Player Matchup

Horus
Horus
Destructify
Horus
Level 103
God Stats
36W - 37L
1,304 SR
Queue Stats
82W - 116L
1,322 Elo+
Party 4
Jing Wei
Jing Wei
Eye0fMoon
Jing Wei
Level 61
God Stats
10W - 13L
1,361 SR
Queue Stats
180W - 207L
1,448 Elo+
Party 2
Merlin
Merlin
XxxDragonZomber
Merlin
Level 86
God Stats
9W - 6L
1,475 SR
Queue Stats
151W - 135L
1,475 Elo+
Solo
Cerberus
Cerberus
ZaddySixtyFine
Cerberus
Level 76
God Stats
8W - 12L
1,401 SR
Queue Stats
81W - 104L
1,308 Elo+
Party 4
Pele
Pele
giga_0093
Pele
Level 69
God Stats
20W - 21L
1,686 SR
Queue Stats
418W - 470L
1,451 Elo+
Party 2
Team Averages
Level 79
1,446 SR
1,401 Elo+

VS

Team Averages
Level 94
1,492 SR
1,394 Elo+
Skadi
Skadi
BanXBL6754
Skadi
Level 52
God Stats
1W - 2L
1,446 SR
Queue Stats
15W - 17L
1,392 Elo+
Solo
Ra
Ra
Fabianitu
Ra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 319L
1,465 Elo+
Party 1
Chaac
Chaac
Mydeorth
Chaac
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 83L
1,329 Elo+
Party 3
Cabrakan
Cabrakan
PORQUINHAPEPPA
Cabrakan
Level 127
God Stats
4W - 4L
1,513 SR
Queue Stats
335W - 363L
1,457 Elo+
Party 1
Camazotz
Camazotz
TheRager98
Camazotz
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 17
12,532
448
14,285
23,037
20,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Eye0fMoon
Jing Wei
20
10 / 6 / 14
15,077
538
30,660
28,069
13,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 1 / 15
15,684
560
35,990
14,138
7,791
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
18
4 / 4 / 22
13,234
473
6,334
23,001
28,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
20
8 / 3 / 9
14,099
504
14,207
30,122
14,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
5 / 9 / 4
12,166
435
15,304
25,144
10,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
1 / 6 / 3
11,665
417
21,455
16,878
7,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Mydeorth
Chaac
16
4 / 10 / 1
11,626
415
16,957
31,375
25,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
16
2 / 7 / 8
11,526
412
9,512
32,119
50,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
TheRager98
Camazotz
17
4 / 10 / 2
11,808
422
12,819
30,881
14,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
42
Kills
16
16
Deaths
42
77
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
5
9
4
0.78
W
5
2
17
6.75
W
Jing Wei
Eye0fMoon
Jing Wei
10
6
14
2.83
L
1
6
3
0.42
L
Chaac
Mydeorth
Chaac
4
10
1
0.45
L
Cabrakan
2
7
8
0.86
L
Camazotz
TheRager98
Camazotz
4
10
2
0.5
W
15
1
15
22.5
W
Cerberus
4
4
22
3.75
W
Pele
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,476
Damage
76,047
118,367
Taken
136,397
85,194
Mitigated
107,076
37,532
Healing
30,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
15,304
8,675
622
3,157
25,144
10,101
2,753
8,690
16,422
0
93,932
W
14,285
6,130
2,310
7,170
23,037
20,798
0
7,347
15,690
3,284
49,029
W
Jing Wei
Eye0fMoon
Jing Wei
30,660
23,135
0
10,842
28,069
13,214
2,079
9,104
18,965
0
159,401
L
21,455
1,775
1,470
3,848
16,878
7,306
224
4,845
12,033
112,758
0
L
Chaac
Mydeorth
Chaac
16,957
3,776
59
5,798
31,375
25,116
239
7,364
23,090
0
79,344
L
Cabrakan
9,512
1,211
760
4,331
32,119
50,063
25
10,026
21,784
41,041
0
L
Camazotz
TheRager98
Camazotz
12,819
2,728
0
10,324
30,881
14,490
550
12,389
18,275
0
60,343
W
35,990
1,499
661
4,703
14,138
7,791
0
5,121
9,017
163,023
0
W
Cerberus
6,334
275
0
3,290
23,001
28,976
94
5,131
17,870
42,081
0
W
Pele
14,207
2,857
0
8,556
30,122
14,415
998
6,624
23,498
0
145,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,626
Gold Earned
58,791
680
Minions Killed
540
0
Camps Cleared
0
2,790,829
Distance Traveled
2,508,954
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,166
435
133
5
0
453,213
7
W
Horus
12,532
448
77
3
0
523,228
1
W
Jing Wei
15,077
538
184
7
0
544,643
2
L
Ra
11,665
417
184
7
0
538,992
3
L
Chaac
11,626
415
101
4
0
509,354
1
L
Cabrakan
11,526
412
42
2
0
468,528
5
L
Camazotz
11,808
422
80
3
0
538,867
0
W
Merlin
15,684
560
201
7
0
569,233
3
W
Cerberus
13,234
473
57
2
0
503,498
3
W
Pele
14,099
504
161
6
0
650,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role