Player Matchup

Ratatoskr
Ratatoskr
BagofSoup
Ratatoskr
Level 47
God Stats
1W - 1L
1,246 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Atlas
Atlas
BuckFerguson
Atlas
Level 56
God Stats
1W - 0L
1,306 SR
Queue Stats
17W - 6L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
DThom21
Sun Wukong
Level 104
God Stats
3W - 1L
1,836 SR
Queue Stats
13W - 10L
1,641 Elo+
Party 1
Jing Wei
Jing Wei
ValidPatriot
Jing Wei
Level 123
God Stats
2W - 1L
1,888 SR
Queue Stats
21W - 11L
1,571 Elo+
Party 1
He Bo
He Bo
obipaxkenobi
He Bo
Level 88
God Stats
2W - 0L
1,521 SR
Queue Stats
13W - 9L
1,518 Elo+
Party 1
Team Averages
Level 84
1,559 SR
1,567 Elo+

VS

Team Averages
Level 86
1,491 SR
1,569 Elo+
Zhong Kui
Zhong Kui
ArquaX1471
Zhong Kui
Level 48
God Stats
2W - 3L
1,505 SR
Queue Stats
177W - 175L
1,473 Elo+
Solo
Tiamat
Tiamat
ChickenPandemic
Tiamat
Level 115
God Stats
0W - 1L
1,322 SR
Queue Stats
235W - 203L
1,577 Elo+
Party 2
Serqet
Serqet
Eternal_Reaper0
Serqet
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
294W - 228L
1,583 Elo+
Party 2
Apollo
Apollo
IAmNemo1234
Apollo
Level 17
God Stats
1W - 6L
1,410 SR
Queue Stats
174W - 112L
1,651 Elo+
Party 2
Arachne
Arachne
tiosefe
Arachne
Level 133
God Stats
6W - 3L
1,717 SR
Queue Stats
376W - 321L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BagofSoup
Ratatoskr
12
6 / 0 / 3
7,087
591
4,923
6,369
2,443
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 7
6,900
575
5,540
7,906
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
DThom21
Sun Wukong
12
4 / 1 / 1
7,306
609
7,707
12,522
9,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ValidPatriot
Jing Wei
11
4 / 1 / 5
6,964
580
9,921
6,891
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 3
6,031
503
2,782
4,703
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArquaX1471
Zhong Kui
8
1 / 4 / 0
5,357
446
3,325
8,297
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 4 / 0
4,789
399
2,379
8,866
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 2 / 0
6,089
507
1,971
8,496
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
9
0 / 4 / 1
5,615
468
5,274
9,598
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
tiosefe
Arachne
11
0 / 5 / 1
6,366
531
7,565
10,988
7,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
3
3
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ArquaX1471
Zhong Kui
1
4
0
0.25
W
Ratatoskr
BagofSoup
Ratatoskr
6
0
3
7.5
W
3
0
7
6.5
L
0
4
0
0
W
Sun Wukong
DThom21
Sun Wukong
4
1
1
4.5
L
2
2
0
1
L
Apollo
0
4
1
0.13
W
Jing Wei
ValidPatriot
Jing Wei
4
1
5
6.5
W
2
1
3
3.5
L
Arachne
tiosefe
Arachne
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
20,514
38,391
Taken
46,245
22,495
Mitigated
25,067
16,887
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ArquaX1471
Zhong Kui
3,325
349
0
1,390
8,297
5,297
0
3,082
5,215
31,228
0
W
Ratatoskr
BagofSoup
Ratatoskr
4,923
2,143
0
2,359
6,369
2,443
804
961
5,338
0
38,545
W
5,540
2,350
0
3,177
7,906
6,394
293
1,775
6,065
27,013
0
L
2,379
168
219
1,277
8,866
5,510
0
1,790
7,076
22,662
0
W
Sun Wukong
DThom21
Sun Wukong
7,707
2,569
0
6,966
12,522
9,459
0
0
12,499
0
59,465
L
1,971
663
0
2,674
8,496
3,174
0
961
7,535
0
29,469
L
Apollo
5,274
3,378
0
2,366
9,598
3,096
0
2,489
7,109
0
40,672
W
Jing Wei
ValidPatriot
Jing Wei
9,921
8,727
0
3,635
6,891
2,487
925
975
5,672
0
45,890
W
2,782
195
0
750
4,703
1,712
819
1,755
2,846
35,599
0
L
Arachne
tiosefe
Arachne
7,565
5,048
0
3,033
10,988
7,990
0
0
10,988
0
46,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
28,216
330
Minions Killed
296
0
Camps Cleared
0
1,190,906
Distance Traveled
1,089,809
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,357
446
53
4
0
193,058
0
W
Ratatoskr
7,087
591
77
6
0
284,102
0
W
Atlas
6,900
575
32
3
0
248,953
1
L
Tiamat
4,789
399
37
3
0
214,109
1
W
Sun Wukong
7,306
609
106
9
0
236,002
1
L
Serqet
6,089
507
61
5
0
243,337
1
L
Apollo
5,615
468
66
6
0
217,786
1
W
Jing Wei
6,964
580
70
6
0
203,795
3
W
He Bo
6,031
503
45
4
0
218,054
0
L
Arachne
6,366
531
79
7
0
221,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role