Player Matchup

Da Ji
Da Ji
ChangeeOnlineID
Da Ji
Level 17
God Stats
2W - 2L
1,182 SR
Queue Stats
17W - 20L
1,314 Elo+
Party 2
Raijin
Raijin
EpicReliability
Raijin
Level 117
God Stats
1W - 2L
1,298 SR
Queue Stats
229W - 231L
1,449 Elo+
Party 2
Hachiman
Hachiman
MASTERCH117F
Hachiman
Level 85
God Stats
4W - 6L
1,504 SR
Queue Stats
50W - 36L
1,422 Elo+
Solo
Cthulhu
Cthulhu
iz_Dabi
Cthulhu
Level 11
God Stats
4W - 1L
1,507 SR
Queue Stats
5W - 9L
1,101 Elo+
Party 2
Sun Wukong
Sun Wukong
noblesse25
Sun Wukong
Level 43
God Stats
1W - 3L
1,323 SR
Queue Stats
51W - 58L
1,271 Elo+
Party 2
Team Averages
Level 55
1,363 SR
1,311 Elo+

VS

Team Averages
Level 60
1,405 SR
1,328 Elo+
Anubis
Anubis
Areyziel
Anubis
Level 66
God Stats
0W - 4L
1,317 SR
Queue Stats
31W - 39L
1,388 Elo+
Party 1
Loki
Loki
Deadmane36
Loki
Level 103
God Stats
0W - 2L
1,374 SR
Queue Stats
81W - 88L
1,401 Elo+
Party 1
Odin
Odin
Ihli56
Odin
Level 29
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 8L
1,225 Elo+
Party 3
Athena
Athena
Itsmyboy
Athena
Level 37
God Stats
0W - 3L
1,488 SR
Queue Stats
1W - 8L
1,225 Elo+
Party 3
Hera
Hera
muddysprings
Hera
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
7,970
531
6,515
10,491
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 1 / 3
8,868
591
7,074
8,232
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
MASTERCH117F
Hachiman
12
3 / 0 / 4
7,178
479
9,899
10,320
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
iz_Dabi
Cthulhu
11
1 / 3 / 4
6,316
421
3,420
7,966
4,672
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
noblesse25
Sun Wukong
13
4 / 0 / 5
7,635
509
2,998
4,764
2,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Areyziel
Anubis
10
2 / 3 / 1
6,201
413
4,142
8,737
4,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 4 / 2
6,444
430
4,721
12,027
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Ihli56
Odin
11
0 / 4 / 0
6,783
452
1,580
9,070
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Itsmyboy
Athena
10
0 / 4 / 3
6,637
442
3,980
12,611
13,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 7 / 0
7,392
493
4,916
8,068
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
5
5
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Areyziel
Anubis
2
3
1
0.83
W
5
1
6
8
L
1
4
2
0.5
W
8
1
3
9.5
L
Odin
Ihli56
Odin
0
4
0
0
L
Athena
Itsmyboy
Athena
0
4
3
0.38
W
Hachiman
MASTERCH117F
Hachiman
3
0
4
5
W
Cthulhu
iz_Dabi
Cthulhu
1
3
4
1
L
2
7
0
0.29
W
Sun Wukong
noblesse25
Sun Wukong
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,906
Damage
19,339
41,773
Taken
50,513
18,307
Mitigated
27,616
12,867
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Areyziel
Anubis
4,142
395
0
3,512
8,737
4,093
0
2,438
6,299
39,040
0
W
6,515
2,505
0
3,656
10,491
4,465
377
2,454
8,037
0
45,531
L
4,721
1,318
0
3,420
12,027
3,544
443
1,421
10,606
0
37,033
W
7,074
685
0
3,064
8,232
3,354
1,813
3,156
5,076
62,645
0
L
Odin
Ihli56
Odin
1,580
879
0
0
9,070
4,514
1,884
0
9,070
0
35,635
L
Athena
Itsmyboy
Athena
3,980
1,188
0
1,157
12,611
13,125
379
2,615
9,996
20,453
0
W
Hachiman
MASTERCH117F
Hachiman
9,899
5,406
0
4,955
10,320
3,748
2,132
3,488
6,832
0
45,998
W
Cthulhu
iz_Dabi
Cthulhu
3,420
520
69
0
7,966
4,672
654
2,477
5,489
20,400
0
L
4,916
1,150
0
168
8,068
2,340
1,767
4,020
4,048
42,488
0
W
Sun Wukong
noblesse25
Sun Wukong
2,998
619
0
1,123
4,764
2,068
1,468
1,463
3,301
0
38,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,967
Gold Earned
33,457
332
Minions Killed
284
0
Camps Cleared
0
1,466,312
Distance Traveled
1,234,917
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,201
413
64
4
0
246,662
0
W
Da Ji
7,970
531
71
5
0
321,195
0
L
Loki
6,444
430
62
4
0
315,823
1
W
Raijin
8,868
591
107
7
0
262,536
3
L
Odin
6,783
452
55
4
0
245,606
0
L
Athena
6,637
442
37
2
0
248,912
0
W
Hachiman
7,178
479
55
4
0
274,081
2
W
Cthulhu
6,316
421
37
2
0
292,795
2
L
Hera
7,392
493
66
4
0
177,914
1
W
Sun Wukong
7,635
509
62
4
0
315,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role