Player Matchup

Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FiresideFrenchy
Ares
Level 46
God Stats
1W - 1L
1,173 SR
Queue Stats
27W - 38L
1,435 Elo+
Solo
Kukulkan
Kukulkan
OdiS_isWacK53
Kukulkan
Level 109
God Stats
5W - 1L
1,891 SR
Queue Stats
283W - 302L
1,411 Elo+
Party 2
Bacchus
Bacchus
demonicgrim
Bacchus
Level 97
God Stats
2W - 0L
1,733 SR
Queue Stats
81W - 86L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
ericiscool49
Gilgamesh
Level 127
God Stats
1W - 0L
1,568 SR
Queue Stats
13W - 18L
1,426 Elo+
Solo
Team Averages
Level 93
1,573 SR
1,434 Elo+

VS

Team Averages
Level 145
1,451 SR
1,421 Elo+
Merlin
Merlin
IvIBERSERKERIvI
Merlin
Level 156
God Stats
3W - 5L
1,590 SR
Queue Stats
388W - 421L
1,458 Elo+
Solo
Persephone
Persephone
IxAM HUNTER
Persephone
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,379 Elo+
Solo
Sylvanus
Sylvanus
Red TrucksAlot
Sylvanus
Level 149
God Stats
4W - 5L
1,453 SR
Queue Stats
264W - 294L
1,426 Elo+
Party 1
Thoth
Thoth
drunkinmunky80
Thoth
Level 160
God Stats
2W - 5L
1,371 SR
Queue Stats
775W - 818L
1,403 Elo+
Party 1
Erlang Shen
Erlang Shen
sargentmangler
Erlang Shen
Level 160
God Stats
2W - 4L
1,340 SR
Queue Stats
299W - 343L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
0 / 1 / 20
11,152
743
5,367
17,226
18,487
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 2 / 19
11,558
771
14,575
19,834
25,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
OdiS_isWacK53
Kukulkan
20
12 / 1 / 9
12,805
854
25,019
6,945
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
demonicgrim
Bacchus
16
2 / 4 / 18
10,006
667
14,054
25,258
20,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ericiscool49
Gilgamesh
19
9 / 3 / 12
11,424
762
15,995
21,347
15,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 3
10,090
673
13,382
13,216
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
IxAM HUNTER
Persephone
15
2 / 6 / 6
9,222
615
13,500
15,981
8,901
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
3 / 3 / 7
9,262
617
10,108
18,174
22,747
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 5 / 6
8,968
598
14,740
12,639
6,785
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
sargentmangler
Erlang Shen
15
0 / 9 / 7
8,683
579
14,090
25,192
14,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
26
Kills
10
11
Deaths
27
78
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
20
10
W
3
2
19
6.25
L
4
4
3
1.38
L
Persephone
IxAM HUNTER
Persephone
2
6
6
0.83
W
Kukulkan
OdiS_isWacK53
Kukulkan
12
1
9
16.5
L
Sylvanus
3
3
7
2.17
W
Bacchus
demonicgrim
Bacchus
2
4
18
2.75
L
1
5
6
0.8
W
Gilgamesh
ericiscool49
Gilgamesh
9
3
12
5
L
Erlang Shen
sargentmangler
Erlang Shen
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,010
Damage
65,820
90,610
Taken
85,202
83,587
Mitigated
60,611
45,605
Healing
34,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,367
2,700
11,049
8,680
17,226
18,487
412
11,050
6,176
0
13,412
W
14,575
786
552
2,865
19,834
25,697
381
11,708
8,126
17,656
0
L
13,382
809
1,536
2,866
13,216
7,221
32
7,526
5,464
31,359
0
L
Persephone
IxAM HUNTER
Persephone
13,500
1,969
681
2,435
15,981
8,901
440
10,586
5,257
21,481
0
W
Kukulkan
OdiS_isWacK53
Kukulkan
25,019
1,365
1,514
911
6,945
3,687
2,102
4,731
2,214
70,558
0
L
Sylvanus
10,108
2,375
10,932
7,225
18,174
22,747
620
11,098
6,692
15,304
0
W
Bacchus
demonicgrim
Bacchus
14,054
1,608
3,905
8,067
25,258
20,182
212
10,570
14,688
17,987
0
L
14,740
1,644
537
388
12,639
6,785
0
8,321
4,124
31,263
0
W
Gilgamesh
ericiscool49
Gilgamesh
15,995
5,331
2,867
5,195
21,347
15,534
516
13,671
7,676
0
26,804
L
Erlang Shen
sargentmangler
Erlang Shen
14,090
7,592
910
7,120
25,192
14,957
0
14,787
10,015
0
28,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,945
Gold Earned
46,225
168
Minions Killed
136
0
Camps Cleared
0
1,499,445
Distance Traveled
1,222,578
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,152
743
11
1
0
344,151
0
W
Ares
11,558
771
11
1
0
282,463
1
L
Merlin
10,090
673
34
2
0
239,469
3
L
Persephone
9,222
615
33
2
0
242,640
5
W
Kukulkan
12,805
854
103
7
0
294,567
0
L
Sylvanus
9,262
617
16
1
0
242,279
1
W
Bacchus
10,006
667
17
1
0
268,095
0
L
Thoth
8,968
598
31
2
0
252,264
2
W
Gilgamesh
11,424
762
26
2
0
310,169
1
L
Erlang Shen
8,683
579
22
1
0
245,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role