Player Matchup

Cerberus
Cerberus
CharlieTwoFive
Cerberus
Level 58
God Stats
6W - 14L
1,642 SR
Queue Stats
60W - 72L
1,624 Elo+
Party 3
Baron Samedi
Baron Samedi
Snufflekins
Baron Samedi
Level 69
God Stats
15W - 16L
1,541 SR
Queue Stats
59W - 78L
1,381 Elo+
Party 3
Heimdallr
Heimdallr
T3MPL4R FizZz
Heimdallr
Level 117
God Stats
3W - 8L
1,588 SR
Queue Stats
105W - 124L
1,504 Elo+
Party 3
Tiamat
Tiamat
explodingcorn
Tiamat
Level 124
God Stats
11W - 17L
1,479 SR
Queue Stats
134W - 158L
1,491 Elo+
Party 3
Tsukuyomi
Tsukuyomi
grimgar314
Tsukuyomi
Level 125
God Stats
8W - 12L
1,579 SR
Queue Stats
177W - 201L
1,546 Elo+
Party 3
Team Averages
Level 99
1,566 SR
1,509 Elo+

VS

Team Averages
Level 49
1,634 SR
1,757 Elo+
Baron Samedi
Baron Samedi
AnkayVEVO
Baron Samedi
Level 35
God Stats
6W - 3L
1,508 SR
Queue Stats
494W - 219L
1,900 Elo+
Party 1
Bellona
Bellona
Bigewoo
Bellona
Level 21
God Stats
2W - 0L
1,845 SR
Queue Stats
37W - 19L
1,679 Elo+
Party 2
Ymir
Ymir
DaSumeragi
Ymir
Level 66
God Stats
9W - 5L
1,500 SR
Queue Stats
218W - 100L
1,766 Elo+
Party 1
Izanami
Izanami
UploadsTM
Izanami
Level 25
God Stats
5W - 1L
1,816 SR
Queue Stats
108W - 37L
1,851 Elo+
Party 1
Nemesis
Nemesis
diimp
Nemesis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 4 / 4
7,141
420
5,520
16,999
11,157
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Snufflekins
Baron Samedi
15
0 / 1 / 0
8,463
498
4,264
8,791
6,852
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
T3MPL4R FizZz
Heimdallr
14
1 / 3 / 1
8,587
505
3,758
9,334
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 2
8,512
501
4,547
11,482
6,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
grimgar314
Tsukuyomi
15
2 / 3 / 2
8,651
509
7,065
13,029
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnkayVEVO
Baron Samedi
17
5 / 1 / 3
10,455
615
9,874
8,420
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Bigewoo
Bellona
16
0 / 0 / 4
10,235
602
7,265
14,609
12,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 8
9,239
543
8,775
14,259
13,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
UploadsTM
Izanami
16
7 / 2 / 1
10,702
630
14,119
13,700
5,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
diimp
Nemesis
15
2 / 0 / 1
9,298
547
2,649
10,734
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
4
Kills
15
15
Deaths
4
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnkayVEVO
Baron Samedi
5
1
3
6.5
W
Bellona
Bigewoo
Bellona
0
0
4
2
L
Cerberus
0
4
4
0.5
W
1
1
8
5
L
Baron Samedi
Snufflekins
Baron Samedi
0
1
0
0
L
Heimdallr
T3MPL4R FizZz
Heimdallr
1
3
1
0.5
W
Izanami
UploadsTM
Izanami
7
2
1
3.75
W
Nemesis
diimp
Nemesis
2
0
1
2.5
L
1
4
2
0.5
L
Tsukuyomi
grimgar314
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,154
Damage
42,682
59,635
Taken
61,722
33,166
Mitigated
40,536
18,745
Healing
27,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnkayVEVO
Baron Samedi
9,874
1,193
1,744
3,517
8,420
4,902
786
1,423
6,942
88,419
0
W
Bellona
Bigewoo
Bellona
7,265
4,003
0
7,089
14,609
12,064
112
3,588
10,983
0
73,644
L
Cerberus
5,520
354
1,390
3,833
16,999
11,157
0
7,795
9,058
22,003
0
W
8,775
3,170
404
1,513
14,259
13,845
198
7,083
6,987
35,820
0
L
Baron Samedi
Snufflekins
Baron Samedi
4,264
421
262
3,419
8,791
6,852
705
0
8,791
63,408
0
L
Heimdallr
T3MPL4R FizZz
Heimdallr
3,758
1,911
0
2,513
9,334
3,107
0
1,090
8,234
0
63,561
W
Izanami
UploadsTM
Izanami
14,119
9,436
0
6,719
13,700
5,468
3,109
2,653
11,015
0
102,372
W
Nemesis
diimp
Nemesis
2,649
1,085
0
6,062
10,734
4,257
128
762
9,926
0
76,885
L
4,547
665
0
2,432
11,482
6,860
0
4,955
6,349
59,760
0
L
Tsukuyomi
grimgar314
Tsukuyomi
7,065
1,382
0
4,896
13,029
5,190
0
4,395
8,554
0
76,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
49,929
495
Minions Killed
612
0
Camps Cleared
0
1,569,223
Distance Traveled
1,711,696
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,455
615
144
8
0
286,330
3
W
Bellona
10,235
602
153
9
0
365,080
8
L
Cerberus
7,141
420
31
2
0
295,370
0
W
Ymir
9,239
543
36
2
0
315,837
2
L
Baron Samedi
8,463
498
118
7
0
293,458
5
L
Heimdallr
8,587
505
94
6
0
308,320
3
W
Izanami
10,702
630
161
9
0
348,507
7
W
Nemesis
9,298
547
118
7
0
395,942
0
L
Tiamat
8,512
501
125
7
0
289,232
2
L
Tsukuyomi
8,651
509
127
7
0
382,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role