Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Dr-Mezcalina
Bastet
Level 46
God Stats
48W - 50L
1,576 SR
Queue Stats
624W - 658L
1,369 Elo+
Solo
Ra
Ra
FreekSs__
Ra
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,555 Elo+
Solo
Medusa
Medusa
ibrahimic jr
Medusa
Level 43
God Stats
51W - 33L
1,500 SR
Queue Stats
74W - 78L
1,154 Elo+
Solo
Chronos
Chronos
petousanstoupet
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,645 Elo+
Party 3
Team Averages
Level 53
1,515 SR
1,444 Elo+

VS

Team Averages
Level 96
1,559 SR
1,459 Elo+
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Bonktrain
Pele
Level 45
God Stats
3W - 1L
1,872 SR
Queue Stats
34W - 38L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
CRAIGYBOCO
Jormungandr
Level 29
God Stats
1W - 4L
1,273 SR
Queue Stats
29W - 35L
1,424 Elo+
Party 2
Medusa
Medusa
Julchen2507
Medusa
Level 106
God Stats
35W - 38L
1,463 SR
Queue Stats
51W - 63L
1,403 Elo+
Party 1
Vulcan
Vulcan
Splitterschiss7
Vulcan
Level 154
God Stats
54W - 43L
1,689 SR
Queue Stats
977W - 934L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 1 / 0
9,977
624
9,538
10,426
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
12
0 / 1 / 4
7,524
470
7,149
11,077
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
5 / 2 / 0
8,729
546
2,748
11,356
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
11
1 / 2 / 1
6,754
422
4,298
8,890
3,172
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 2
7,437
465
10,961
9,196
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 4 / 0
8,743
546
7,352
13,587
5,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
12
1 / 2 / 1
7,157
447
6,238
12,592
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
CRAIGYBOCO
Jormungandr
10
0 / 1 / 1
6,741
421
3,918
13,418
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
12
1 / 2 / 1
7,283
455
3,918
10,539
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 1
9,412
588
8,269
7,161
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
6
6
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
0
4
L
Awilix
 
Awilix
2
4
0
0.5
L
Pele
1
2
1
0.75
L
Jormungandr
CRAIGYBOCO
Jormungandr
0
1
1
0.5
W
Bastet
0
1
4
2
W
5
2
0
2.5
L
Medusa
1
2
1
0.75
L
2
2
1
1.25
W
Medusa
1
2
1
0.75
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,694
Damage
29,695
50,945
Taken
57,297
20,269
Mitigated
27,775
23,151
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,538
5,464
0
7,419
10,426
4,356
468
0
10,426
0
77,144
L
Awilix
 
Awilix
7,352
1,602
0
1,760
13,587
5,662
0
0
13,587
0
67,922
L
Pele
6,238
1,047
0
5,928
12,592
4,169
615
1,275
11,317
0
63,819
L
Jormungandr
CRAIGYBOCO
Jormungandr
3,918
1,007
0
943
13,418
10,881
150
7,444
5,974
28,832
0
W
Bastet
7,149
2,046
0
4,632
11,077
4,138
0
3,127
7,950
0
44,403
W
2,748
357
123
3,886
11,356
4,959
52
5,142
6,214
56,061
0
L
Medusa
3,918
783
293
4,639
10,539
4,175
1,530
4,081
6,458
0
54,358
L
8,269
1,581
0
680
7,161
2,888
0
909
6,252
87,691
0
W
Medusa
4,298
1,894
0
1,295
8,890
3,172
680
1,546
7,344
0
32,518
W
10,961
6,597
0
5,796
9,196
3,644
480
2,372
6,824
69,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
39,336
481
Minions Killed
505
0
Camps Cleared
0
1,476,625
Distance Traveled
1,514,560
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,977
624
142
9
0
260,026
2
L
Awilix
8,743
546
120
8
0
288,699
5
L
Pele
7,157
447
89
6
0
344,642
0
L
Jormungandr
6,741
421
37
2
0
294,544
0
W
Bastet
7,524
470
81
5
0
341,944
2
W
Ra
8,729
546
107
7
0
310,703
4
L
Medusa
7,283
455
94
6
0
277,382
5
L
Vulcan
9,412
588
165
10
0
309,293
2
W
Medusa
6,754
422
55
3
0
285,007
5
W
Chronos
7,437
465
96
6
0
278,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role