Player Matchup

Morgan Le Fay
Morgan Le Fay
IAmReag
Morgan Le Fay
Level 127
God Stats
7W - 2L
1,500 SR
Queue Stats
127W - 93L
1,654 Elo+
Party 2
King Arthur
King Arthur
ImaLumberjeff
King Arthur
Level 10
God Stats
2W - 3L
1,285 SR
Queue Stats
5W - 7L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
Xaephyr
Ne Zha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,679 Elo+
Party 2
Team Averages
Level 86
1,428 SR
1,627 Elo+

VS

Team Averages
Level 111
1,614 SR
1,411 Elo+
Chang'e
Chang'e
BoujeeAries
Chang'e
Level 104
God Stats
2W - 3L
1,520 SR
Queue Stats
102W - 137L
1,319 Elo+
Solo
Danzaburou
Danzaburou
Childish Hippie
Danzaburou
Level 137
God Stats
9W - 9L
1,594 SR
Queue Stats
576W - 654L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
LuminousEra
Kuzenbo
Level 91
God Stats
12W - 13L
1,728 SR
Queue Stats
125W - 128L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IAmReag
Morgan Le Fay
14
2 / 2 / 9
9,297
715
13,365
9,895
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ImaLumberjeff
King Arthur
15
3 / 1 / 11
9,752
750
8,141
12,362
10,149
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
Xaephyr
Ne Zha
16
13 / 0 / 4
11,342
872
20,688
14,081
6,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BoujeeAries
Chang'e
11
0 / 8 / 3
7,562
582
4,423
14,769
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Childish Hippie
Danzaburou
12
1 / 4 / 1
7,925
610
11,858
15,765
5,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
LuminousEra
Kuzenbo
11
2 / 6 / 1
8,212
632
8,553
17,507
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
3
3
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BoujeeAries
Chang'e
0
8
3
0.19
L
Danzaburou
Childish Hippie
Danzaburou
1
4
1
0.38
W
Morgan Le Fay
IAmReag
Morgan Le Fay
2
2
9
3.25
W
King Arthur
ImaLumberjeff
King Arthur
3
1
11
8.5
L
Kuzenbo
LuminousEra
Kuzenbo
2
6
1
0.42
W
Ne Zha
Xaephyr
Ne Zha
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,194
Damage
24,834
36,338
Taken
48,041
20,740
Mitigated
29,093
10,672
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BoujeeAries
Chang'e
4,423
650
1,798
2,677
14,769
4,105
0
5,284
9,485
16,847
0
L
Danzaburou
Childish Hippie
Danzaburou
11,858
6,905
0
2,790
15,765
5,487
0
4,725
11,040
0
35,363
W
Morgan Le Fay
IAmReag
Morgan Le Fay
13,365
1,074
286
3,110
9,895
4,113
698
3,532
6,363
42,236
0
W
King Arthur
ImaLumberjeff
King Arthur
8,141
1,060
0
1,561
12,362
10,149
217
4,139
8,223
0
19,648
L
Kuzenbo
LuminousEra
Kuzenbo
8,553
2,231
0
670
17,507
19,501
67
3,612
13,895
20,426
0
W
Ne Zha
Xaephyr
Ne Zha
20,688
6,959
0
5,715
14,081
6,478
1,583
5,611
8,470
0
66,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
23,699
163
Minions Killed
105
10
Camps Cleared
2
795,532
Distance Traveled
613,174
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,562
582
28
2
1
190,098
1
L
Danzaburou
7,925
610
57
4
0
204,517
1
W
Morgan Le Fay
9,297
715
46
4
4
252,631
3
W
King Arthur
9,752
750
38
3
1
242,974
4
L
Kuzenbo
8,212
632
20
2
1
218,559
3
W
Ne Zha
11,342
872
79
6
5
299,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role