Player Matchup

Hercules
Hercules
ABrownieBuffalo
Hercules
Level 124
God Stats
0W - 3L
1,209 SR
Queue Stats
210W - 197L
1,525 Elo+
Solo
Bakasura
Bakasura
Axarian
Bakasura
Level 160
God Stats
0W - 1L
1,965 SR
Queue Stats
48W - 26L
1,678 Elo+
Party 1
Yemoja
Yemoja
Cariasr
Yemoja
Level 142
God Stats
1W - 4L
1,355 SR
Queue Stats
112W - 136L
1,547 Elo+
Solo
Jormungandr
Jormungandr
CrossEqualsLove
Jormungandr
Level 136
God Stats
6W - 5L
1,537 SR
Queue Stats
461W - 460L
1,610 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KofiPaesh
Morgan Le Fay
Level 63
God Stats
2W - 3L
1,443 SR
Queue Stats
63W - 23L
1,720 Elo+
Party 1
Team Averages
Level 125
1,502 SR
1,616 Elo+

VS

Team Averages
Level 133
1,709 SR
1,501 Elo+
Chaac
Chaac
Akbar1923
Chaac
Level 153
God Stats
15W - 6L
2,001 SR
Queue Stats
660W - 663L
1,584 Elo+
Solo
Agni
Agni
HyperLightdemon
Agni
Level 144
God Stats
2W - 1L
1,761 SR
Queue Stats
154W - 173L
1,540 Elo+
Solo
Aphrodite
Aphrodite
RevivedHiro
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 66L
1,484 Elo+
Solo
Chiron
Chiron
Risico79
Chiron
Level 92
God Stats
4W - 1L
1,781 SR
Queue Stats
149W - 120L
1,538 Elo+
Solo
Bacchus
Bacchus
jawissPanda
Bacchus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 47L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
7 / 3 / 9
12,182
677
21,832
34,587
53,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Axarian
Bakasura
19
7 / 9 / 10
12,088
672
22,188
28,910
15,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Cariasr
Yemoja
18
0 / 4 / 16
10,621
590
12,114
19,709
19,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Jormungandr
CrossEqualsLove
Jormungandr
18
3 / 7 / 8
11,113
617
16,138
24,329
29,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
KofiPaesh
Morgan Le Fay
19
5 / 9 / 8
11,728
652
22,216
21,696
11,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akbar1923
Chaac
20
9 / 5 / 15
14,222
790
23,305
41,227
49,782
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 8 / 14
12,605
700
23,053
16,881
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
RevivedHiro
Aphrodite
20
5 / 4 / 19
13,068
726
16,049
26,404
19,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Risico79
Chiron
20
10 / 3 / 14
14,226
790
28,334
20,132
10,027
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
jawissPanda
Bacchus
20
2 / 4 / 18
13,316
740
18,412
26,352
34,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
112
22
Kills
32
32
Deaths
24
51
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hercules
7
3
9
3.83
W
Chaac
Akbar1923
Chaac
9
5
15
3.3
L
Bakasura
Axarian
Bakasura
7
9
10
1.33
L
Yemoja
Cariasr
Yemoja
0
4
16
2
L
Jormungandr
CrossEqualsLove
Jormungandr
3
7
8
1
W
6
8
14
1.63
L
Morgan Le Fay
KofiPaesh
Morgan Le Fay
5
9
8
1
W
Aphrodite
RevivedHiro
Aphrodite
5
4
19
3.63
W
Chiron
Risico79
Chiron
10
3
14
5.67
W
Bacchus
jawissPanda
Bacchus
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,488
Damage
109,153
129,231
Taken
130,996
128,793
Mitigated
120,242
50,355
Healing
70,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
21,832
4,295
1,696
20,016
34,587
53,116
178
15,730
18,857
0
34,170
W
Chaac
Akbar1923
Chaac
23,305
3,288
4,361
15,448
41,227
49,782
967
9,711
29,535
1,590
42,531
L
Bakasura
Axarian
Bakasura
22,188
11,999
1,357
9,483
28,910
15,167
79
14,110
14,800
0
25,962
L
Yemoja
Cariasr
Yemoja
12,114
1,699
6,258
3,668
19,709
19,520
60
4,715
14,994
21,784
0
L
Jormungandr
CrossEqualsLove
Jormungandr
16,138
4,220
1,448
1,775
24,329
29,821
78
11,791
12,538
39,121
0
W
23,053
1,991
1,808
1,103
16,881
6,947
1,829
6,260
9,344
36,351
0
L
Morgan Le Fay
KofiPaesh
Morgan Le Fay
22,216
2,931
1,458
3,196
21,696
11,169
165
11,785
9,911
38,791
0
W
Aphrodite
RevivedHiro
Aphrodite
16,049
0
15,042
14,682
26,404
19,208
890
12,467
12,642
33,633
0
W
Chiron
Risico79
Chiron
28,334
10,085
4,425
7,734
20,132
10,027
3,919
9,588
9,643
0
68,584
W
Bacchus
jawissPanda
Bacchus
18,412
2,601
1,895
4,226
26,352
34,278
443
11,358
13,781
30,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,732
Gold Earned
67,437
154
Minions Killed
203
0
Camps Cleared
0
1,557,644
Distance Traveled
1,760,240
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,182
677
24
1
0
364,166
2
W
Chaac
14,222
790
30
2
0
365,021
1
L
Bakasura
12,088
672
36
2
0
320,648
0
L
Yemoja
10,621
590
26
1
0
305,128
4
L
Jormungandr
11,113
617
37
2
0
285,286
0
W
Agni
12,605
700
29
2
0
303,293
2
L
Morgan Le Fay
11,728
652
31
2
0
282,416
0
W
Aphrodite
13,068
726
43
2
0
392,482
0
W
Chiron
14,226
790
80
4
0
322,667
0
W
Bacchus
13,316
740
21
1
0
376,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role