Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ELG Justice
Jormungandr
Level 92
God Stats
1W - 1L
1,735 SR
Queue Stats
21W - 19L
1,492 Elo+
Solo
Aphrodite
Aphrodite
SlavMommy
Aphrodite
Level 16
God Stats
13W - 17L
1,301 SR
Queue Stats
24W - 26L
1,305 Elo+
Solo
Sol
Sol
Svarozich
Sol
Level 128
God Stats
43W - 35L
1,596 SR
Queue Stats
48W - 39L
1,571 Elo+
Solo
Nemesis
Nemesis
pattatomen
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,520 Elo+
Party 2
Team Averages
Level 80
1,527 SR
1,478 Elo+

VS

Team Averages
Level 97
1,480 SR
1,656 Elo+
Hachiman
Hachiman
Botev93
Hachiman
Level 24
God Stats
1W - 0L
1,259 SR
Queue Stats
6W - 6L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
VenKKi
Cthulhu
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
callastyn
Tsukuyomi
Level 119
God Stats
13W - 6L
1,688 SR
Queue Stats
148W - 125L
1,513 Elo+
Solo
Thoth
Thoth
ironkratos360
Thoth
Level 126
God Stats
1W - 0L
1,318 SR
Queue Stats
5W - 3L
1,754 Elo+
Party 3
Set
Set
keIbimaster
Set
Level 121
God Stats
2W - 0L
1,637 SR
Queue Stats
3W - 0L
1,854 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
5 / 7 / 2
11,126
742
13,925
19,058
7,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
ELG Justice
Jormungandr
18
2 / 4 / 3
10,350
690
13,951
28,480
25,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Aphrodite
SlavMommy
Aphrodite
12
0 / 1 / 0
8,080
539
617
1,472
821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 8 / 1
10,843
723
18,589
23,511
8,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
pattatomen
Nemesis
16
1 / 12 / 3
9,772
651
10,486
22,082
12,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Botev93
Hachiman
18
7 / 4 / 12
12,034
802
17,600
20,738
9,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
VenKKi
Cthulhu
18
3 / 2 / 16
11,076
738
14,104
18,804
24,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
callastyn
Tsukuyomi
20
11 / 0 / 15
13,114
874
23,988
17,957
9,888
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 11
11,828
789
17,962
10,236
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 4 / 13
11,785
786
9,783
19,123
18,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
13
Kills
32
32
Deaths
13
9
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
7
2
0.86
W
Hachiman
Botev93
Hachiman
7
4
12
3.25
L
Jormungandr
ELG Justice
Jormungandr
2
4
3
0.88
L
Aphrodite
SlavMommy
Aphrodite
0
1
0
0
L
5
8
1
0.69
W
Cthulhu
VenKKi
Cthulhu
3
2
16
5.5
W
Tsukuyomi
callastyn
Tsukuyomi
11
0
15
18.5
W
6
3
11
3.83
W
5
4
13
2.88
L
Nemesis
pattatomen
Nemesis
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,568
Damage
83,437
94,603
Taken
86,858
54,971
Mitigated
67,582
20,265
Healing
27,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,925
5,301
0
1,304
19,058
7,770
0
6,426
12,444
0
53,042
W
Hachiman
Botev93
Hachiman
17,600
12,409
606
6,576
20,738
9,892
3,295
9,331
11,407
0
40,947
L
Jormungandr
ELG Justice
Jormungandr
13,951
3,123
470
8,163
28,480
25,512
0
11,352
16,456
39,700
0
L
Aphrodite
SlavMommy
Aphrodite
617
219
732
318
1,472
821
0
381
1,091
1,212
0
L
18,589
3,774
79
7,878
23,511
8,705
0
6,129
17,092
50,758
0
W
Cthulhu
VenKKi
Cthulhu
14,104
1,777
2,266
6,261
18,804
24,598
49
7,774
11,030
35,666
0
W
Tsukuyomi
callastyn
Tsukuyomi
23,988
4,777
0
7,022
17,957
9,888
1,598
7,496
10,413
0
70,752
W
17,962
1,290
0
945
10,236
4,636
1,504
4,310
5,926
48,659
0
W
9,783
4,550
0
3,827
19,123
18,568
730
4,141
14,925
0
35,819
L
Nemesis
pattatomen
Nemesis
10,486
3,783
0
1,321
22,082
12,163
424
7,176
14,742
0
24,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
59,837
244
Minions Killed
302
0
Camps Cleared
0
1,142,833
Distance Traveled
1,465,740
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,126
742
80
5
0
282,432
4
W
Hachiman
12,034
802
66
4
0
278,236
0
L
Jormungandr
10,350
690
58
4
0
276,900
0
L
Aphrodite
8,080
539
5
0
0
66,219
0
L
Sol
10,843
723
65
4
0
265,038
3
W
Cthulhu
11,076
738
39
3
0
288,406
1
W
Tsukuyomi
13,114
874
94
6
0
345,854
3
W
Thoth
11,828
789
58
4
0
282,266
2
W
Set
11,785
786
45
3
0
270,978
0
L
Nemesis
9,772
651
36
2
0
252,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role