Player Matchup

Sun Wukong
Sun Wukong
ChickaPhoomp
Sun Wukong
Level 46
God Stats
0W - 4L
1,355 SR
Queue Stats
44W - 43L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
MrShagnasty47
Cthulhu
Level 39
God Stats
5W - 4L
1,742 SR
Queue Stats
284W - 300L
1,608 Elo+
Solo
Arachne
Arachne
Not_A_Pro_Jungle
Arachne
Level 46
God Stats
0W - 3L
1,371 SR
Queue Stats
15W - 22L
1,231 Elo+
Solo
Medusa
Medusa
Szechaun
Medusa
Level 106
God Stats
1W - 1L
1,503 SR
Queue Stats
57W - 42L
1,557 Elo+
Party 1
Tiamat
Tiamat
kknd7788
Tiamat
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Team Averages
Level 55
1,494 SR
1,473 Elo+

VS

Team Averages
Level 70
1,519 SR
1,509 Elo+
Chernobog
Chernobog
 
Chernobog
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HexArson
Nemesis
Level 48
God Stats
8W - 9L
1,681 SR
Queue Stats
239W - 249L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
LeviAckerman961
Zhong Kui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
401W - 362L
1,566 Elo+
Party 2
Neith
Neith
Relax9
Neith
Level 126
God Stats
3W - 2L
1,413 SR
Queue Stats
71W - 45L
1,497 Elo+
Party 3
Athena
Athena
Whale1232713
Athena
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChickaPhoomp
Sun Wukong
8
0 / 2 / 0
5,080
564
3,777
7,766
4,453
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
8
1 / 1 / 0
5,022
558
2,806
5,094
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,723
525
1,003
6,956
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Szechaun
Medusa
7
0 / 1 / 1
4,518
502
4,947
6,050
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
kknd7788
Tiamat
7
0 / 2 / 0
4,229
470
1,950
3,456
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
1 / 1 / 1
4,752
528
3,581
5,829
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
HexArson
Nemesis
8
1 / 0 / 1
5,010
557
2,114
5,768
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
LeviAckerman961
Zhong Kui
9
2 / 0 / 2
5,292
588
4,262
4,555
2,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Relax9
Neith
10
2 / 0 / 0
5,580
620
5,266
5,398
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
7
0 / 0 / 1
4,751
528
1,689
6,433
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
1
1.5
L
Sun Wukong
ChickaPhoomp
Sun Wukong
0
2
0
0
W
Nemesis
HexArson
Nemesis
1
0
1
1.5
W
Zhong Kui
LeviAckerman961
Zhong Kui
2
0
2
3
L
Cthulhu
1
1
0
1
L
0
0
0
0
W
Neith
Relax9
Neith
2
0
0
2
L
Medusa
Szechaun
Medusa
0
1
1
0.5
W
Athena
0
0
1
0.5
L
Tiamat
kknd7788
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,483
Damage
16,912
29,322
Taken
27,983
12,771
Mitigated
11,447
8,138
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,581
2,021
0
2,876
5,829
1,593
0
1,299
4,530
0
23,959
L
Sun Wukong
ChickaPhoomp
Sun Wukong
3,777
846
0
1,794
7,766
4,453
0
403
7,363
0
34,442
W
Nemesis
HexArson
Nemesis
2,114
1,069
0
683
5,768
1,784
0
405
5,301
0
30,455
W
Zhong Kui
LeviAckerman961
Zhong Kui
4,262
871
0
3,664
4,555
2,600
0
1,277
3,006
35,726
0
L
Cthulhu
2,806
399
91
1,052
5,094
2,452
0
1,014
4,080
18,095
0
L
1,003
727
0
1,339
6,956
2,229
0
846
6,110
0
24,684
W
Neith
Relax9
Neith
5,266
2,036
0
3,342
5,398
2,297
108
0
5,398
0
38,365
L
Medusa
Szechaun
Medusa
4,947
2,417
0
3,024
6,050
2,004
0
1,791
4,259
0
28,626
W
Athena
1,689
638
379
2,084
6,433
3,173
0
1,441
4,992
15,180
0
L
Tiamat
kknd7788
Tiamat
1,950
364
0
838
3,456
1,633
0
1,897
1,559
17,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
25,385
212
Minions Killed
259
0
Camps Cleared
0
840,146
Distance Traveled
871,014
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,752
528
26
3
0
157,231
1
L
Sun Wukong
5,080
564
62
7
0
180,654
2
W
Nemesis
5,010
557
61
7
0
197,347
2
W
Zhong Kui
5,292
588
64
7
0
166,160
1
L
Cthulhu
5,022
558
29
3
0
184,480
1
L
Arachne
4,723
525
48
5
0
195,045
1
W
Neith
5,580
620
77
9
0
164,414
1
L
Medusa
4,518
502
43
5
0
155,441
1
W
Athena
4,751
528
31
3
0
185,862
4
L
Tiamat
4,229
470
30
3
0
124,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role