Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ChronosBeyond
Chaac
Level 149
God Stats
12W - 6L
1,574 SR
Queue Stats
221W - 220L
1,515 Elo+
Solo
Pele
Pele
ImmaculateShame
Pele
Level 149
God Stats
0W - 2L
1,583 SR
Queue Stats
141W - 213L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
UnafraidPuddle
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 2
Mercury
Mercury
xLeGoxBlazE
Mercury
Level 131
God Stats
1W - 5L
1,416 SR
Queue Stats
46W - 46L
1,516 Elo+
Party 2
Team Averages
Level 130
1,514 SR
1,454 Elo+

VS

Team Averages
Level 135
1,498 SR
1,535 Elo+
Poseidon
Poseidon
ERod54
Poseidon
Level 156
God Stats
19W - 14L
1,692 SR
Queue Stats
94W - 93L
1,586 Elo+
Solo
Anhur
Anhur
Hacle
Anhur
Level 129
God Stats
7W - 5L
1,425 SR
Queue Stats
173W - 167L
1,546 Elo+
Solo
Skadi
Skadi
HolaBuenasTardes
Skadi
Level 149
God Stats
4W - 2L
1,599 SR
Queue Stats
148W - 152L
1,486 Elo+
Solo
Sobek
Sobek
King_of_Monkies4
Sobek
Level 148
God Stats
25W - 16L
1,448 SR
Queue Stats
214W - 212L
1,560 Elo+
Solo
Chaac
Chaac
LightningDwag
Chaac
Level 93
God Stats
1W - 1L
1,330 SR
Queue Stats
34W - 33L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 5 / 3
7,606
761
8,420
10,128
5,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 1
7,868
787
8,144
14,001
18,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 4
8,451
845
7,534
11,122
5,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
13
0 / 1 / 3
7,177
718
7,607
5,228
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
xLeGoxBlazE
Mercury
13
0 / 2 / 2
6,947
695
4,851
10,022
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ERod54
Poseidon
14
2 / 3 / 6
8,029
803
9,337
6,681
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Hacle
Anhur
16
4 / 1 / 6
8,820
882
5,549
8,580
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 3
8,427
843
11,177
8,420
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 2 / 8
7,642
764
7,693
12,710
12,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 6
7,687
769
6,164
10,556
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
14
14
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
3
0.7
L
4
4
1
1.13
W
Poseidon
ERod54
Poseidon
2
3
6
1.67
W
Anhur
Hacle
Anhur
4
1
6
7
W
5
1
3
6.5
L
2
2
4
2
W
2
2
8
3
W
1
1
6
4
L
Kukulkan
0
1
3
1.5
L
Mercury
xLeGoxBlazE
Mercury
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,556
Damage
39,920
50,501
Taken
46,947
35,588
Mitigated
30,138
11,042
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,420
544
0
2,474
10,128
5,378
0
5,899
4,167
22,081
0
L
8,144
1,135
0
5,165
14,001
18,575
0
3,137
10,674
0
22,813
W
Poseidon
ERod54
Poseidon
9,337
574
0
352
6,681
2,576
304
1,767
4,817
29,198
0
W
Anhur
Hacle
Anhur
5,549
2,577
0
1,542
8,580
3,532
667
1,958
6,558
0
28,704
W
11,177
4,944
0
320
8,420
3,368
615
3,219
4,971
0
31,619
L
7,534
1,013
0
2,742
11,122
5,103
0
3,811
7,170
0
38,857
W
7,693
573
199
2,433
12,710
12,965
0
6,245
6,237
11,776
0
W
6,164
789
319
6,484
10,556
7,697
70
2,838
7,508
0
21,387
L
Kukulkan
7,607
505
0
164
5,228
2,406
0
2,000
3,100
22,923
0
L
Mercury
xLeGoxBlazE
Mercury
4,851
2,063
0
497
10,022
4,126
0
2,183
7,708
0
18,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
40,605
207
Minions Killed
205
0
Camps Cleared
0
1,117,561
Distance Traveled
1,113,700
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,606
761
29
3
0
184,104
2
L
Chaac
7,868
787
36
4
0
218,233
1
W
Poseidon
8,029
803
44
4
0
218,482
2
W
Anhur
8,820
882
63
6
0
219,885
1
W
Skadi
8,427
843
48
5
0
211,336
3
L
Pele
8,451
845
74
7
0
247,166
3
W
Sobek
7,642
764
8
1
0
239,525
0
W
Chaac
7,687
769
42
4
0
224,472
0
L
Kukulkan
7,177
718
40
4
0
235,170
0
L
Mercury
6,947
695
28
3
0
232,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role