Player Matchup

Izanami
Izanami
Fugi23
Izanami
Level 78
God Stats
0W - 2L
1,269 SR
Queue Stats
113W - 106L
1,410 Elo+
Solo
Skadi
Skadi
SinSnow1
Skadi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,459 Elo+
Solo
Loki
Loki
StickierEagle4
Loki
Level 10
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 6L
1,108 Elo+
Party 1
Sun Wukong
Sun Wukong
Tewqo
Sun Wukong
Level 31
God Stats
0W - 1L
1,312 SR
Queue Stats
4W - 6L
1,108 Elo+
Party 1
Xing Tian
Xing Tian
ghostnappa72
Xing Tian
Level 102
God Stats
1W - 2L
1,711 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 56
1,421 SR
1,317 Elo+

VS

Team Averages
Level 71
1,401 SR
1,352 Elo+
Ne Zha
Ne Zha
Dollydaplug
Ne Zha
Level 76
God Stats
4W - 4L
1,500 SR
Queue Stats
368W - 410L
1,244 Elo+
Solo
Scylla
Scylla
Hitthisvape
Scylla
Level 65
God Stats
1W - 0L
1,359 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
L0VELL
Yemoja
Level 66
God Stats
6W - 7L
1,339 SR
Queue Stats
148W - 191L
1,369 Elo+
Party 2
Erlang Shen
Erlang Shen
NoustJack
Erlang Shen
Level 109
God Stats
15W - 13L
1,487 SR
Queue Stats
286W - 340L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fubarfred
Ah Muzen Cab
Level 39
God Stats
2W - 7L
1,321 SR
Queue Stats
99W - 138L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fugi23
Izanami
20
4 / 7 / 1
16,194
491
26,552
35,800
19,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
SinSnow1
Skadi
20
7 / 11 / 3
14,424
437
27,984
35,443
17,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 12 / 3
12,032
365
5,129
35,677
16,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Tewqo
Sun Wukong
18
1 / 7 / 2
12,274
372
9,284
39,482
28,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ghostnappa72
Xing Tian
18
2 / 5 / 4
13,228
401
18,893
51,609
90,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 6 / 11
16,504
500
19,403
35,535
18,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
19 / 1 / 11
18,448
559
50,702
23,949
12,189
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
L0VELL
Yemoja
20
6 / 1 / 20
17,598
533
15,250
28,521
50,776
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
NoustJack
Erlang Shen
20
6 / 3 / 11
16,764
508
28,698
32,806
41,628
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
fubarfred
Ah Muzen Cab
20
4 / 6 / 14
16,323
495
36,574
32,161
21,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
15
Kills
42
42
Deaths
17
13
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
6
11
2.08
L
Izanami
Fugi23
Izanami
4
7
1
0.64
W
Scylla
19
1
11
24.5
W
Yemoja
L0VELL
Yemoja
6
1
20
16
W
Erlang Shen
NoustJack
Erlang Shen
6
3
11
3.83
L
Skadi
SinSnow1
Skadi
7
11
3
0.77
L
1
12
3
0.21
L
Sun Wukong
Tewqo
Sun Wukong
1
7
2
0.29
W
Ah Muzen Cab
fubarfred
Ah Muzen Cab
4
6
14
1.83
L
Xing Tian
ghostnappa72
Xing Tian
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,842
Damage
150,627
198,011
Taken
152,972
171,998
Mitigated
145,341
33,277
Healing
69,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
19,403
6,699
0
10,380
35,535
18,794
3,778
3,111
32,424
0
177,724
L
Izanami
Fugi23
Izanami
26,552
17,059
0
11,198
35,800
19,764
2,604
12,399
23,033
223
159,352
W
Scylla
50,702
3,663
0
7,715
23,949
12,189
1,884
2,956
20,993
158,107
0
W
Yemoja
L0VELL
Yemoja
15,250
3,620
12,014
11,108
28,521
50,776
1,468
4,845
23,676
68,873
0
W
Erlang Shen
NoustJack
Erlang Shen
28,698
13,595
0
14,206
32,806
41,628
6,326
4,238
28,568
1,183
131,001
L
Skadi
SinSnow1
Skadi
27,984
16,610
0
4,248
35,443
17,208
3,864
17,731
17,424
0
110,293
L
5,129
986
0
6,833
35,677
16,127
78
7,399
28,148
0
67,024
L
Sun Wukong
Tewqo
Sun Wukong
9,284
2,528
0
5,407
39,482
28,127
723
9,644
29,570
0
78,695
W
Ah Muzen Cab
fubarfred
Ah Muzen Cab
36,574
23,003
1,024
12,896
32,161
21,954
8,482
7,665
24,496
0
170,822
L
Xing Tian
ghostnappa72
Xing Tian
18,893
1,775
0
5,591
51,609
90,772
523
18,322
32,890
62,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,152
Gold Earned
85,637
683
Minions Killed
771
0
Camps Cleared
0
2,795,116
Distance Traveled
2,951,531
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,504
500
177
5
0
631,971
6
L
Izanami
16,194
491
241
7
0
533,683
3
W
Scylla
18,448
559
167
5
0
676,927
0
W
Yemoja
17,598
533
67
2
0
571,964
2
W
Erlang Shen
16,764
508
168
5
0
508,685
2
L
Skadi
14,424
437
157
5
0
473,566
1
L
Loki
12,032
365
102
3
0
589,911
1
L
Sun Wukong
12,274
372
115
3
0
595,096
1
W
Ah Muzen Cab
16,323
495
192
6
0
561,984
3
L
Xing Tian
13,228
401
68
2
0
602,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role