Player Matchup

Mulan
Mulan
ARGHYMETES
Mulan
Level 158
God Stats
1W - 3L
1,648 SR
Queue Stats
164W - 210L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
DWHITT__20
Baron Samedi
Level 89
God Stats
1W - 1L
1,539 SR
Queue Stats
7W - 7L
1,510 Elo+
Party 1
Neith
Neith
J_Mikevc
Neith
Level 81
God Stats
0W - 1L
1,476 SR
Queue Stats
11W - 11L
1,510 Elo+
Party 1
Team Averages
Level 109
1,554 SR
1,491 Elo+

VS

Team Averages
Level 90
1,590 SR
1,403 Elo+
Ao Kuang
Ao Kuang
FaTALxTaLEnt
Ao Kuang
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 139L
1,407 Elo+
Solo
Kali
Kali
TheVileGrimKing
Kali
Level 129
God Stats
4W - 2L
1,659 SR
Queue Stats
91W - 118L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
oZtxy
Guan Yu
Level 87
God Stats
1W - 4L
1,611 SR
Queue Stats
180W - 204L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 4 / 11
13,572
679
21,281
29,814
32,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
DWHITT__20
Baron Samedi
17
4 / 8 / 6
12,599
630
19,823
22,413
10,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
J_Mikevc
Neith
17
8 / 7 / 6
13,750
688
25,257
23,252
8,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FaTALxTaLEnt
Ao Kuang
18
8 / 8 / 5
14,920
746
19,468
25,726
15,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 6
15,536
777
26,871
28,828
18,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
oZtxy
Guan Yu
19
3 / 4 / 13
14,683
734
19,964
33,071
37,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
17
Kills
19
19
Deaths
17
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
5
4
11
2.63
L
Baron Samedi
DWHITT__20
Baron Samedi
4
8
6
0.88
W
Ao Kuang
FaTALxTaLEnt
Ao Kuang
8
8
5
1.31
L
Neith
J_Mikevc
Neith
8
7
6
1.57
W
8
5
6
2.2
W
Guan Yu
oZtxy
Guan Yu
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,361
Damage
66,303
75,479
Taken
87,625
51,642
Mitigated
71,507
20,731
Healing
35,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
21,281
4,685
0
7,135
29,814
32,699
128
7,569
22,245
0
45,002
L
Baron Samedi
DWHITT__20
Baron Samedi
19,823
2,146
3,439
5,398
22,413
10,032
133
5,930
16,483
51,611
0
W
Ao Kuang
FaTALxTaLEnt
Ao Kuang
19,468
6,962
0
5,760
25,726
15,285
1,153
5,927
19,799
42,322
5,486
L
Neith
J_Mikevc
Neith
25,257
13,948
194
4,565
23,252
8,911
976
5,732
17,520
0
56,168
W
26,871
14,498
667
13,527
28,828
18,321
1,582
8,190
20,638
0
80,274
W
Guan Yu
oZtxy
Guan Yu
19,964
4,140
4,237
11,353
33,071
37,901
58
6,164
26,907
732
60,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
45,139
197
Minions Killed
212
5
Camps Cleared
13
916,157
Distance Traveled
1,046,923
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,572
679
51
3
2
350,590
4
L
Baron Samedi
12,599
630
61
3
2
281,093
4
W
Ao Kuang
14,920
746
41
2
4
307,222
0
L
Neith
13,750
688
85
4
1
284,474
4
W
Kali
15,536
777
86
4
8
357,020
2
W
Guan Yu
14,683
734
85
4
1
382,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role