Player Matchup

Zeus
Zeus
DevilishRooster
Zeus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 116L
1,429 Elo+
Solo
Ares
Ares
GamerKid2214
Ares
Level 66
God Stats
10W - 8L
1,619 SR
Queue Stats
63W - 59L
1,452 Elo+
Party 2
Cupid
Cupid
Maxfieldd
Cupid
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 152L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
TallerCashew81
Ao Kuang
Level 122
God Stats
2W - 2L
1,498 SR
Queue Stats
70W - 77L
1,488 Elo+
Party 2
Chaac
Chaac
xecho652
Chaac
Level 112
God Stats
4W - 7L
1,294 SR
Queue Stats
36W - 36L
1,459 Elo+
Party 2
Team Averages
Level 115
1,482 SR
1,467 Elo+

VS

Team Averages
Level 106
1,522 SR
1,461 Elo+
Poseidon
Poseidon
EmotionalOrange3
Poseidon
Level 107
God Stats
5W - 1L
1,922 SR
Queue Stats
145W - 123L
1,560 Elo+
Solo
Fenrir
Fenrir
Firestormzii
Fenrir
Level 108
God Stats
5W - 8L
1,409 SR
Queue Stats
114W - 119L
1,505 Elo+
Solo
Chernobog
Chernobog
Lord Aragon7445
Chernobog
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
219W - 211L
1,471 Elo+
Party 1
Atlas
Atlas
RellDog89
Atlas
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,299 Elo+
Party 1
Ganesha
Ganesha
noahwareness
Ganesha
Level 89
God Stats
0W - 1L
1,281 SR
Queue Stats
48W - 55L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 2
11,096
504
10,367
13,540
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 4
9,807
446
9,379
16,758
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Maxfieldd
Cupid
15
2 / 4 / 3
9,806
446
11,363
18,533
7,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
18
5 / 1 / 3
11,604
527
9,404
20,008
9,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
xecho652
Chaac
18
0 / 3 / 1
11,179
508
7,248
14,630
10,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 1
12,343
561
9,150
13,029
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
17
8 / 3 / 4
11,044
502
16,761
20,685
11,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Lord Aragon7445
Chernobog
15
5 / 5 / 4
9,593
436
16,549
18,353
8,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
RellDog89
Atlas
14
1 / 2 / 6
8,999
409
6,205
15,374
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
noahwareness
Ganesha
1
0 / 0 / 0
5,592
254
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
11
Kills
16
16
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
2
1
1
2.5
L
Fenrir
8
3
4
3.33
W
2
4
4
1
L
Chernobog
Lord Aragon7445
Chernobog
5
5
4
1.4
W
Cupid
Maxfieldd
Cupid
2
4
3
0.88
L
Atlas
RellDog89
Atlas
1
2
6
2
W
Ao Kuang
5
1
3
6.5
L
Ganesha
noahwareness
Ganesha
0
0
0
0
W
Chaac
xecho652
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,761
Damage
48,665
83,469
Taken
67,441
49,354
Mitigated
41,855
31,222
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,367
895
0
3,084
13,540
4,536
0
188
13,352
119,864
0
L
9,150
2,385
0
6,754
13,029
6,468
0
3,250
9,779
125,122
0
L
Fenrir
16,761
2,428
0
1,810
20,685
11,330
560
10,067
10,618
0
85,552
W
9,379
671
0
2,410
16,758
17,976
430
3,301
13,457
35,966
0
L
Chernobog
Lord Aragon7445
Chernobog
16,549
9,360
0
5,010
18,353
8,996
1,399
9,278
9,075
0
78,061
W
Cupid
Maxfieldd
Cupid
11,363
7,225
824
7,735
18,533
7,249
3,072
2,551
15,982
0
70,216
L
Atlas
RellDog89
Atlas
6,205
2,014
239
3,291
15,374
15,061
185
6,555
8,819
33,712
0
W
Ao Kuang
9,404
2,561
0
13,898
20,008
9,114
0
2,196
17,812
85,974
0
L
Ganesha
noahwareness
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
xecho652
Chaac
7,248
1,955
0
3,271
14,630
10,479
1,246
7,119
7,511
0
88,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
47,571
620
Minions Killed
461
0
Camps Cleared
0
2,050,389
Distance Traveled
1,652,336
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,096
504
184
8
0
389,957
3
L
Poseidon
12,343
561
213
10
0
407,060
3
L
Fenrir
11,044
502
109
5
0
455,594
7
W
Ares
9,807
446
37
2
0
418,762
2
L
Chernobog
9,593
436
112
5
0
357,617
6
W
Cupid
9,806
446
96
4
0
356,831
2
L
Atlas
8,999
409
27
1
0
424,377
4
W
Ao Kuang
11,604
527
126
6
0
454,444
0
L
Ganesha
5,592
254
0
0
0
7,688
0
W
Chaac
11,179
508
177
8
0
430,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role