Player Matchup

Achilles
Achilles
Eighty8Drama
Achilles
Level 117
God Stats
1W - 3L
1,285 SR
Queue Stats
132W - 109L
1,551 Elo+
Party 2
Neith
Neith
JOTAYLOR69
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,496 Elo+
Party 2
Nox
Nox
Svage Joker
Nox
Level 159
God Stats
137W - 122L
1,552 SR
Queue Stats
402W - 381L
1,514 Elo+
Party 2
Team Averages
Level 114
1,446 SR
1,521 Elo+

VS

Team Averages
Level 97
1,472 SR
1,214 Elo+
Heimdallr
Heimdallr
Skullking-164
Heimdallr
Level 111
God Stats
2W - 3L
1,593 SR
Queue Stats
43W - 77L
1,307 Elo+
Party 1
Raijin
Raijin
mallzahar
Raijin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 33L
1,029 Elo+
Party 1
Shiva
Shiva
ttv_Farquaad_Ftw
Shiva
Level 93
God Stats
0W - 1L
1,324 SR
Queue Stats
19W - 48L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eighty8Drama
Achilles
15
3 / 1 / 9
10,345
690
11,499
16,646
16,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
13
3 / 2 / 5
9,322
621
7,904
10,929
4,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 1 / 6
11,120
741
19,744
11,907
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Skullking-164
Heimdallr
13
1 / 4 / 2
9,126
608
10,319
14,080
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
mallzahar
Raijin
13
2 / 6 / 2
9,348
623
9,211
14,855
6,018
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 3
8,820
588
10,170
17,657
12,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Eighty8Drama
Achilles
3
1
9
7.5
W
Neith
3
2
5
2.75
L
Heimdallr
Skullking-164
Heimdallr
1
4
2
0.5
W
8
1
6
11
L
Raijin
mallzahar
Raijin
2
6
2
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,147
Damage
29,700
39,482
Taken
46,592
26,370
Mitigated
25,547
6,094
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Eighty8Drama
Achilles
11,499
4,337
586
2,031
16,646
16,548
62
2,515
13,884
0
30,142
W
Neith
7,904
3,816
0
1,372
10,929
4,342
0
3,191
7,400
0
15,545
L
Heimdallr
Skullking-164
Heimdallr
10,319
3,923
652
1,703
14,080
7,079
287
6,690
7,390
0
35,845
W
19,744
1,194
92
2,013
11,907
5,480
132
3,203
8,384
55,147
0
L
Raijin
mallzahar
Raijin
9,211
686
0
404
14,855
6,018
0
6,539
8,316
33,303
0
L
10,170
3,826
990
2,291
17,657
12,450
0
6,818
10,839
0
20,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
27,294
136
Minions Killed
138
6
Camps Cleared
6
938,400
Distance Traveled
737,514
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,345
690
41
3
4
341,893
2
W
Neith
9,322
621
19
1
0
273,166
3
L
Heimdallr
9,126
608
63
4
3
255,488
3
W
Nox
11,120
741
76
5
2
323,341
3
L
Raijin
9,348
623
56
4
3
226,940
1
L
Shiva
8,820
588
19
1
0
255,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role