Player Matchup

Hades
Hades
DoctorDuck234
Hades
Level 27
God Stats
1W - 1L
1,744 SR
Queue Stats
7W - 12L
1,340 Elo+
Party 2
Scylla
Scylla
ITz CHAOS6898
Scylla
Level 69
God Stats
0W - 2L
1,219 SR
Queue Stats
46W - 50L
1,507 Elo+
Solo
Medusa
Medusa
Lunarknight0152
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,282 Elo+
Party 2
Fenrir
Fenrir
Remix Dew
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,528 Elo+
Solo
Chaac
Chaac
any old goat
Chaac
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 126L
1,466 Elo+
Solo
Team Averages
Level 67
1,492 SR
1,425 Elo+

VS

Team Averages
Level 100
1,537 SR
1,461 Elo+
Kukulkan
Kukulkan
Bonsai-gamer13
Kukulkan
Level 83
God Stats
3W - 0L
1,715 SR
Queue Stats
8W - 5L
1,389 Elo+
Solo
Medusa
Medusa
GrimReaper121803
Medusa
Level 150
God Stats
1W - 1L
1,468 SR
Queue Stats
27W - 44L
1,386 Elo+
Party 1
Apollo
Apollo
ThePLasMaToaster
Apollo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,529 Elo+
Party 1
Tyr
Tyr
dodge_1958
Tyr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
shadowninja44832
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
7,757
646
6,075
11,471
8,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 0 / 2
8,608
717
7,499
2,844
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 4
7,768
647
6,295
11,046
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Remix Dew
Fenrir
14
0 / 5 / 2
7,971
664
5,489
14,626
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 3
8,176
681
7,713
11,381
10,268
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 0 / 4
9,093
758
11,011
4,133
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 4
9,366
781
9,625
7,025
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 0 / 4
9,800
817
9,750
9,802
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 9
8,061
672
6,312
12,417
7,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 8
8,299
692
3,597
12,906
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
5
Kills
14
14
Deaths
5
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
4
6
L
1
5
3
0.5
W
4
0
4
6
L
2
0
2
3
L
1
3
4
1
L
Fenrir
Remix Dew
Fenrir
0
5
2
0.2
W
6
0
4
8
L
1
1
3
2.5
W
0
2
9
2.25
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,071
Damage
40,295
51,368
Taken
46,283
32,332
Mitigated
30,646
9,355
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,011
1,094
0
1,013
4,133
2,045
1,170
1,650
2,483
36,761
0
L
6,075
677
113
1,529
11,471
8,988
168
3,929
7,372
16,908
0
W
9,625
3,070
0
1,582
7,025
3,525
0
1,540
5,485
0
36,555
L
7,499
339
0
497
2,844
1,059
0
415
2,399
36,470
0
L
6,295
2,911
0
1,452
11,046
5,058
385
3,849
6,993
0
18,878
L
Fenrir
Remix Dew
Fenrir
5,489
722
0
2,304
14,626
6,959
0
1,458
13,072
0
31,024
W
9,750
6,019
0
2,078
9,802
4,817
270
3,284
6,518
0
43,889
L
7,713
919
0
3,460
11,381
10,268
0
4,235
6,924
0
33,121
W
6,312
1,537
0
1,892
12,417
7,215
247
2,497
9,920
0
22,915
W
3,597
430
318
1,068
12,906
13,044
0
4,603
8,303
8,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
44,619
221
Minions Killed
235
0
Camps Cleared
0
1,143,465
Distance Traveled
1,242,810
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,093
758
69
6
0
257,305
0
L
Hades
7,757
646
23
2
0
191,197
0
W
Medusa
9,366
781
59
5
0
270,602
4
L
Scylla
8,608
717
80
7
0
237,247
0
L
Medusa
7,768
647
24
2
0
223,213
0
L
Fenrir
7,971
664
44
4
0
245,163
2
W
Apollo
9,800
817
73
6
0
251,309
2
L
Chaac
8,176
681
50
4
0
246,645
0
W
Tyr
8,061
672
27
2
0
279,032
0
W
Ymir
8,299
692
7
1
0
184,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role