Player Matchup

Gilgamesh
Gilgamesh
AkshnJawnsn
Gilgamesh
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,523 Elo+
Party 4
Izanami
Izanami
IDFORME123
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,674 Elo+
Party 1
Kuzenbo
Kuzenbo
OofOwOwMyBones
Kuzenbo
Level 136
God Stats
2W - 1L
1,778 SR
Queue Stats
82W - 119L
1,514 Elo+
Party 4
Poseidon
Poseidon
Reverend_Hex
Poseidon
Level 121
God Stats
7W - 8L
1,591 SR
Queue Stats
376W - 360L
1,524 Elo+
Solo
Chaac
Chaac
theshadowtrainer
Chaac
Level 102
God Stats
0W - 1L
1,619 SR
Queue Stats
3W - 5L
1,504 Elo+
Party 1
Team Averages
Level 115
1,598 SR
1,548 Elo+

VS

Team Averages
Level 142
1,555 SR
1,511 Elo+
Bellona
Bellona
AssassinAce2957
Bellona
Level 122
God Stats
14W - 8L
1,510 SR
Queue Stats
295W - 285L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JTips-Gaming420
Ah Muzen Cab
Level 156
God Stats
45W - 38L
1,627 SR
Queue Stats
398W - 394L
1,492 Elo+
Party 3
Athena
Athena
Progenitus-EDH
Athena
Level 158
God Stats
4W - 5L
1,440 SR
Queue Stats
531W - 492L
1,522 Elo+
Party 3
Chang'e
Chang'e
SpindlingRock70
Chang'e
Level 128
God Stats
8W - 2L
1,548 SR
Queue Stats
144W - 134L
1,490 Elo+
Party 2
Mercury
Mercury
Wet Hairline
Mercury
Level 146
God Stats
13W - 6L
1,648 SR
Queue Stats
633W - 586L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkshnJawnsn
Gilgamesh
11
1 / 6 / 2
6,622
509
5,913
13,292
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
IDFORME123
Izanami
12
2 / 1 / 0
7,392
569
7,371
9,631
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 1
5,550
427
4,186
7,538
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Reverend_Hex
Poseidon
11
0 / 3 / 1
6,593
507
4,128
5,597
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 0
7,012
539
4,090
9,730
5,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,524
579
8,620
9,307
10,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
JTips-Gaming420
Ah Muzen Cab
12
1 / 1 / 1
6,888
530
5,258
10,331
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 3
6,903
531
4,031
11,362
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 0 / 1
7,565
582
6,529
5,831
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Wet Hairline
Mercury
14
4 / 1 / 2
8,051
619
2,517
8,702
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AkshnJawnsn
Gilgamesh
1
6
2
0.33
W
1
2
1
0.75
L
Izanami
IDFORME123
Izanami
2
1
0
2
W
Ah Muzen Cab
JTips-Gaming420
Ah Muzen Cab
1
1
1
1.5
L
0
0
1
0.5
W
1
1
3
2.5
L
Poseidon
Reverend_Hex
Poseidon
0
3
1
0.17
W
3
0
1
3.5
W
Mercury
Wet Hairline
Mercury
4
1
2
5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
26,955
45,788
Taken
45,533
23,530
Mitigated
26,593
10,881
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AkshnJawnsn
Gilgamesh
5,913
2,032
0
2,062
13,292
7,284
638
1,798
11,398
0
46,556
W
8,620
3,624
0
1,562
9,307
10,017
285
0
9,307
0
56,602
L
Izanami
IDFORME123
Izanami
7,371
5,868
0
3,962
9,631
2,897
692
1,200
8,431
0
64,100
W
Ah Muzen Cab
JTips-Gaming420
Ah Muzen Cab
5,258
2,530
0
5,574
10,331
3,248
0
1,155
9,134
0
58,875
L
4,186
2,263
0
1,774
7,538
6,058
0
3,833
3,559
15,485
0
W
4,031
982
448
2,184
11,362
8,164
0
4,599
6,633
14,029
0
L
Poseidon
Reverend_Hex
Poseidon
4,128
711
0
980
5,597
2,166
0
3,243
2,110
49,796
0
W
6,529
667
1,504
4,167
5,831
1,914
0
1,495
4,130
61,768
0
W
Mercury
Wet Hairline
Mercury
2,517
998
0
750
8,702
3,250
0
783
7,851
0
64,353
L
4,090
1,160
0
2,103
9,730
5,125
0
0
9,730
0
45,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
36,931
417
Minions Killed
461
0
Camps Cleared
0
1,306,197
Distance Traveled
1,356,438
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,622
509
71
5
0
267,448
4
W
Bellona
7,524
579
105
8
0
271,320
1
L
Izanami
7,392
569
119
9
0
232,275
3
W
Ah Muzen Cab
6,888
530
100
8
0
257,453
0
L
Kuzenbo
5,550
427
27
2
0
254,502
5
W
Athena
6,903
531
20
2
0
242,137
4
L
Poseidon
6,593
507
102
8
0
258,577
2
W
Chang'e
7,565
582
112
9
0
272,490
4
W
Mercury
8,051
619
124
10
0
313,038
1
L
Chaac
7,012
539
98
8
0
293,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role