Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
DicadaLora
Yemoja
Level 15
God Stats
1W - 1L
1,690 SR
Queue Stats
11W - 13L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
Knight_shadowFH
Nu Wa
Level 81
God Stats
1W - 2L
1,704 SR
Queue Stats
41W - 56L
1,415 Elo+
Solo
Chang'e
Chang'e
ScoothMaster
Chang'e
Level 18
God Stats
2W - 4L
1,346 SR
Queue Stats
20W - 26L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kazador-jr
Morgan Le Fay
Level 75
God Stats
39W - 33L
1,606 SR
Queue Stats
689W - 681L
1,464 Elo+
Solo
Team Averages
Level 63
1,569 SR
1,471 Elo+

VS

Team Averages
Level 100
1,588 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CostaOscura
Zeus
Level 129
God Stats
3W - 1L
1,624 SR
Queue Stats
42W - 46L
1,501 Elo+
Party 1
Ganesha
Ganesha
N3TÖ
Ganesha
Level 159
God Stats
2W - 0L
1,612 SR
Queue Stats
18W - 22L
1,450 Elo+
Party 1
Neith
Neith
brian24689
Neith
Level 14
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
llNoirll
Amaterasu
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 5 / 1
11,849
1,185
12,391
16,913
6,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
DicadaLora
Yemoja
16
0 / 5 / 4
10,531
1,053
4,517
19,901
22,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 5 / 1
9,657
966
11,635
14,961
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
ScoothMaster
Chang'e
16
0 / 8 / 6
9,905
991
7,147
22,170
8,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
kazador-jr
Morgan Le Fay
16
0 / 3 / 5
9,732
973
9,142
13,854
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

154

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 19
11,160
1,116
16,243
10,903
4,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
18 / 2 / 6
12,707
1,271
38,197
10,136
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
N3TÖ
Ganesha
17
0 / 1 / 19
10,874
1,087
10,370
14,627
16,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
3 / 3 / 14
10,346
1,035
12,250
8,832
3,607
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
llNoirll
Amaterasu
16
2 / 1 / 13
10,538
1,054
7,040
11,326
12,671
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
7
Kills
26
26
Deaths
8
17
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
5
1
1.3
W
Janus
 
Janus
3
1
19
12.5
W
18
2
6
10.5
L
Yemoja
DicadaLora
Yemoja
0
5
4
0.4
L
1
5
1
0.3
W
Ganesha
N3TÖ
Ganesha
0
1
19
9.5
L
Chang'e
ScoothMaster
Chang'e
0
8
6
0.38
W
Neith
3
3
14
3.33
L
Morgan Le Fay
kazador-jr
Morgan Le Fay
0
3
5
0.83
W
Amaterasu
llNoirll
Amaterasu
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
84,100
87,799
Taken
55,824
48,328
Mitigated
41,344
8,638
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,391
1,606
0
0
16,913
6,637
0
11,576
5,337
0
33,973
W
Janus
 
Janus
16,243
1,062
163
2,399
10,903
4,366
0
5,628
5,019
46,385
0
W
38,197
2,546
0
612
10,136
4,408
0
6,369
3,523
55,904
0
L
Yemoja
DicadaLora
Yemoja
4,517
1,026
1,074
1,344
19,901
22,253
0
16,199
3,702
10,326
0
L
11,635
2,048
70
594
14,961
5,091
0
10,321
4,640
30,437
0
W
Ganesha
N3TÖ
Ganesha
10,370
1,351
1,212
911
14,627
16,292
0
8,213
4,315
20,586
0
L
Chang'e
ScoothMaster
Chang'e
7,147
942
2,791
1,943
22,170
8,597
0
16,636
5,534
24,776
0
W
Neith
12,250
5,544
0
1,978
8,832
3,607
0
4,921
3,637
0
28,058
L
Morgan Le Fay
kazador-jr
Morgan Le Fay
9,142
1,977
43
779
13,854
5,750
0
10,078
3,776
20,947
0
W
Amaterasu
llNoirll
Amaterasu
7,040
2,436
504
1,708
11,326
12,671
0
5,892
3,239
0
13,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,674
Gold Earned
55,625
164
Minions Killed
180
7
Camps Cleared
6
891,104
Distance Traveled
979,692
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,849
1,185
45
5
2
195,193
1
W
Janus
11,160
1,116
86
9
1
221,050
1
W
Zeus
12,707
1,271
45
5
0
195,783
3
L
Yemoja
10,531
1,053
10
1
1
167,603
0
L
Nu Wa
9,657
966
38
4
4
171,831
0
W
Ganesha
10,874
1,087
0
0
0
197,641
0
L
Chang'e
9,905
991
46
5
0
166,920
0
W
Neith
10,346
1,035
31
3
1
180,332
0
L
Morgan Le Fay
9,732
973
25
3
0
189,557
0
W
Amaterasu
10,538
1,054
18
2
4
184,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role