Player Matchup

Neith
Neith
Platinum II
 
Neith
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ah Puch
Ah Puch
Platinum II
Bigolfuggnidiot
Ah Puch
Platinum II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 194L
1,900 MMR
Solo
Cernunnos
Cernunnos
Platinum II
CausetheEffect
Cernunnos
Platinum II
Level 160
God Stats
66W - 64L
1,584 SR
Queue Stats
418W - 404L
1,768 MMR
Party 3
Mercury
Mercury
Gold IV
JousterJousting
Mercury
Gold IV
Level 84
God Stats
0W - 1L
1,936 SR
Queue Stats
9W - 6L
1,690 MMR
Party 2
Bacchus
Bacchus
Gold I
shroooom
Bacchus
Gold I
Level 154
God Stats
0W - 1L
1,556 SR
Queue Stats
40W - 30L
1,673 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,615 SR
1,706 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,660 SR
1,782 MMR
Geb
Geb
Diamond IV
Bcrumbs
Geb
Diamond IV
Level 141
God Stats
24W - 21L
1,658 SR
Queue Stats
253W - 244L
2,040 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
BigBallsBill
Ah Muzen Cab
Platinum IV
Level 62
God Stats
13W - 8L
1,668 SR
Queue Stats
152W - 145L
1,931 MMR
Party 1
Rama
Rama
Gold I
Cаrnagе
Rama
Gold I
Level 143
God Stats
5W - 4L
1,688 SR
Queue Stats
83W - 87L
1,591 MMR
Solo
Ne Zha
Ne Zha
Gold II
Kinepik
Ne Zha
Gold II
Level 137
God Stats
3W - 2L
1,474 SR
Queue Stats
90W - 89L
1,641 MMR
Solo
Hades
Hades
Gold I
Saijyou
Hades
Gold I
Level 160
God Stats
23W - 22L
1,813 SR
Queue Stats
366W - 362L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,372
674
1,518
2,219
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 1 / 0
2,558
512
705
1,815
415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
CausetheEffect
Cernunnos
5
1 / 1 / 0
3,269
654
2,570
3,117
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,046
609
501
3,464
803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
shroooom
Bacchus
5
0 / 1 / 1
3,276
655
1,832
3,252
1,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothApolloOdin

VS

Bans
CliodhnaKaliShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
5
0 / 0 / 1
3,417
683
1,503
3,337
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
BigBallsBill
Ah Muzen Cab
7
2 / 0 / 0
4,313
863
1,311
1,784
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
5
2 / 1 / 0
3,487
697
2,735
3,608
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Kinepik
Ne Zha
6
0 / 0 / 2
3,615
723
1,503
1,959
764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Saijyou
Hades
6
0 / 0 / 0
3,629
726
621
2,566
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Geb
0
0
1
0.5
W
Ah Muzen Cab
BigBallsBill
Ah Muzen Cab
2
0
0
2
L
0
1
0
0
L
Cernunnos
CausetheEffect
Cernunnos
1
1
0
1
W
Rama
2
1
0
2
L
0
1
0
0
W
Ne Zha
Kinepik
Ne Zha
0
0
2
1
W
Hades
Saijyou
Hades
0
0
0
0
L
Bacchus
shroooom
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,126
Damage
7,673
13,867
Taken
13,254
4,472
Mitigated
4,451
5,211
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,518
1,107
0
1,110
2,219
721
0
586
1,633
0
18,240
W
Geb
1,503
556
0
1,303
3,337
1,360
0
930
2,407
7,471
0
W
Ah Muzen Cab
BigBallsBill
Ah Muzen Cab
1,311
880
0
1,056
1,784
572
0
634
1,150
0
22,830
L
705
122
0
627
1,815
415
0
0
1,815
4,356
0
L
Cernunnos
CausetheEffect
Cernunnos
2,570
1,423
0
1,192
3,117
908
0
824
2,293
0
17,078
W
Rama
2,735
2,601
0
1,356
3,608
821
0
902
2,706
0
17,475
L
501
157
0
328
3,464
803
0
35
3,429
0
12,783
W
Ne Zha
Kinepik
Ne Zha
1,503
765
0
775
1,959
764
0
71
1,888
0
13,594
W
Hades
Saijyou
Hades
621
264
165
1,997
2,566
934
0
0
2,566
22,532
0
L
Bacchus
shroooom
Bacchus
1,832
600
614
1,340
3,252
1,625
0
679
2,573
6,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,521
Gold Earned
18,461
111
Minions Killed
162
0
Camps Cleared
0
437,805
Distance Traveled
458,781
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,372
674
32
6
0
81,284
2
W
Geb
3,417
683
12
2
0
97,602
0
W
Ah Muzen Cab
4,313
863
44
9
0
82,982
0
L
Ah Puch
2,558
512
4
1
0
45,854
1
L
Cernunnos
3,269
654
32
6
0
93,572
1
W
Rama
3,487
697
27
5
0
84,669
2
L
Mercury
3,046
609
37
7
0
109,621
0
W
Ne Zha
3,615
723
32
6
0
109,104
0
W
Hades
3,629
726
47
9
0
84,424
0
L
Bacchus
3,276
655
6
1
0
107,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role