Player Matchup

Thor
Thor
CarnoToast49
Thor
Level 22
God Stats
2W - 3L
1,198 SR
Queue Stats
32W - 30L
1,380 Elo+
Party 2
Ymir
Ymir
RockMourton
Ymir
Level 11
God Stats
10W - 7L
1,456 SR
Queue Stats
10W - 9L
1,334 Elo+
Party 2
Chronos
Chronos
weston9000
Chronos
Level 118
God Stats
4W - 3L
1,358 SR
Queue Stats
86W - 66L
1,408 Elo+
Party 2
Team Averages
Level 50
1,338 SR
1,374 Elo+

VS

Team Averages
Level 40
1,525 SR
1,228 Elo+
Nemesis
Nemesis
Dooky Wipe
Nemesis
Level 19
God Stats
3W - 2L
1,631 SR
Queue Stats
3W - 6L
1,361 Elo+
Party 1
Tyr
Tyr
Manzlboy
Tyr
Level 45
God Stats
2W - 3L
1,360 SR
Queue Stats
94W - 261L
1,136 Elo+
Party 1
Sol
Sol
Thunderhockey74
Sol
Level 56
God Stats
7W - 4L
1,585 SR
Queue Stats
55W - 103L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 12 / 5
15,278
694
20,730
27,221
13,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 2 / 11
15,956
725
9,220
23,912
28,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
weston9000
Chronos
20
4 / 3 / 7
15,417
701
24,815
25,462
12,879
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dooky Wipe
Nemesis
19
4 / 4 / 9
14,147
643
17,489
21,570
17,982
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 5 / 8
13,806
628
14,937
27,891
29,986
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 5 / 9
14,329
651
34,866
23,313
9,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
13
Kills
17
17
Deaths
14
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
12
5
0.79
L
Nemesis
Dooky Wipe
Nemesis
4
4
9
2.13
L
6
5
8
2
W
2
2
11
3.75
L
7
5
9
2.3
W
Chronos
weston9000
Chronos
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,765
Damage
67,292
76,595
Taken
72,774
54,957
Mitigated
57,400
15,204
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,730
6,108
0
363
27,221
13,958
0
11,477
15,744
0
43,869
L
Nemesis
Dooky Wipe
Nemesis
17,489
5,684
376
3,819
21,570
17,982
722
11,604
9,966
0
68,698
L
14,937
2,808
0
5,781
27,891
29,986
0
11,386
16,505
0
33,041
W
9,220
1,392
420
6,578
23,912
28,120
222
10,918
12,994
23,104
0
L
34,866
16,212
0
9,105
23,313
9,432
153
12,477
10,836
82,632
0
W
Chronos
weston9000
Chronos
24,815
12,910
0
7,843
25,462
12,879
2,362
13,523
11,939
99,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,651
Gold Earned
42,282
208
Minions Killed
210
8
Camps Cleared
10
1,111,473
Distance Traveled
1,187,872
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,278
694
29
1
0
332,704
0
L
Nemesis
14,147
643
85
4
5
422,371
0
L
Tyr
13,806
628
38
2
3
425,527
0
W
Ymir
15,956
725
34
2
2
373,611
0
L
Sol
14,329
651
87
4
2
339,974
1
W
Chronos
15,417
701
145
7
6
405,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role