Player Matchup

Danzaburou
Danzaburou
BradleyRJ
Danzaburou
Level 147
God Stats
10W - 11L
1,440 SR
Queue Stats
197W - 201L
1,365 Elo+
Solo
Cthulhu
Cthulhu
CommonMisfit
Cthulhu
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
40W - 55L
1,380 Elo+
Party 3
Poseidon
Poseidon
GandhiGaming
Poseidon
Level 25
God Stats
1W - 1L
1,315 SR
Queue Stats
31W - 51L
1,366 Elo+
Party 1
Hades
Hades
PapaCleric
Hades
Level 58
God Stats
4W - 1L
1,516 SR
Queue Stats
68W - 83L
1,434 Elo+
Party 3
Thanatos
Thanatos
sbxas
Thanatos
Level 63
God Stats
43W - 40L
1,489 SR
Queue Stats
502W - 503L
1,454 Elo+
Party 1
Team Averages
Level 64
1,452 SR
1,400 Elo+

VS

Team Averages
Level 58
1,472 SR
1,438 Elo+
Loki
Loki
ChetooD
Loki
Level 41
God Stats
3W - 2L
1,555 SR
Queue Stats
69W - 59L
1,433 Elo+
Solo
Izanami
Izanami
MoniNiflheim
Izanami
Level 81
God Stats
3W - 4L
1,416 SR
Queue Stats
310W - 313L
1,445 Elo+
Party 2
Merlin
Merlin
UshiSushi
Merlin
Level 74
God Stats
5W - 3L
1,318 SR
Queue Stats
176W - 188L
1,405 Elo+
Party 2
Rama
Rama
llfito
Rama
Level 45
God Stats
6W - 12L
1,329 SR
Queue Stats
79W - 92L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
mateo105410
Sun Wukong
Level 50
God Stats
6W - 2L
1,742 SR
Queue Stats
69W - 84L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BradleyRJ
Danzaburou
18
2 / 0 / 2
11,415
601
8,170
13,832
6,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
CommonMisfit
Cthulhu
14
0 / 0 / 14
9,033
475
5,659
15,516
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
GandhiGaming
Poseidon
16
4 / 2 / 7
9,922
522
10,622
8,433
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
16
2 / 3 / 10
10,166
535
11,594
16,601
13,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
sbxas
Thanatos
18
12 / 0 / 1
11,324
596
12,326
15,142
8,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ChetooD
Loki
14
3 / 4 / 0
8,820
464
6,162
15,772
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MoniNiflheim
Izanami
15
0 / 1 / 1
9,168
483
4,648
11,636
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
UshiSushi
Merlin
14
0 / 5 / 0
8,385
441
4,915
12,318
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
llfito
Rama
12
0 / 6 / 1
7,717
406
6,410
15,655
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
mateo105410
Sun Wukong
14
2 / 4 / 2
8,805
463
6,232
17,486
14,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
5
5
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BradleyRJ
Danzaburou
2
0
2
3
L
Loki
ChetooD
Loki
3
4
0
0.75
W
Cthulhu
CommonMisfit
Cthulhu
0
0
14
7
W
Poseidon
GandhiGaming
Poseidon
4
2
7
3.75
L
Izanami
MoniNiflheim
Izanami
0
1
1
0.5
W
Hades
2
3
10
2.33
L
Merlin
UshiSushi
Merlin
0
5
0
0
L
Rama
llfito
Rama
0
6
1
0.08
L
Sun Wukong
mateo105410
Sun Wukong
2
4
2
0.75
W
Thanatos
sbxas
Thanatos
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,371
Damage
28,367
69,524
Taken
72,867
47,248
Mitigated
35,779
40,377
Healing
24,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BradleyRJ
Danzaburou
8,170
3,992
0
7,921
13,832
6,582
1,118
352
13,480
0
111,115
L
Loki
ChetooD
Loki
6,162
913
0
5,350
15,772
6,405
0
7,415
8,357
0
63,295
W
Cthulhu
CommonMisfit
Cthulhu
5,659
330
625
4,701
15,516
15,137
54
2,690
12,826
27,418
0
W
Poseidon
GandhiGaming
Poseidon
10,622
1,313
0
750
8,433
3,524
1,145
2,413
6,020
82,030
0
L
Izanami
MoniNiflheim
Izanami
4,648
3,273
157
7,127
11,636
4,255
2,078
1,154
10,482
0
73,102
W
Hades
11,594
2,009
303
8,688
16,601
13,621
193
817
15,784
72,387
0
L
Merlin
UshiSushi
Merlin
4,915
371
0
2,543
12,318
4,958
725
4,934
7,384
57,432
0
L
Rama
llfito
Rama
6,410
4,685
0
3,616
15,655
6,023
142
5,302
10,353
0
50,739
L
Sun Wukong
mateo105410
Sun Wukong
6,232
1,006
0
5,764
17,486
14,138
0
9,070
8,416
0
52,186
W
Thanatos
sbxas
Thanatos
12,326
2,742
0
17,389
15,142
8,384
0
221
14,921
0
102,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,860
Gold Earned
42,895
609
Minions Killed
514
0
Camps Cleared
0
1,894,454
Distance Traveled
1,799,718
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,415
601
167
9
0
308,719
1
L
Loki
8,820
464
97
5
0
423,233
2
W
Cthulhu
9,033
475
43
2
0
400,126
1
W
Poseidon
9,922
522
125
7
0
414,043
2
L
Izanami
9,168
483
159
8
0
368,078
4
W
Hades
10,166
535
145
8
0
325,912
1
L
Merlin
8,385
441
98
5
0
312,543
2
L
Rama
7,717
406
69
4
0
343,114
3
L
Sun Wukong
8,805
463
91
5
0
352,750
5
W
Thanatos
11,324
596
129
7
0
445,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role