Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
CriaJames
Da Ji
Level 140
God Stats
6W - 9L
1,411 SR
Queue Stats
452W - 470L
1,501 Elo+
Solo
Terra
Terra
lascoavara
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,533 Elo+
Solo
Athena
Athena
zZÐTЯGØÐxXP
Athena
Level 158
God Stats
1W - 2L
1,326 SR
Queue Stats
139W - 147L
1,497 Elo+
Party 2
Team Averages
Level 116
1,447 SR
1,506 Elo+

VS

Team Averages
Level 125
1,462 SR
1,469 Elo+
Anubis
Anubis
Deh Yelaiah
Anubis
Level 160
God Stats
7W - 8L
1,486 SR
Queue Stats
708W - 678L
1,572 Elo+
Solo
Chiron
Chiron
GipsyDanger2035
Chiron
Level 77
God Stats
0W - 2L
1,303 SR
Queue Stats
133W - 128L
1,410 Elo+
Party 1
Horus
Horus
KaizyGame
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
Play24
Kumbhakarna
Level 122
God Stats
1W - 2L
1,519 SR
Queue Stats
27W - 40L
1,409 Elo+
Solo
Cerberus
Cerberus
VictorsMorton
Cerberus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
5 / 2 / 17
11,535
824
21,862
11,834
5,487
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
 
Bastet
18
4 / 5 / 19
10,776
770
14,876
15,623
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
CriaJames
Da Ji
17
4 / 5 / 14
10,662
762
13,708
13,688
6,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
19
8 / 4 / 15
11,967
855
18,810
17,646
13,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 5 / 20
11,294
807
13,787
22,342
23,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 5 / 9
9,500
679
12,798
12,870
8,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 7 / 6
10,776
770
17,063
16,832
10,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
KaizyGame
Horus
16
4 / 5 / 13
10,221
730
10,295
23,126
29,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Play24
Kumbhakarna
17
0 / 5 / 17
9,525
680
5,267
22,684
32,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
VictorsMorton
Cerberus
18
4 / 4 / 13
10,426
745
10,326
24,853
25,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
79
26
Kills
21
21
Deaths
26
85
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
2
17
6.75
W
Bastet
 
Bastet
4
5
19
2.7
W
Da Ji
CriaJames
Da Ji
4
5
14
2.2
L
Anubis
5
5
9
1.9
L
8
7
6
1.57
L
Horus
KaizyGame
Horus
4
5
13
2.1
L
Kumbhakarna
Play24
Kumbhakarna
0
5
17
1.7
L
Cerberus
VictorsMorton
Cerberus
4
4
13
2.63
W
Terra
8
4
15
3.88
W
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,043
Damage
55,749
81,133
Taken
100,365
56,261
Mitigated
105,689
31,880
Healing
30,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
21,862
17,202
1,339
2,080
11,834
5,487
2,540
5,386
6,448
0
51,490
W
Bastet
 
Bastet
14,876
3,628
700
4,148
15,623
7,348
1,309
6,294
9,329
0
29,101
W
Da Ji
CriaJames
Da Ji
13,708
2,817
1,991
1,202
13,688
6,389
3,303
5,780
7,908
0
23,655
L
Anubis
12,798
735
445
1,116
12,870
8,192
504
4,971
7,899
29,212
0
L
17,063
8,586
2,401
2,358
16,832
10,308
1,412
5,178
11,654
0
28,495
L
Horus
KaizyGame
Horus
10,295
5,846
6,231
6,476
23,126
29,115
490
7,552
15,574
0
16,919
L
Kumbhakarna
Play24
Kumbhakarna
5,267
595
745
1,325
22,684
32,259
220
7,129
15,555
22,132
0
L
Cerberus
VictorsMorton
Cerberus
10,326
1,256
2,574
6,508
24,853
25,815
156
7,767
17,086
21,741
0
W
Terra
18,810
497
9,140
6,782
17,646
13,171
683
5,891
11,755
32,987
0
W
13,787
2,427
1,364
3,134
22,342
23,866
640
5,040
17,302
21,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,234
Gold Earned
50,448
145
Minions Killed
164
0
Camps Cleared
0
1,292,647
Distance Traveled
1,144,813
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,535
824
68
5
0
265,942
6
W
Bastet
10,776
770
18
1
0
269,575
0
W
Da Ji
10,662
762
23
2
0
222,781
0
L
Anubis
9,500
679
37
3
0
188,331
1
L
Chiron
10,776
770
31
2
0
213,715
0
L
Horus
10,221
730
14
1
0
223,600
4
L
Kumbhakarna
9,525
680
31
2
0
250,241
1
L
Cerberus
10,426
745
51
4
0
268,926
5
W
Terra
11,967
855
23
2
0
278,913
1
W
Athena
11,294
807
13
1
0
255,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role