Player Matchup

Baron Samedi
Baron Samedi
Gold I
Azulaj
Baron Samedi
Gold I
Level 75
God Stats
3W - 1L
1,884 SR
Queue Stats
15W - 12L
1,889 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
FarTooLucky
Kuzenbo
Gold II
Level 55
God Stats
4W - 2L
1,867 SR
Queue Stats
13W - 11L
1,930 MMR
Party 1
Ullr
Ullr
Gold IV
Muråsakinø
Ullr
Gold IV
Level 107
God Stats
1W - 2L
1,486 SR
Queue Stats
16W - 16L
1,830 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 79
1,746 SR
1,883 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 102
1,433 SR
1,892 MMR
Ymir
Ymir
Platinum IV
Ssakion
Ymir
Platinum IV
Level 67
God Stats
10W - 19L
1,508 SR
Queue Stats
500W - 664L
1,850 MMR
Solo
Yu Huang
Yu Huang
Platinum I
TwerkwithIQ
Yu Huang
Platinum I
Level 137
God Stats
0W - 2L
1,292 SR
Queue Stats
85W - 100L
1,908 MMR
Solo
Rama
Rama
Platinum III
iNIFFLER
Rama
Platinum III
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 224L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azulaj
Baron Samedi
17
4 / 1 / 9
11,264
704
15,800
13,097
8,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
FarTooLucky
Kuzenbo
15
0 / 0 / 13
11,316
707
7,077
20,228
32,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
9 / 1 / 4
12,124
758
22,394
12,966
6,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetAtlasKumbhakarnaThothZeus

VS

Bans
GilgameshGaneshaFenrirAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ssakion
Ymir
12
0 / 6 / 1
9,079
567
8,497
24,807
24,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
TwerkwithIQ
Yu Huang
14
2 / 4 / 0
9,711
607
15,403
12,618
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
14
0 / 3 / 2
9,627
602
10,845
12,193
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Azulaj
Baron Samedi
4
1
9
8.5
W
Kuzenbo
FarTooLucky
Kuzenbo
0
0
13
6.5
W
9
1
4
11
L
Ymir
Ssakion
Ymir
0
6
1
0.08
L
Yu Huang
TwerkwithIQ
Yu Huang
2
4
0
0.5
L
Rama
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,271
Damage
34,745
46,291
Taken
49,618
48,057
Mitigated
34,507
14,859
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Azulaj
Baron Samedi
15,800
1,549
3,093
3,912
13,097
8,706
744
8,830
4,267
54,459
0
W
Kuzenbo
FarTooLucky
Kuzenbo
7,077
2,970
0
4,852
20,228
32,673
291
8,409
11,819
21,012
0
W
22,394
9,439
0
3,002
12,966
6,678
2,112
7,718
5,248
0
62,979
L
Ymir
Ssakion
Ymir
8,497
778
0
2,993
24,807
24,999
0
12,919
11,888
25,000
0
L
Yu Huang
TwerkwithIQ
Yu Huang
15,403
847
56
1,126
12,618
4,724
0
4,724
7,894
46,223
0
L
Rama
10,845
8,319
0
2,198
12,193
4,784
0
5,306
6,887
0
40,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,704
Gold Earned
28,417
182
Minions Killed
171
11
Camps Cleared
2
885,260
Distance Traveled
739,929
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,264
704
78
5
5
290,479
1
W
Kuzenbo
11,316
707
17
1
1
310,093
0
W
Ullr
12,124
758
87
5
5
284,688
1
L
Ymir
9,079
567
27
2
0
249,884
5
L
Yu Huang
9,711
607
64
4
1
247,554
0
L
Rama
9,627
602
80
5
1
242,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role