Player Matchup

Jing Wei
Jing Wei
THxRNIS-HxLEY
Jing Wei
Level 108
God Stats
1W - 2L
1,159 SR
Queue Stats
124W - 105L
1,669 Elo+
Solo
Baba Yaga
Baba Yaga
gfdbz91
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 321L
1,576 Elo+
Solo
Ganesha
Ganesha
rawgo99
Ganesha
Level 141
God Stats
6W - 4L
1,378 SR
Queue Stats
99W - 84L
1,624 Elo+
Solo
Bakasura
Bakasura
tyrone092204
Bakasura
Level 108
God Stats
6W - 1L
1,936 SR
Queue Stats
346W - 344L
1,588 Elo+
Solo
Mulan
Mulan
you_play_fortman
Mulan
Level 127
God Stats
19W - 20L
1,487 SR
Queue Stats
126W - 118L
1,622 Elo+
Solo
Team Averages
Level 123
1,492 SR
1,616 Elo+

VS

Team Averages
Level 109
1,519 SR
1,557 Elo+
Hera
Hera
Arkangel0008
Hera
Level 65
God Stats
0W - 2L
1,271 SR
Queue Stats
90W - 72L
1,555 Elo+
Solo
Nike
Nike
Cerkka
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,552 Elo+
Party 1
Zeus
Zeus
FaZe Booty21
Zeus
Level 113
God Stats
0W - 2L
1,784 SR
Queue Stats
9W - 13L
1,567 Elo+
Party 1
Horus
Horus
X A Big Otter X
Horus
Level 129
God Stats
2W - 3L
1,541 SR
Queue Stats
23W - 31L
1,552 Elo+
Party 1
Set
Set
flipreset
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
THxRNIS-HxLEY
Jing Wei
15
2 / 1 / 2
8,727
623
4,992
7,509
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
gfdbz91
Baba Yaga
12
2 / 1 / 0
6,913
494
5,381
7,472
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
rawgo99
Ganesha
11
0 / 0 / 7
6,911
494
5,191
9,775
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
tyrone092204
Bakasura
15
5 / 1 / 1
8,240
589
5,564
11,793
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 0
8,262
590
7,617
16,238
8,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,238
517
6,545
6,753
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
Cerkka
Nike
11
0 / 4 / 2
6,481
463
8,247
11,790
12,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 1
6,664
476
7,298
8,273
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
7,570
541
4,219
8,810
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 3
7,082
506
4,105
11,710
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
5
5
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Nike
Cerkka
Nike
0
4
2
0.25
L
0
3
1
0.17
W
Jing Wei
THxRNIS-HxLEY
Jing Wei
2
1
2
3
L
3
1
1
3.5
L
1
3
3
0.83
W
Baba Yaga
gfdbz91
Baba Yaga
2
1
0
2
W
Ganesha
rawgo99
Ganesha
0
0
7
3.5
W
Bakasura
tyrone092204
Bakasura
5
1
1
5.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
30,414
52,787
Taken
47,336
27,486
Mitigated
28,256
19,161
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,545
1,201
0
440
6,753
2,644
0
3,904
2,697
51,488
0
L
Nike
Cerkka
Nike
8,247
1,065
0
1,949
11,790
12,026
0
505
11,005
0
44,399
L
7,298
1,008
0
850
8,273
2,582
0
1,052
7,171
59,161
0
W
Jing Wei
THxRNIS-HxLEY
Jing Wei
4,992
3,850
0
3,916
7,509
3,307
0
4,597
2,868
0
76,019
L
4,219
1,835
504
3,141
8,810
5,996
0
3,280
5,425
0
25,763
L
4,105
1,712
0
610
11,710
5,008
62
1,831
9,060
0
54,915
W
Baba Yaga
gfdbz91
Baba Yaga
5,381
168
0
1,766
7,472
3,082
48
2,413
4,857
55,597
0
W
Ganesha
rawgo99
Ganesha
5,191
498
0
2,436
9,775
7,612
0
4,048
5,689
20,498
0
W
Bakasura
tyrone092204
Bakasura
5,564
3,291
0
3,222
11,793
5,420
492
2,305
9,220
0
60,933
W
7,617
1,101
0
7,821
16,238
8,065
0
0
15,450
0
61,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
35,035
512
Minions Killed
397
0
Camps Cleared
0
1,499,918
Distance Traveled
1,373,912
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,238
517
101
7
0
282,072
3
L
Nike
6,481
463
73
5
0
262,652
10
L
Zeus
6,664
476
109
8
0
246,251
5
W
Jing Wei
8,727
623
164
12
0
270,798
5
L
Horus
7,570
541
25
2
0
300,410
3
L
Set
7,082
506
89
6
0
282,527
3
W
Baba Yaga
6,913
494
103
7
0
292,444
2
W
Ganesha
6,911
494
2
0
0
300,001
9
W
Bakasura
8,240
589
127
9
0
356,858
1
W
Mulan
8,262
590
116
8
0
279,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role