Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CHAMP1827
Nemesis
Level 142
God Stats
1W - 3L
1,553 SR
Queue Stats
308W - 307L
1,537 Elo+
Party 1
Vulcan
Vulcan
chaospanda888
Vulcan
Level 107
God Stats
12W - 16L
1,597 SR
Queue Stats
59W - 78L
1,438 Elo+
Party 1
Ymir
Ymir
lukelynch3224
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 96
1,530 SR
1,495 Elo+

VS

Team Averages
Level 69
1,628 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
Alouatta6074
Morgan Le Fay
Level 48
God Stats
4W - 2L
1,836 SR
Queue Stats
139W - 126L
1,529 Elo+
Party 3
Nemesis
Nemesis
EmperorShy
Nemesis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 157L
1,535 Elo+
Party 3
Cliodhna
Cliodhna
Relax9
Cliodhna
Level 126
God Stats
2W - 0L
1,420 SR
Queue Stats
71W - 45L
1,512 Elo+
Party 2
Neith
Neith
StormS4dow35
Neith
Level 46
God Stats
11W - 10L
1,701 SR
Queue Stats
518W - 503L
1,468 Elo+
Solo
Horus
Horus
Whale1232713
Horus
Level 29
God Stats
3W - 3L
1,685 SR
Queue Stats
13W - 20L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 3 / 1
7,083
443
7,892
10,236
2,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
 
Osiris
11
0 / 4 / 0
6,086
380
5,275
13,800
9,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
CHAMP1827
Nemesis
12
1 / 2 / 0
7,214
451
6,160
12,340
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
6,994
437
6,886
7,497
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
5,315
332
268
10,739
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alouatta6074
Morgan Le Fay
13
2 / 1 / 4
7,955
497
7,065
7,691
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
EmperorShy
Nemesis
12
3 / 0 / 3
7,587
474
7,233
11,722
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Relax9
Cliodhna
17
4 / 0 / 1
9,840
615
12,179
13,805
6,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 4
8,638
540
7,160
7,124
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 5
8,651
541
6,779
14,063
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
16
16
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
1
0.5
L
Osiris
 
Osiris
0
4
0
0
W
Morgan Le Fay
Alouatta6074
Morgan Le Fay
2
1
4
4
L
Nemesis
CHAMP1827
Nemesis
1
2
0
0.5
W
Nemesis
EmperorShy
Nemesis
3
0
3
4.5
W
Cliodhna
Relax9
Cliodhna
4
0
1
4.5
W
2
1
4
4
W
5
0
5
7.5
L
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,481
Damage
40,416
54,612
Taken
54,405
26,143
Mitigated
31,022
8,035
Healing
20,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,892
2,318
0
2,393
10,236
2,995
0
615
9,621
0
56,605
L
Osiris
 
Osiris
5,275
1,741
0
3,229
13,800
9,947
0
233
13,567
0
36,382
W
Morgan Le Fay
Alouatta6074
Morgan Le Fay
7,065
1,027
0
1,070
7,691
3,451
918
3,059
4,596
59,775
0
L
Nemesis
CHAMP1827
Nemesis
6,160
2,298
0
2,283
12,340
4,129
0
977
11,363
0
58,048
W
Nemesis
EmperorShy
Nemesis
7,233
2,868
0
1,199
11,722
5,704
0
1,227
10,348
0
55,723
W
Cliodhna
Relax9
Cliodhna
12,179
1,074
0
7,971
13,805
6,204
650
737
12,500
0
93,819
W
7,160
4,371
0
3,359
7,124
3,094
141
673
6,451
0
64,343
W
6,779
2,777
1,711
4,939
14,063
12,569
0
1,378
12,685
0
26,271
L
6,886
1,928
0
130
7,497
2,998
0
3,253
4,244
56,793
0
L
268
155
0
0
10,739
6,074
0
1,987
8,752
8,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
42,671
343
Minions Killed
480
0
Camps Cleared
0
1,488,561
Distance Traveled
1,644,807
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,083
443
81
5
0
292,554
2
L
Osiris
6,086
380
54
3
0
260,556
1
W
Morgan Le Fay
7,955
497
103
6
0
315,793
1
L
Nemesis
7,214
451
88
6
0
333,187
1
W
Nemesis
7,587
474
82
5
0
380,820
4
W
Cliodhna
9,840
615
162
10
0
342,752
2
W
Neith
8,638
540
112
7
0
276,003
2
W
Horus
8,651
541
21
1
0
329,439
13
L
Vulcan
6,994
437
101
6
0
323,608
4
L
Ymir
5,315
332
19
1
0
278,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role