Player Matchup

Izanami
Izanami
Gs_puner1
Izanami
Level 68
God Stats
279W - 254L
1,649 SR
Queue Stats
280W - 255L
1,654 Elo+
Party 3
Shiva
Shiva
Majin-Karan
Shiva
Level 138
God Stats
8W - 9L
1,110 SR
Queue Stats
61W - 45L
1,524 Elo+
Party 2
Cerberus
Cerberus
Mike69Ock
Cerberus
Level 28
God Stats
16W - 9L
1,489 SR
Queue Stats
170W - 128L
1,677 Elo+
Party 3
Mulan
Mulan
Zeno_Supp_Item
Mulan
Level 146
God Stats
29W - 27L
1,684 SR
Queue Stats
126W - 100L
1,472 Elo+
Party 2
Yu Huang
Yu Huang
mrbluehaze
Yu Huang
Level 160
God Stats
2W - 0L
1,680 SR
Queue Stats
13W - 14L
1,495 Elo+
Party 2
Team Averages
Level 108
1,522 SR
1,564 Elo+

VS

Team Averages
Level 90
1,653 SR
1,548 Elo+
Cthulhu
Cthulhu
JC2StrnG
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ThatOneBottGuy
Neith
Level 143
God Stats
5W - 8L
1,705 SR
Queue Stats
178W - 156L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
ThatOneTdogGuy
Nu Wa
Level 122
God Stats
4W - 5L
1,634 SR
Queue Stats
310W - 299L
1,579 Elo+
Party 1
Awilix
Awilix
ThatOnebottjrGuy
Awilix
Level 63
God Stats
19W - 14L
1,712 SR
Queue Stats
51W - 45L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
TheFlameAchemist
Gilgamesh
Level 86
God Stats
3W - 2L
1,712 SR
Queue Stats
72W - 65L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gs_puner1
Izanami
9
0 / 0 / 1
5,317
532
1,946
5,238
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 4
5,653
565
3,148
5,913
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Mike69Ock
Cerberus
9
1 / 0 / 2
5,497
550
3,225
6,880
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 0 / 2
5,831
583
6,721
8,006
5,515
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
mrbluehaze
Yu Huang
10
3 / 1 / 2
5,763
576
2,469
4,265
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JC2StrnG
Cthulhu
8
0 / 1 / 0
4,237
424
825
4,769
1,639
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
4,627
463
3,146
3,767
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 1
5,365
537
4,441
4,846
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 0
5,099
510
2,687
6,248
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
9
0 / 3 / 0
5,296
530
4,701
9,911
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gs_puner1
Izanami
0
0
1
0.5
L
Cthulhu
JC2StrnG
Cthulhu
0
1
0
0
W
3
0
4
5
W
Cerberus
Mike69Ock
Cerberus
1
0
2
2
L
0
0
0
0
L
0
3
1
0.17
L
1
2
0
0.5
L
Gilgamesh
0
3
0
0
W
2
0
2
3
W
Yu Huang
mrbluehaze
Yu Huang
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,509
Damage
15,800
30,302
Taken
29,541
16,859
Mitigated
12,275
9,187
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gs_puner1
Izanami
1,946
935
0
2,267
5,238
2,409
0
557
4,681
0
51,470
L
Cthulhu
JC2StrnG
Cthulhu
825
169
0
0
4,769
1,639
0
985
3,784
13,623
0
W
3,148
802
0
0
5,913
2,239
554
525
5,388
0
25,595
W
Cerberus
Mike69Ock
Cerberus
3,225
471
0
2,943
6,880
5,103
0
1,987
4,893
15,952
0
L
3,146
1,072
0
2,242
3,767
968
0
1,144
2,623
0
38,456
L
4,441
945
0
750
4,846
1,498
0
3,050
1,796
42,064
0
L
2,687
1,205
0
2,576
6,248
1,842
0
466
5,782
0
26,143
L
Gilgamesh
4,701
1,517
0
3,799
9,911
6,328
0
49
9,862
0
35,341
W
6,721
945
0
2,977
8,006
5,515
0
489
7,517
0
37,472
W
Yu Huang
mrbluehaze
Yu Huang
2,469
147
0
1,000
4,265
1,593
478
1,708
2,557
37,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
24,624
299
Minions Killed
269
0
Camps Cleared
0
945,453
Distance Traveled
920,714
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,317
532
93
9
0
170,508
0
L
Cthulhu
4,237
424
23
2
0
176,881
1
W
Shiva
5,653
565
48
5
0
221,365
0
W
Cerberus
5,497
550
28
3
0
184,036
6
L
Neith
4,627
463
52
5
0
175,915
0
L
Nu Wa
5,365
537
63
6
0
176,391
1
L
Awilix
5,099
510
62
6
0
211,611
0
L
Gilgamesh
5,296
530
69
7
0
179,916
2
W
Mulan
5,831
583
65
7
0
194,520
2
W
Yu Huang
5,763
576
65
7
0
175,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role