Player Matchup

Gilgamesh
Gilgamesh
HaloMaster117
Gilgamesh
Level 145
God Stats
4W - 1L
1,544 SR
Queue Stats
27W - 18L
1,560 Elo+
Party 2
Zeus
Zeus
SteelKestrel655
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
yomchy
Sun Wukong
Level 90
God Stats
2W - 6L
1,521 SR
Queue Stats
83W - 76L
1,511 Elo+
Party 2
Team Averages
Level 99
1,522 SR
1,524 Elo+

VS

Team Averages
Level 99
1,389 SR
1,343 Elo+
Sol
Sol
KINUA969
Sol
Level 123
God Stats
1W - 2L
1,291 SR
Queue Stats
97W - 161L
1,330 Elo+
Party 1
Chaac
Chaac
myth_o_mane
Chaac
Level 144
God Stats
9W - 8L
1,474 SR
Queue Stats
117W - 168L
1,356 Elo+
Solo
Charybdis
Charybdis
the_wolfyraps
Charybdis
Level 29
God Stats
3W - 5L
1,403 SR
Queue Stats
43W - 52L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HaloMaster117
Gilgamesh
17
7 / 1 / 6
11,094
740
14,413
11,711
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 1 / 9
10,015
668
5,616
7,553
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
yomchy
Sun Wukong
16
4 / 1 / 9
10,877
725
12,135
15,371
9,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
9,250
617
8,197
12,392
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 3 / 1
8,808
587
10,389
10,866
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
the_wolfyraps
Charybdis
12
1 / 5 / 2
8,670
578
5,585
12,977
4,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HaloMaster117
Gilgamesh
7
1
6
10
L
0
5
3
0.3
W
2
1
9
6.5
L
2
3
1
0.83
L
Charybdis
the_wolfyraps
Charybdis
1
5
2
0.4
W
Sun Wukong
yomchy
Sun Wukong
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,164
Damage
24,171
34,635
Taken
36,235
19,278
Mitigated
18,265
10,832
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HaloMaster117
Gilgamesh
14,413
4,874
0
3,130
11,711
7,011
903
3,278
8,089
0
38,260
L
8,197
2,281
252
3,877
12,392
4,794
0
2,133
10,110
35,832
3,678
W
5,616
906
0
1,268
7,553
2,758
568
1,235
6,091
32,776
0
L
10,389
926
0
3,006
10,866
9,284
0
2,111
8,506
0
31,159
L
Charybdis
the_wolfyraps
Charybdis
5,585
2,420
366
320
12,977
4,187
0
1,800
10,991
0
14,897
W
Sun Wukong
yomchy
Sun Wukong
12,135
1,599
274
6,160
15,371
9,509
1,051
3,237
11,889
0
51,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
26,728
175
Minions Killed
149
9
Camps Cleared
4
892,367
Distance Traveled
706,795
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,094
740
37
2
2
309,626
1
L
Sol
9,250
617
75
5
4
254,121
2
W
Zeus
10,015
668
45
3
3
280,093
3
L
Chaac
8,808
587
42
3
0
221,129
4
L
Charybdis
8,670
578
32
2
0
231,545
7
W
Sun Wukong
10,877
725
93
6
4
302,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role