Player Matchup

Xbalanque
Xbalanque
ATOMICPOOSTAIN
Xbalanque
Level 29
God Stats
7W - 6L
1,825 SR
Queue Stats
157W - 142L
1,622 Elo+
Party 1
Rama
Rama
BooneShadow
Rama
Level 122
God Stats
1W - 2L
1,300 SR
Queue Stats
142W - 110L
1,589 Elo+
Party 1
Chronos
Chronos
CiscohokieXbox
Chronos
Level 148
God Stats
1W - 0L
1,603 SR
Queue Stats
104W - 76L
1,631 Elo+
Party 1
Ra
Ra
Phiddle Tiddle
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,591 Elo+
Party 1
Cerberus
Cerberus
Vexinite
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,590 Elo+
Party 1
Team Averages
Level 97
1,546 SR
1,605 Elo+

VS

Team Averages
Level 56
1,519 SR
1,463 Elo+
Freya
Freya
IcelandicTerror
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
Wraithon
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 3
Zhong Kui
Zhong Kui
bedsheet344
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
drdisgusting3650
Sylvanus
Level 109
God Stats
5W - 3L
1,535 SR
Queue Stats
466W - 478L
1,610 Elo+
Party 3
Hachiman
Hachiman
zEbUbbLy1
Hachiman
Level 93
God Stats
5W - 3L
1,560 SR
Queue Stats
312W - 304L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ATOMICPOOSTAIN
Xbalanque
16
7 / 2 / 15
9,852
896
14,655
12,152
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 17
10,566
961
22,503
16,169
9,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 21
9,372
852
13,066
15,606
11,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 2 / 21
9,514
865
10,439
10,130
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vexinite
Cerberus
15
5 / 3 / 21
10,157
923
8,022
21,610
24,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 7
7,544
686
5,042
13,746
7,489
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Wraithon
Bellona
14
1 / 8 / 7
7,523
684
8,714
16,817
12,443
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
bedsheet344
Zhong Kui
13
3 / 7 / 6
7,921
720
11,112
13,454
8,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 3 / 9
9,086
826
10,715
15,522
21,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
zEbUbbLy1
Hachiman
16
5 / 4 / 5
9,039
822
23,584
15,474
7,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
28
Kills
11
11
Deaths
29
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ATOMICPOOSTAIN
Xbalanque
7
2
15
7.25
W
8
1
17
16.5
W
5
3
21
5.17
L
0
7
7
0.5
W
3
2
21
6.75
W
Cerberus
Vexinite
Cerberus
5
3
21
5.17
L
Bellona
Wraithon
Bellona
1
8
7
0.56
L
Zhong Kui
bedsheet344
Zhong Kui
3
7
6
0.86
L
2
3
9
2.17
L
Hachiman
zEbUbbLy1
Hachiman
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,685
Damage
59,167
75,667
Taken
75,013
59,930
Mitigated
57,725
45,370
Healing
24,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ATOMICPOOSTAIN
Xbalanque
14,655
7,724
660
2,043
12,152
6,556
1,469
4,506
7,646
0
26,541
W
22,503
12,725
1,634
6,103
16,169
9,021
2,911
3,618
12,551
0
47,291
W
13,066
3,881
1,756
2,387
15,606
11,812
2,909
6,157
9,449
16,561
1,378
L
5,042
1,580
0
1,958
13,746
7,489
524
6,267
7,479
15,864
0
W
10,439
1,266
15,096
5,073
10,130
7,967
1,378
4,561
5,569
25,618
0
W
Cerberus
Vexinite
Cerberus
8,022
654
3,103
7,515
21,610
24,574
134
8,027
13,583
16,758
0
L
Bellona
Wraithon
Bellona
8,714
1,384
721
588
16,817
12,443
0
6,484
10,333
0
15,384
L
Zhong Kui
bedsheet344
Zhong Kui
11,112
1,211
1,068
1,003
13,454
8,952
200
5,640
7,814
16,356
0
L
10,715
2,238
6,133
6,009
15,522
21,279
58
5,997
9,525
17,385
0
L
Hachiman
zEbUbbLy1
Hachiman
23,584
10,595
1,087
5,481
15,474
7,562
758
6,132
9,342
0
39,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,461
Gold Earned
41,113
159
Minions Killed
96
0
Camps Cleared
0
1,011,448
Distance Traveled
883,462
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,852
896
31
3
0
185,818
0
W
Rama
10,566
961
55
5
0
195,550
2
W
Chronos
9,372
852
10
1
0
191,033
1
L
Freya
7,544
686
22
2
0
171,982
1
W
Ra
9,514
865
33
3
0
208,086
0
W
Cerberus
10,157
923
30
3
0
230,961
3
L
Bellona
7,523
684
10
1
0
194,713
1
L
Zhong Kui
7,921
720
11
1
0
152,927
0
L
Sylvanus
9,086
826
14
1
0
181,145
0
L
Hachiman
9,039
822
39
4
0
182,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role