo+
Solo
Chronos
Chronos
SubacÃO
Chronos
Level 126
God Stats
2W - 2L
1,301 SR
Queue Stats
239W - 247L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 11
7,496
750
8,441
14,367
11,203
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
MarcoSouZica
Jormungandr
15
4 / 3 / 17
9,143
914
13,513
12,935
13,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 1 / 10
9,332
933
14,923
6,727
2,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
WheeledKnave
Chang'e
15
4 / 2 / 13
8,613
861
7,545
9,445
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 15
8,474
847
8,845
8,297
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
7,750
775
7,008
8,915
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Juanereyz
Horus
11
0 / 6 / 5
6,174
617
2,018
13,789
8,743
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 5 / 7
8,070
807
9,129
9,575
4,054
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
11
1 / 5 / 7
6,433
643
5,365
10,325
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
SubacÃO
Chronos
13
3 / 5 / 6
7,099
710
4,874
12,793
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
24
Kills
13
14
Deaths
24
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
2
5
11
1.5
L
Horus
Juanereyz
Horus
0
6
5
0.42
L
5
5
7
1.7
L
Hera
1
5
7
0.9
W
Jormungandr
MarcoSouZica
Jormungandr
4
3
17
4.17
W
10
1
10
15
L
Chronos
SubacÃO
Chronos
3
5
6
1.2
W
Chang'e
WheeledKnave
Chang'e
4
2
13
5.25
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,267
Damage
28,394
51,771
Taken
55,397
35,415
Mitigated
25,741
20,172
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,008
519
972
1,788
8,915
3,642
0
8,418
497
14,993
0
W
8,441
357
480
1,660
14,367
11,203
0
5,258
8,976
14,388
0
L
Horus
Juanereyz
Horus
2,018
947
1,459
1,643
13,789
8,743
0
13,281
508
0
3,307
L
9,129
859
494
1,069
9,575
4,054
0
8,939
636
19,358
0
L
Hera
5,365
1,481
699
1,271
10,325
4,181
0
10,277
48
8,498
0
W
Jormungandr
MarcoSouZica
Jormungandr
13,513
3,399
369
2,223
12,935
13,404
580
7,682
5,103
22,570
0
W
14,923
1,106
1,527
1,709
6,727
2,628
886
2,983
3,718
20,121
0
L
Chronos
SubacÃO
Chronos
4,874
2,352
933
1,902
12,793
5,121
0
12,352
441
14,747
0
W
Chang'e
WheeledKnave
Chang'e
7,545
761
7,000
4,586
9,445
4,158
272
4,372
5,033
16,714
0
W
8,845
350
463
155
8,297
4,022
623
5,654
2,565
24,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
35,526
100
Minions Killed
71
0
Camps Cleared
0
891,221
Distance Traveled
777,110
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,750
775
18
2
0
163,990
3
W
Bacchus
7,496
750
10
1
0
169,317
0
L
Horus
6,174
617
2
0
0
161,063
0
L
Agni
8,070
807
22
2
0
160,370
0
L
Hera
6,433
643
11
1
0
161,178
1
W
Jormungandr
9,143
914
16
2
0
165,881
0
W
Zeus
9,332
933
13
1
0
184,896
1
L
Chronos
7,099
710
18
2
0
130,509
0
W
Chang'e
8,613
861
26
3
0
191,053
0
W
Agni
8,474
847
35
4
0
180,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role