Player Matchup

Shiva
Shiva
CamelHouse7
Shiva
Level 128
God Stats
7W - 0L
1,500 SR
Queue Stats
43W - 33L
1,500 Elo+
Party 1
Bacchus
Bacchus
FadedTwiDash
Bacchus
Level 148
God Stats
6W - 0L
1,574 SR
Queue Stats
126W - 94L
1,644 Elo+
Party 1
Anhur
Anhur
GlazCastle
Anhur
Level 158
God Stats
2W - 1L
1,393 SR
Queue Stats
91W - 58L
1,751 Elo+
Party 1
Yu Huang
Yu Huang
PrototypeXx35
Yu Huang
Level 138
God Stats
1W - 0L
1,866 SR
Queue Stats
38W - 28L
1,732 Elo+
Party 1
Pele
Pele
TilledNote
Pele
Level 158
God Stats
2W - 0L
1,285 SR
Queue Stats
24W - 12L
1,601 Elo+
Party 1
Team Averages
Level 146
1,524 SR
1,645 Elo+

VS

Team Averages
Level 129
1,528 SR
1,552 Elo+
Bastet
Bastet
BEAVAASAURUS
Bastet
Level 150
God Stats
8W - 12L
1,454 SR
Queue Stats
164W - 196L
1,571 Elo+
Solo
Nu Wa
Nu Wa
KirbLaGoop
Nu Wa
Level 79
God Stats
64W - 58L
1,607 SR
Queue Stats
65W - 58L
1,596 Elo+
Solo
Jing Wei
Jing Wei
NEW GUY 407
Jing Wei
Level 157
God Stats
2W - 6L
1,280 SR
Queue Stats
865W - 874L
1,438 Elo+
Solo
Tiamat
Tiamat
PaleozoicRelict
Tiamat
Level 159
God Stats
300W - 326L
1,538 SR
Queue Stats
397W - 401L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
Traxline
Kumbhakarna
Level 98
God Stats
3W - 1L
1,762 SR
Queue Stats
98W - 80L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
9,472
1,052
9,886
8,820
8,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
FadedTwiDash
Bacchus
15
2 / 0 / 7
9,487
1,054
6,279
9,502
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
15
2 / 0 / 8
9,705
1,078
9,274
8,512
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
PrototypeXx35
Yu Huang
15
2 / 0 / 6
9,429
1,048
6,920
4,611
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 5
9,431
1,048
8,470
9,048
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

313

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
0 / 1 / 0
8,048
894
6,196
6,761
2,947
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
13
0 / 3 / 0
7,992
888
5,474
4,681
1,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
NEW GUY 407
Jing Wei
14
0 / 3 / 0
8,271
919
8,931
8,561
4,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 0
8,528
948
10,223
8,050
6,443
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
Traxline
Kumbhakarna
14
0 / 3 / 0
8,450
939
6,024
16,124
17,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
11
Kills
0
0
Deaths
11
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
1
0
0
W
2
0
7
5.5
W
Bacchus
FadedTwiDash
Bacchus
2
0
7
5.5
W
Anhur
2
0
8
6
L
Nu Wa
0
3
0
0
L
Jing Wei
NEW GUY 407
Jing Wei
0
3
0
0
L
0
1
0
0
W
Yu Huang
PrototypeXx35
Yu Huang
2
0
6
5
W
3
0
5
5.5
L
Kumbhakarna
Traxline
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
36,848
40,493
Taken
44,177
29,134
Mitigated
31,972
7,093
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,196
1,014
0
696
6,761
2,947
0
2,255
4,470
0
14,280
W
9,886
2,251
1,448
1,133
8,820
8,013
0
4,874
3,848
0
14,482
W
Bacchus
FadedTwiDash
Bacchus
6,279
1,087
0
981
9,502
11,344
0
5,312
4,048
9,938
0
W
Anhur
9,274
5,609
0
2,910
8,512
3,364
0
3,733
4,672
0
30,436
L
Nu Wa
5,474
1,047
0
0
4,681
1,329
0
556
4,113
15,406
0
L
Jing Wei
NEW GUY 407
Jing Wei
8,931
7,154
0
534
8,561
4,013
0
2,222
6,305
0
22,461
L
10,223
1,326
0
876
8,050
6,443
0
1,567
6,405
34,764
0
W
Yu Huang
PrototypeXx35
Yu Huang
6,920
746
0
210
4,611
2,197
0
2,478
1,995
30,932
0
W
8,470
2,144
0
411
9,048
4,216
0
4,629
4,209
0
33,059
L
Kumbhakarna
Traxline
Kumbhakarna
6,024
1,048
0
520
16,124
17,240
0
6,105
9,685
16,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,524
Gold Earned
41,289
210
Minions Killed
169
7
Camps Cleared
4
866,296
Distance Traveled
729,458
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,048
894
19
2
0
129,242
1
W
Shiva
9,472
1,052
12
1
1
172,990
0
W
Bacchus
9,487
1,054
4
0
1
169,535
0
W
Anhur
9,705
1,078
70
8
4
150,767
1
L
Nu Wa
7,992
888
13
1
0
83,727
0
L
Jing Wei
8,271
919
31
3
1
175,342
0
L
Tiamat
8,528
948
83
9
2
167,501
0
W
Yu Huang
9,429
1,048
77
9
0
167,231
0
W
Pele
9,431
1,048
47
5
1
205,773
0
L
Kumbhakarna
8,450
939
23
3
1
173,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role