Player Matchup

Mercury
Mercury
Akyllez
Mercury
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
949W - 954L
1,521 Elo+
Solo
Kukulkan
Kukulkan
LordPapuMX
Kukulkan
Level 149
God Stats
3W - 4L
1,926 SR
Queue Stats
25W - 23L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
SrBoom25
Kuzenbo
Level 144
God Stats
1W - 2L
1,697 SR
Queue Stats
108W - 102L
1,529 Elo+
Party 2
Medusa
Medusa
Vortxz
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
YahuV2
Horus
Level 152
God Stats
0W - 1L
1,715 SR
Queue Stats
123W - 126L
1,495 Elo+
Party 2
Team Averages
Level 136
1,668 SR
1,521 Elo+

VS

Team Averages
Level 92
1,583 SR
1,480 Elo+
Charybdis
Charybdis
 
Charybdis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Flamerup
Heimdallr
Level 69
God Stats
2W - 2L
1,360 SR
Queue Stats
147W - 157L
1,418 Elo+
Solo
Kali
Kali
GmonkeyJP11
Kali
Level 106
God Stats
2W - 0L
1,767 SR
Queue Stats
190W - 195L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Needyjhio
Baron Samedi
Level 160
God Stats
13W - 10L
1,618 SR
Queue Stats
636W - 668L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
bobajj
Kuzenbo
Level 29
God Stats
12W - 12L
1,673 SR
Queue Stats
174W - 180L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akyllez
Mercury
8
0 / 1 / 1
4,348
544
1,940
7,209
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
LordPapuMX
Kukulkan
1
0 / 0 / 0
3,096
387
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
SrBoom25
Kuzenbo
7
0 / 0 / 1
4,320
540
1,235
4,929
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Vortxz
Medusa
8
0 / 0 / 0
4,194
524
2,495
2,729
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
YahuV2
Horus
8
0 / 0 / 0
4,623
578
4,663
6,522
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 0 / 0
4,741
593
2,292
5,181
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Heimdallr
Flamerup
Heimdallr
9
0 / 0 / 0
5,200
650
4,137
6,348
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 0
4,902
613
1,447
6,910
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Needyjhio
Baron Samedi
9
0 / 0 / 1
4,960
620
2,904
3,135
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
bobajj
Kuzenbo
7
0 / 0 / 1
4,612
577
1,631
4,352
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
0
Kills
1
1
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
0
0
L
Mercury
Akyllez
Mercury
0
1
1
0.5
W
Heimdallr
Flamerup
Heimdallr
0
0
0
0
W
1
1
0
1
L
Kukulkan
LordPapuMX
Kukulkan
0
0
0
0
W
Baron Samedi
Needyjhio
Baron Samedi
0
0
1
0.5
L
Kuzenbo
SrBoom25
Kuzenbo
0
0
1
0.5
L
Medusa
Vortxz
Medusa
0
0
0
0
L
Horus
YahuV2
Horus
0
0
0
0
W
Kuzenbo
bobajj
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,333
Damage
12,411
21,389
Taken
25,926
10,348
Mitigated
11,467
7,310
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,292
1,579
0
3,762
5,181
1,498
0
412
4,769
0
36,169
L
Mercury
Akyllez
Mercury
1,940
574
0
3,722
7,209
2,686
0
2,605
4,604
0
21,507
W
Heimdallr
Flamerup
Heimdallr
4,137
1,633
0
4,627
6,348
2,452
0
0
6,348
0
34,508
W
1,447
543
0
2,285
6,910
3,195
0
0
6,910
0
26,018
L
Kukulkan
LordPapuMX
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Needyjhio
Baron Samedi
2,904
269
154
1,475
3,135
1,460
635
329
2,806
31,637
0
L
Kuzenbo
SrBoom25
Kuzenbo
1,235
495
0
939
4,929
3,103
0
1,226
3,703
11,522
0
L
Medusa
Vortxz
Medusa
2,495
1,092
0
813
2,729
920
0
336
2,393
0
26,505
L
Horus
YahuV2
Horus
4,663
2,024
75
1,761
6,522
3,639
0
368
6,154
0
27,253
W
Kuzenbo
bobajj
Kuzenbo
1,631
778
0
1,371
4,352
2,862
0
494
3,858
14,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,581
Gold Earned
24,415
156
Minions Killed
266
0
Camps Cleared
0
690,077
Distance Traveled
760,705
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,741
593
66
8
0
134,482
0
L
Mercury
4,348
544
46
6
0
159,740
0
W
Heimdallr
5,200
650
60
8
0
143,388
0
W
Kali
4,902
613
60
8
0
184,969
3
L
Kukulkan
3,096
387
0
0
0
5,286
0
W
Baron Samedi
4,960
620
46
6
0
149,150
1
L
Kuzenbo
4,320
540
21
3
0
157,343
1
L
Medusa
4,194
524
44
6
0
146,546
3
L
Horus
4,623
578
45
6
0
221,162
0
W
Kuzenbo
4,612
577
34
4
0
148,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role