Player Matchup

Artio
Artio
CurlyJ02
Artio
Level 26
God Stats
8W - 8L
1,567 SR
Queue Stats
10W - 17L
1,491 Elo+
Party 2
Cliodhna
Cliodhna
K0KANE255256
Cliodhna
Level 99
God Stats
17W - 10L
1,691 SR
Queue Stats
336W - 302L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
Phoenixtbrawler
Danzaburou
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
compact_desktop
Sun Wukong
Level 146
God Stats
11W - 5L
1,696 SR
Queue Stats
618W - 588L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
yuudakk
Jing Wei
Level 123
God Stats
7W - 11L
1,592 SR
Queue Stats
521W - 513L
1,495 Elo+
Party 1
Team Averages
Level 103
1,609 SR
1,524 Elo+

VS

Team Averages
Level 103
1,576 SR
1,485 Elo+
Apollo
Apollo
DeadlockHybriss
Apollo
Level 160
God Stats
11W - 7L
1,416 SR
Queue Stats
79W - 60L
1,569 Elo+
Party 3
Bastet
Bastet
KyleandTwanBlow
Bastet
Level 28
God Stats
1W - 1L
1,416 SR
Queue Stats
1W - 6L
1,163 Elo+
Party 4
Bellona
Bellona
LiveFreenDie
Bellona
Level 74
God Stats
7W - 3L
1,548 SR
Queue Stats
40W - 25L
1,523 Elo+
Party 4
Zhong Kui
Zhong Kui
Ron_Paul4PoTUS
Zhong Kui
Level 120
God Stats
12W - 6L
1,883 SR
Queue Stats
55W - 44L
1,564 Elo+
Party 4
Athena
Athena
xskeetlesx
Athena
Level 131
God Stats
20W - 17L
1,619 SR
Queue Stats
122W - 91L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CurlyJ02
Artio
15
2 / 8 / 5
10,422
401
10,216
34,598
30,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
K0KANE255256
Cliodhna
19
5 / 8 / 5
12,811
493
19,975
29,520
14,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Phoenixtbrawler
Danzaburou
20
5 / 8 / 3
14,647
563
23,775
29,573
14,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
compact_desktop
Sun Wukong
16
2 / 6 / 4
11,390
438
17,960
32,634
23,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Jing Wei
yuudakk
Jing Wei
18
2 / 6 / 3
11,404
439
12,314
20,626
10,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 5
14,536
559
44,537
31,323
17,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 10
13,251
510
13,381
20,857
10,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
LiveFreenDie
Bellona
20
9 / 2 / 11
13,593
523
23,564
28,326
30,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Ron_Paul4PoTUS
Zhong Kui
20
4 / 3 / 13
13,031
501
22,416
23,594
18,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
xskeetlesx
Athena
17
1 / 4 / 19
11,658
448
7,560
29,428
37,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
16
Kills
36
36
Deaths
16
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Artio
CurlyJ02
Artio
2
8
5
0.56
W
16
5
5
3.7
L
Cliodhna
K0KANE255256
Cliodhna
5
8
5
0.94
W
6
2
10
5.5
W
Bellona
LiveFreenDie
Bellona
9
2
11
7.25
L
Danzaburou
Phoenixtbrawler
Danzaburou
5
8
3
0.81
W
Zhong Kui
Ron_Paul4PoTUS
Zhong Kui
4
3
13
3.5
L
Sun Wukong
compact_desktop
Sun Wukong
2
6
4
0.67
W
Athena
xskeetlesx
Athena
1
4
19
2.63
L
Jing Wei
yuudakk
Jing Wei
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,240
Damage
111,458
146,951
Taken
133,528
93,618
Mitigated
113,842
45,190
Healing
54,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
CurlyJ02
Artio
10,216
896
3,782
7,121
34,598
30,910
432
3,411
31,111
45,598
0
W
44,537
28,585
0
10,701
31,323
17,565
1,544
2,599
28,724
0
145,271
L
Cliodhna
K0KANE255256
Cliodhna
19,975
1,295
0
9,832
29,520
14,487
0
6,923
22,231
0
112,604
W
13,381
4,090
0
10,466
20,857
10,710
1,004
807
20,050
0
117,011
W
Bellona
LiveFreenDie
Bellona
23,564
9,468
1,428
9,498
28,326
30,239
0
2,065
26,261
0
105,109
L
Danzaburou
Phoenixtbrawler
Danzaburou
23,775
15,216
0
9,374
29,573
14,137
414
4,299
25,170
0
108,817
W
Zhong Kui
Ron_Paul4PoTUS
Zhong Kui
22,416
1,789
0
15,456
23,594
18,233
1,617
1,252
22,342
117,678
0
L
Sun Wukong
compact_desktop
Sun Wukong
17,960
3,747
266
9,631
32,634
23,100
912
7,679
24,589
0
87,885
W
Athena
xskeetlesx
Athena
7,560
1,209
1,166
6,040
29,428
37,095
31
3,983
25,445
42,220
0
L
Jing Wei
yuudakk
Jing Wei
12,314
8,525
0
5,184
20,626
10,984
0
6,396
13,874
0
112,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,674
Gold Earned
66,069
668
Minions Killed
672
0
Camps Cleared
0
2,309,566
Distance Traveled
2,591,311
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,422
401
57
2
0
476,050
7
W
Apollo
14,536
559
156
6
0
459,506
1
L
Cliodhna
12,811
493
158
6
0
505,423
4
W
Bastet
13,251
510
145
6
0
530,412
0
W
Bellona
13,593
523
149
6
0
543,357
1
L
Danzaburou
14,647
563
160
6
0
431,432
3
W
Zhong Kui
13,031
501
160
6
0
526,435
1
L
Sun Wukong
11,390
438
137
5
0
414,329
5
W
Athena
11,658
448
62
2
0
531,601
6
L
Jing Wei
11,404
439
156
6
0
482,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role