Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Mevantico
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,264 Elo+
Solo
Hercules
Hercules
SuricatoCaolho
Hercules
Level 44
God Stats
6W - 4L
1,393 SR
Queue Stats
58W - 75L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
giorgioqg
Xing Tian
Level 122
God Stats
1W - 0L
1,263 SR
Queue Stats
141W - 151L
1,510 Elo+
Party 1
Team Averages
Level 72
1,431 SR
1,457 Elo+

VS

Team Averages
Level 76
1,455 SR
1,513 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DarthSnuffy
Ah Puch
Level 82
God Stats
6W - 6L
1,526 SR
Queue Stats
247W - 216L
1,555 Elo+
Party 2
Ratatoskr
Ratatoskr
LaceeGiraffe
Ratatoskr
Level 108
God Stats
0W - 4L
1,249 SR
Queue Stats
434W - 479L
1,444 Elo+
Solo
Ne Zha
Ne Zha
SunwardBore4
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
mrbabybob
Ullr
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 57L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 3 / 10
7,630
848
11,359
7,532
3,193
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
 
Guan Yu
13
2 / 3 / 12
7,398
822
3,231
9,384
9,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Mevantico
Arachne
14
2 / 3 / 10
7,713
857
2,071
9,149
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
14
5 / 1 / 9
7,938
882
5,274
13,684
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
giorgioqg
Xing Tian
15
4 / 0 / 11
7,899
878
7,995
15,342
9,057
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 2 / 4
6,711
746
6,046
8,196
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
DarthSnuffy
Ah Puch
17
5 / 1 / 2
8,436
937
18,450
7,099
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
LaceeGiraffe
Ratatoskr
10
0 / 4 / 4
6,061
673
5,120
7,014
2,623
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
7
0 / 3 / 2
5,543
616
2,681
3,772
1,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
14
2 / 5 / 7
7,446
827
8,396
9,220
4,349
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
15
Kills
8
10
Deaths
15
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
10
2.33
W
Guan Yu
 
Guan Yu
2
3
12
2.67
L
Chang'e
 
Chang'e
1
2
4
1.5
L
Ah Puch
DarthSnuffy
Ah Puch
5
1
2
6
L
Ratatoskr
LaceeGiraffe
Ratatoskr
0
4
4
0.5
W
Arachne
Mevantico
Arachne
2
3
10
2.33
L
Ne Zha
0
3
2
0.33
W
Hercules
5
1
9
9.5
W
Xing Tian
giorgioqg
Xing Tian
4
0
11
9.5
L
Ullr
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,930
Damage
40,693
55,091
Taken
35,301
39,625
Mitigated
15,249
26,968
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,359
4,297
1,306
1,727
7,532
3,193
1,088
2,535
4,997
0
33,049
W
Guan Yu
 
Guan Yu
3,231
439
2,577
1,917
9,384
9,424
450
3,742
5,642
0
5,638
L
Chang'e
 
Chang'e
6,046
221
2,202
3,381
8,196
3,345
0
2,025
6,097
16,724
0
L
Ah Puch
DarthSnuffy
Ah Puch
18,450
577
648
3,455
7,099
3,709
51
1,509
5,516
40,642
0
L
Ratatoskr
LaceeGiraffe
Ratatoskr
5,120
622
190
807
7,014
2,623
0
1,764
5,178
0
10,462
W
Arachne
Mevantico
Arachne
2,071
1,648
749
1,360
9,149
7,427
669
4,253
4,896
0
6,351
L
Ne Zha
2,681
831
0
118
3,772
1,223
0
765
2,915
0
3,070
W
Hercules
5,274
528
788
6,215
13,684
10,524
336
7,221
6,463
0
8,561
W
Xing Tian
giorgioqg
Xing Tian
7,995
559
2,345
7,984
15,342
9,057
424
6,745
8,597
18,045
0
L
Ullr
8,396
3,961
28
429
9,220
4,349
0
1,932
7,212
0
12,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,578
Gold Earned
34,197
110
Minions Killed
93
0
Camps Cleared
0
887,446
Distance Traveled
765,704
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,630
848
65
7
0
167,891
0
W
Guan Yu
7,398
822
6
1
0
195,736
0
L
Chang'e
6,711
746
24
3
0
190,170
1
L
Ah Puch
8,436
937
53
6
0
178,056
2
L
Ratatoskr
6,061
673
10
1
0
168,858
4
W
Arachne
7,713
857
18
2
0
154,014
0
L
Ne Zha
5,543
616
0
0
0
73,250
0
W
Hercules
7,938
882
8
1
0
191,361
0
W
Xing Tian
7,899
878
13
1
0
178,444
0
L
Ullr
7,446
827
6
1
0
155,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role