Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Tbxke
Shiva
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 8L
1,552 Elo+
Party 1
Chaac
Chaac
finalBonkai417
Chaac
Level 144
God Stats
9W - 6L
1,635 SR
Queue Stats
416W - 180L
1,779 Elo+
Party 1
Team Averages
Level 100
1,545 SR
1,610 Elo+

VS

Team Averages
Level 69
1,494 SR
1,414 Elo+
Mercury
Mercury
Low Baddery
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
Scruba
Baron Samedi
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
166W - 163L
1,400 Elo+
Party 2
Chaac
Chaac
WhyYouAids
Chaac
Level 68
God Stats
3W - 2L
1,482 SR
Queue Stats
110W - 109L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 1 / 7
8,697
791
9,686
4,664
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Tbxke
Shiva
12
2 / 1 / 7
7,711
701
7,963
9,130
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

12
5 / 0 / 5
8,467
770
6,769
11,157
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Low Baddery
Mercury
9
0 / 4 / 1
6,502
591
2,786
9,125
2,961
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Scruba
Baron Samedi
11
1 / 4 / 1
7,020
638
6,226
8,224
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
1 / 3 / 1
7,035
640
8,061
11,605
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
7
7.5
L
Mercury
Low Baddery
Mercury
0
4
1
0.13
L
Baron Samedi
Scruba
Baron Samedi
1
4
1
0.38
W
Shiva
Tbxke
Shiva
2
1
7
5.5
L
Chaac
1
3
1
0.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,418
Damage
17,073
24,951
Taken
28,954
17,869
Mitigated
14,098
7,791
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,686
483
0
1,273
4,664
1,792
515
1,742
2,831
43,488
0
L
Mercury
Low Baddery
Mercury
2,786
947
0
135
9,125
2,961
0
2,359
6,451
0
11,656
L
Baron Samedi
Scruba
Baron Samedi
6,226
254
1,316
1,876
8,224
3,993
109
2,548
5,474
19,380
0
W
Shiva
Tbxke
Shiva
7,963
1,159
678
1,654
9,130
7,673
216
1,809
7,195
0
17,585
L
Chaac
8,061
1,493
159
2,181
11,605
7,144
0
5,088
6,161
0
24,139
W
6,769
466
0
4,186
11,157
8,404
0
3,741
7,120
158
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
20,557
113
Minions Killed
94
7
Camps Cleared
3
647,254
Distance Traveled
621,206
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,697
791
81
7
5
208,902
1
L
Mercury
6,502
591
19
2
2
212,370
1
L
Baron Samedi
7,020
638
47
4
0
196,708
0
W
Shiva
7,711
701
8
1
1
210,847
0
L
Chaac
7,035
640
28
3
1
212,128
2
W
Chaac
8,467
770
24
2
1
227,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role