Player Matchup

Bacchus
Bacchus
MORTAL AMAYA
Bacchus
Level 29
God Stats
8W - 8L
1,520 SR
Queue Stats
76W - 101L
1,416 Elo+
Party 1
Janus
Janus
Nimaca25
Janus
Level 105
God Stats
2W - 2L
1,460 SR
Queue Stats
87W - 133L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
juliandav
Hou Yi
Level 142
God Stats
1W - 2L
1,164 SR
Queue Stats
56W - 68L
1,485 Elo+
Party 1
Team Averages
Level 92
1,381 SR
1,446 Elo+

VS

Team Averages
Level 52
1,585 SR
1,437 Elo+
Ah Muzen Cab
Ah Muzen Cab
BONECOL21
Ah Muzen Cab
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 32L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
Jennyyboo
Nu Wa
Level 44
God Stats
2W - 3L
1,598 SR
Queue Stats
2W - 4L
1,452 Elo+
Solo
Chaac
Chaac
WSD121
Chaac
Level 104
God Stats
13W - 14L
1,657 SR
Queue Stats
65W - 61L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MORTAL AMAYA
Bacchus
19
1 / 2 / 7
16,681
618
5,657
37,535
67,154
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Nimaca25
Janus
20
2 / 3 / 4
16,960
628
17,502
18,909
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
juliandav
Hou Yi
20
5 / 4 / 3
16,892
626
28,114
30,470
10,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BONECOL21
Ah Muzen Cab
20
5 / 4 / 2
17,399
644
31,272
22,773
11,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Jennyyboo
Nu Wa
20
1 / 3 / 7
16,172
599
26,287
16,278
6,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
WSD121
Chaac
18
3 / 1 / 3
14,973
555
16,523
22,311
29,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
8
Kills
9
9
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BONECOL21
Ah Muzen Cab
5
4
2
1.5
L
Nu Wa
Jennyyboo
Nu Wa
1
3
7
1.5
W
Bacchus
MORTAL AMAYA
Bacchus
1
2
7
2.25
W
Janus
Nimaca25
Janus
2
3
4
1.33
L
Chaac
WSD121
Chaac
3
1
3
4.5
W
Hou Yi
juliandav
Hou Yi
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,273
Damage
74,082
86,914
Taken
61,362
84,847
Mitigated
47,881
20,399
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BONECOL21
Ah Muzen Cab
31,272
10,919
0
4,554
22,773
11,612
1,104
8,189
14,584
0
112,287
L
Nu Wa
Jennyyboo
Nu Wa
26,287
6,979
767
2,614
16,278
6,909
698
7,233
9,045
90,361
0
W
Bacchus
MORTAL AMAYA
Bacchus
5,657
647
653
8,597
37,535
67,154
383
10,421
26,546
16,033
0
W
Janus
Nimaca25
Janus
17,502
249
171
5,505
18,909
7,372
1,054
7,030
11,568
114,050
0
L
Chaac
WSD121
Chaac
16,523
2,110
0
6,261
22,311
29,360
425
8,154
14,157
520
48,761
W
Hou Yi
juliandav
Hou Yi
28,114
12,204
0
5,473
30,470
10,321
2,082
9,624
20,467
0
125,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,533
Gold Earned
48,544
361
Minions Killed
300
7
Camps Cleared
15
1,462,321
Distance Traveled
1,299,491
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
17,399
644
144
5
5
506,510
2
L
Nu Wa
16,172
599
95
4
4
454,429
4
W
Bacchus
16,681
618
12
0
0
519,657
12
W
Janus
16,960
628
170
6
2
500,084
2
L
Chaac
14,973
555
61
2
6
338,552
7
W
Hou Yi
16,892
626
179
7
5
442,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role