Player Matchup

Bacchus
Bacchus
BlackVader42
Bacchus
Level 60
God Stats
15W - 26L
1,370 SR
Queue Stats
117W - 202L
1,210 Elo+
Solo
Hel
Hel
DiegokelocuraxD
Hel
Level 49
God Stats
1W - 5L
1,231 SR
Queue Stats
71W - 88L
1,328 Elo+
Solo
Pele
Pele
FireHeart826
Pele
Level 58
God Stats
2W - 3L
1,533 SR
Queue Stats
29W - 34L
1,362 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SoulDude24
Cu Chulainn
Level 66
God Stats
6W - 5L
1,509 SR
Queue Stats
89W - 107L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
its Cybersoul
Danzaburou
Level 68
God Stats
13W - 5L
1,608 SR
Queue Stats
184W - 190L
1,355 Elo+
Party 1
Team Averages
Level 60
1,450 SR
1,328 Elo+

VS

Team Averages
Level 67
1,483 SR
1,306 Elo+
Fenrir
Fenrir
Blizee2933
Fenrir
Level 48
God Stats
3W - 1L
1,507 SR
Queue Stats
32W - 35L
1,308 Elo+
Solo
Chaac
Chaac
INecronomiconI
Chaac
Level 105
God Stats
33W - 32L
1,400 SR
Queue Stats
201W - 241L
1,345 Elo+
Solo
Ymir
Ymir
MannyDoore
Ymir
Level 33
God Stats
7W - 6L
1,500 SR
Queue Stats
186W - 224L
1,266 Elo+
Party 2
Danzaburou
Danzaburou
Marauder Snipez
Danzaburou
Level 41
God Stats
23W - 24L
1,330 SR
Queue Stats
205W - 226L
1,271 Elo+
Party 2
Neith
Neith
revon_32
Neith
Level 108
God Stats
3W - 3L
1,680 SR
Queue Stats
28W - 20L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackVader42
Bacchus
8
1 / 3 / 1
6,233
367
1,911
10,259
9,308
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 0
8,374
493
5,610
9,714
8,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 1
8,086
476
6,357
17,263
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SoulDude24
Cu Chulainn
15
1 / 2 / 2
8,460
498
9,782
16,639
18,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
its Cybersoul
Danzaburou
13
0 / 2 / 1
7,651
450
10,014
11,256
5,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blizee2933
Fenrir
15
3 / 2 / 0
9,033
531
8,016
17,033
9,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 0
9,777
575
10,584
13,269
11,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 4
7,532
443
2,927
11,792
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Marauder Snipez
Danzaburou
13
2 / 0 / 4
8,235
484
10,456
7,934
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
revon_32
Neith
13
3 / 1 / 2
8,228
484
6,321
8,841
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
12
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BlackVader42
Bacchus
1
3
1
0.5
W
Fenrir
Blizee2933
Fenrir
3
2
0
1.5
L
2
1
0
2
L
2
4
1
0.63
W
2
2
0
1
W
0
2
4
1
W
Danzaburou
Marauder Snipez
Danzaburou
2
0
4
4
L
Cu Chulainn
SoulDude24
Cu Chulainn
1
2
2
1
L
Danzaburou
its Cybersoul
Danzaburou
0
2
1
0.25
W
Neith
revon_32
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
38,304
65,131
Taken
58,869
48,321
Mitigated
42,268
19,915
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BlackVader42
Bacchus
1,911
73
191
460
10,259
9,308
0
1,266
8,993
13,233
0
W
Fenrir
Blizee2933
Fenrir
8,016
2,196
0
8,936
17,033
9,409
0
1,535
15,498
0
87,794
L
5,610
513
549
4,497
9,714
8,096
858
0
9,714
46,461
0
L
6,357
1,546
0
4,240
17,263
6,706
0
62
17,201
0
75,564
W
10,584
4,362
0
5,524
13,269
11,801
0
0
12,272
0
73,483
W
2,927
554
0
1,131
11,792
12,909
356
1,116
10,676
27,668
0
W
Danzaburou
Marauder Snipez
Danzaburou
10,456
4,878
0
4,025
7,934
3,634
2,985
595
7,339
0
55,056
L
Cu Chulainn
SoulDude24
Cu Chulainn
9,782
2,807
0
5,328
16,639
18,895
0
0
16,639
0
61,308
L
Danzaburou
its Cybersoul
Danzaburou
10,014
4,149
0
4,650
11,256
5,316
816
1,599
9,657
0
59,412
W
Neith
revon_32
Neith
6,321
2,420
0
2,938
8,841
4,515
1,161
4,275
4,566
0
32,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,804
Gold Earned
42,805
415
Minions Killed
416
0
Camps Cleared
0
1,431,464
Distance Traveled
1,538,946
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,233
367
17
1
0
221,440
2
W
Fenrir
9,033
531
129
8
0
300,654
6
L
Hel
8,374
493
89
5
0
287,024
0
L
Pele
8,086
476
105
6
0
323,138
1
W
Chaac
9,777
575
118
7
0
358,493
1
W
Ymir
7,532
443
35
2
0
287,823
5
W
Danzaburou
8,235
484
84
5
0
307,611
1
L
Cu Chulainn
8,460
498
110
6
0
332,168
1
L
Danzaburou
7,651
450
94
6
0
267,694
2
W
Neith
8,228
484
50
3
0
284,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role