Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
SIlverBladeWolf
Hachiman
Level 7
God Stats
0W - 5L
1,179 SR
Queue Stats
27W - 44L
1,276 Elo+
Party 1
Serqet
Serqet
SolaceofBlue
Serqet
Level 67
God Stats
1W - 6L
1,496 SR
Queue Stats
24W - 39L
1,500 Elo+
Party 1
Team Averages
Level 66
1,392 SR
1,425 Elo+

VS

Team Averages
Level 123
1,548 SR
1,522 Elo+
Xing Tian
Xing Tian
FATdoodoostain
Xing Tian
Level 125
God Stats
8W - 3L
1,640 SR
Queue Stats
229W - 201L
1,584 Elo+
Party 2
Cernunnos
Cernunnos
FitLikeABigMac
Cernunnos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 149L
1,554 Elo+
Party 2
Tyr
Tyr
SHILN4D
Tyr
Level 118
God Stats
11W - 8L
1,504 SR
Queue Stats
211W - 229L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 1
6,660
666
7,471
13,840
7,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
10
0 / 5 / 2
6,260
626
2,545
9,253
3,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
10
1 / 6 / 1
6,312
631
3,562
11,596
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FATdoodoostain
Xing Tian
12
2 / 1 / 10
8,291
829
7,904
9,145
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
FitLikeABigMac
Cernunnos
14
6 / 0 / 6
8,765
877
14,955
4,949
2,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
12
4 / 1 / 8
7,880
788
7,396
8,277
4,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
W
Xing Tian
FATdoodoostain
Xing Tian
2
1
10
7
W
Cernunnos
FitLikeABigMac
Cernunnos
6
0
6
9
W
Tyr
4
1
8
8
L
Hachiman
0
5
2
0.2
L
Serqet
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,578
Damage
30,255
34,689
Taken
22,371
16,197
Mitigated
15,466
5,611
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,471
300
624
3,255
13,840
7,485
0
2,739
11,101
26,389
0
W
Xing Tian
FATdoodoostain
Xing Tian
7,904
646
0
1,344
9,145
8,337
107
3,768
5,377
15,172
0
W
Cernunnos
FitLikeABigMac
Cernunnos
14,955
7,761
0
2,039
4,949
2,137
1,138
1,747
3,028
0
44,170
W
Tyr
7,396
717
0
1,188
8,277
4,992
239
2,550
5,583
0
20,480
L
Hachiman
2,545
2,053
0
185
9,253
3,580
0
2,324
6,929
0
10,033
L
Serqet
3,562
635
0
1,547
11,596
5,132
0
3,420
8,176
0
8,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,232
Gold Earned
24,936
71
Minions Killed
127
3
Camps Cleared
7
534,040
Distance Traveled
618,157
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,660
666
47
5
0
195,640
4
W
Xing Tian
8,291
829
16
2
0
211,381
3
W
Cernunnos
8,765
877
88
9
5
191,578
1
W
Tyr
7,880
788
23
2
2
215,198
3
L
Hachiman
6,260
626
14
1
1
156,641
0
L
Serqet
6,312
631
10
1
2
181,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role