Player Matchup

Freya
Freya
BentleyCloud
Freya
Level 153
God Stats
7W - 7L
1,529 SR
Queue Stats
172W - 137L
1,557 Elo+
Party 1
Pele
Pele
CleetusCouture
Pele
Level 86
God Stats
30W - 34L
1,527 SR
Queue Stats
204W - 239L
1,477 Elo+
Solo
Shiva
Shiva
MrCriggs
Shiva
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 87L
1,577 Elo+
Party 1
Team Averages
Level 123
1,519 SR
1,537 Elo+

VS

Team Averages
Level 127
1,637 SR
1,502 Elo+
Ra
Ra
DARKEIT64
Ra
Level 153
God Stats
5W - 2L
1,724 SR
Queue Stats
226W - 206L
1,533 Elo+
Solo
Hun Batz
Hun Batz
NeroTheEmporer
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,356 Elo+
Party 2
King Arthur
King Arthur
RoxasTheSpirit
King Arthur
Level 124
God Stats
2W - 2L
1,687 SR
Queue Stats
114W - 77L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
10,077
672
11,883
14,819
8,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 8 / 3
10,299
687
12,528
16,193
7,847
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
MrCriggs
Shiva
15
2 / 5 / 4
10,039
669
11,881
21,651
24,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 9
11,525
768
20,346
13,039
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
16
4 / 3 / 12
10,887
726
10,389
13,983
7,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
RoxasTheSpirit
King Arthur
15
6 / 1 / 9
11,126
742
13,784
20,659
18,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
17
17
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
2
8
3
0.44
W
7
3
9
3.83
L
Shiva
MrCriggs
Shiva
2
5
4
0.8
W
Hun Batz
4
3
12
3.33
W
King Arthur
RoxasTheSpirit
King Arthur
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,292
Damage
44,519
52,663
Taken
47,681
40,904
Mitigated
31,616
8,166
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,883
4,174
0
3,628
14,819
8,237
395
5,242
9,577
29,351
2,687
L
12,528
1,258
0
984
16,193
7,847
1,263
6,223
9,970
0
41,969
W
20,346
1,507
3,371
5,213
13,039
6,143
1,575
2,537
10,221
61,603
0
L
Shiva
MrCriggs
Shiva
11,881
1,901
432
3,122
21,651
24,820
68
9,339
12,312
381
25,528
W
Hun Batz
10,389
2,644
0
1,309
13,983
7,441
583
3,791
9,849
0
34,300
W
King Arthur
RoxasTheSpirit
King Arthur
13,784
1,277
958
3,145
20,659
18,032
470
5,165
15,113
602
32,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
33,538
138
Minions Killed
166
6
Camps Cleared
7
743,925
Distance Traveled
835,468
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,077
672
48
3
2
217,416
1
L
Pele
10,299
687
63
4
3
251,671
4
W
Ra
11,525
768
86
6
4
269,556
3
L
Shiva
10,039
669
27
2
1
274,838
1
W
Hun Batz
10,887
726
52
3
3
283,171
6
W
King Arthur
11,126
742
28
2
0
282,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role