Player Matchup

Kukulkan
Kukulkan
Iforgotjeff
Kukulkan
Level 20
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
KingGarbage0244
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,308 Elo+
Party 1
Artemis
Artemis
sayainstarlord97
Artemis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,322 Elo+
Party 1
Team Averages
Level 39
1,508 SR
1,377 Elo+

VS

Team Averages
Level 81
1,500 SR
1,232 Elo+
Atlas
Atlas
El Oh Hssa
Atlas
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
22W - 12L
1,089 Elo+
Party 2
Chronos
Chronos
Vontefrom600
Chronos
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 51L
1,367 Elo+
Party 2
Neith
Neith
redthebook
Neith
Level 92
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 33L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Iforgotjeff
Kukulkan
13
3 / 3 / 4
8,080
735
11,009
10,185
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 6 / 2
7,964
724
6,132
16,058
17,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 10 / 4
6,951
632
7,200
13,063
5,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
3 / 3 / 15
8,828
803
6,098
11,137
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Vontefrom600
Chronos
13
9 / 4 / 8
9,245
840
12,334
12,450
5,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
14
7 / 0 / 10
9,383
853
14,608
8,671
3,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
19
19
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
3
15
3.5
L
Kukulkan
Iforgotjeff
Kukulkan
3
3
4
1.67
L
3
6
2
0.67
W
Chronos
Vontefrom600
Chronos
9
4
8
3.25
W
Neith
7
0
10
12
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,341
Damage
33,040
39,306
Taken
32,258
27,355
Mitigated
20,833
3,979
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,098
3,134
0
1,362
11,137
11,114
93
6,814
4,323
17,986
0
L
Kukulkan
Iforgotjeff
Kukulkan
11,009
1,363
519
695
10,185
4,474
0
4,704
5,481
33,200
0
L
6,132
900
222
1,547
16,058
17,344
0
6,274
9,784
15,558
0
W
Chronos
Vontefrom600
Chronos
12,334
8,848
0
2,855
12,450
5,799
881
6,027
6,423
26,809
0
W
Neith
14,608
4,988
0
1,490
8,671
3,920
592
4,640
4,031
0
38,759
L
7,200
3,905
502
494
13,063
5,537
0
7,454
5,609
0
14,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,995
Gold Earned
27,456
97
Minions Killed
118
0
Camps Cleared
5
493,981
Distance Traveled
520,197
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,828
803
16
1
0
163,168
0
L
Kukulkan
8,080
735
65
6
0
197,393
1
L
Ymir
7,964
724
18
2
0
159,231
2
W
Chronos
9,245
840
40
4
4
162,695
1
W
Neith
9,383
853
62
6
1
194,334
1
L
Artemis
6,951
632
14
1
0
137,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role